Player Matchup

Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
GentlemanShadow
Thanatos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
HotChiefBogo70
The Morrigan
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,586 Elo+
Party 2
Khepri
Khepri
SanityRift
Khepri
Level 100
God Stats
4W - 2L
1,297 SR
Queue Stats
20W - 24L
1,822 Elo+
Party 1
Surtr
Surtr
ancientgod0
Surtr
Level 148
God Stats
1W - 1L
1,793 SR
Queue Stats
41W - 39L
1,884 Elo+
Party 1
Team Averages
Level 140
1,518 SR
1,658 Elo+

VS

Team Averages
Level 123
1,547 SR
1,631 Elo+
Maui
Maui
 
Maui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AnAdultRedDragon
Odin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,692 Elo+
Party 3
Agni
Agni
DMBrandonIsFat
Agni
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
Explosive2013
Izanami
Level 139
God Stats
3W - 2L
1,733 SR
Queue Stats
58W - 50L
1,772 Elo+
Party 3
Surtr
Surtr
RiSe Hectic
Surtr
Level 171
God Stats
14W - 14L
1,500 SR
Queue Stats
90W - 81L
1,692 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 3 / 1
6,456
587
4,601
8,159
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
9
2 / 3 / 0
5,204
473
5,296
8,084
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
HotChiefBogo70
The Morrigan
9
1 / 1 / 0
5,453
496
4,064
6,052
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
SanityRift
Khepri
9
0 / 2 / 2
5,520
502
3,735
7,646
5,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 0
6,580
598
5,663
12,193
11,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
2 / 0 / 5
5,911
537
3,180
7,840
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 0
6,559
596
8,598
10,366
9,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 3 / 2
5,966
542
4,445
6,490
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
10
1 / 2 / 4
5,681
516
7,591
7,160
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 0 / 2
6,852
623
4,863
9,276
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
10
10
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
3
1
0.83
W
Maui
 
Maui
2
0
5
4.5
W
1
1
0
1
W
1
3
2
0.67
W
Izanami
1
2
4
1.5
L
Thanatos
2
3
0
0.67
L
The Morrigan
HotChiefBogo70
The Morrigan
1
1
0
1
W
5
0
2
6
L
Khepri
SanityRift
Khepri
0
2
2
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,359
Damage
28,677
42,134
Taken
41,132
25,437
Mitigated
23,043
14,435
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,601
1,774
0
1,265
8,159
2,957
0
3,062
5,097
0
51,356
W
Maui
 
Maui
3,180
1,169
0
2,113
7,840
4,580
0
2,831
5,009
15,281
0
W
8,598
1,848
0
1,873
10,366
9,309
0
661
9,705
930
56,218
W
4,445
225
0
750
6,490
2,269
0
973
5,517
45,161
0
W
Izanami
7,591
5,592
0
2,431
7,160
2,027
0
1,636
5,524
0
47,137
L
Thanatos
5,296
1,961
0
4,215
8,084
3,757
0
1,418
6,666
0
31,722
L
The Morrigan
HotChiefBogo70
The Morrigan
4,064
997
0
2,485
6,052
2,092
0
1,988
4,064
29,373
1,561
W
4,863
2,189
0
1,867
9,276
4,858
7
1,256
8,020
505
52,501
L
Khepri
SanityRift
Khepri
3,735
1,026
1,275
1,307
7,646
5,159
0
1,304
6,342
20,126
0
L
5,663
1,774
0
3,888
12,193
11,472
0
258
11,935
1,099
50,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,213
Gold Earned
30,969
321
Minions Killed
386
0
Camps Cleared
0
1,085,677
Distance Traveled
1,075,973
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,456
587
90
8
0
197,970
2
W
Maui
5,911
537
25
2
0
211,182
6
W
Odin
6,559
596
116
11
0
211,296
0
W
Agni
5,966
542
85
8
0
212,892
3
W
Izanami
5,681
516
78
7
0
188,734
0
L
Thanatos
5,204
473
56
5
0
209,193
2
L
The Morrigan
5,453
496
60
5
0
247,498
0
W
Surtr
6,852
623
82
7
0
251,869
0
L
Khepri
5,520
502
18
2
0
224,754
0
L
Surtr
6,580
598
97
9
0
206,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role