Player Matchup

Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Gold V
DiveLoop
Agni
Gold V
Level 126
God Stats
19W - 8L
1,500 SR
Queue Stats
171W - 146L
1,608 MMR
Party 1
Anhur
Anhur
Bronze III
Moonot12
Anhur
Bronze III
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Party 2
Thanatos
Thanatos
Silver III
TheRisingDragon
Thanatos
Silver III
Level 158
God Stats
34W - 37L
1,702 SR
Queue Stats
429W - 410L
1,395 MMR
Party 1
King Arthur
King Arthur
Bronze III
wokedan
King Arthur
Bronze III
Level 68
God Stats
7W - 10L
1,500 SR
Queue Stats
66W - 80L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,540 SR
1,501 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,409 SR
1,500 MMR
Nemesis
Nemesis
Bronze III
Gonza2530
Nemesis
Bronze III
Level 107
God Stats
134W - 133L
1,500 SR
Queue Stats
191W - 205L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
cruellerfidle
Danzaburou
Bronze III
Level 159
God Stats
1W - 3L
1,273 SR
Queue Stats
122W - 111L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
missoncoolranch
Sylvanus
Bronze III
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Thor
Thor
Bronze III
opioid-addiction
Thor
Bronze III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Yu Huang
Yu Huang
Bronze III
smokeymadtree
Yu Huang
Bronze III
Level 149
God Stats
4W - 11L
1,274 SR
Queue Stats
125W - 113L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 3
3,589
718
1,837
4,686
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
7
1 / 0 / 0
4,216
843
440
2,130
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anhur
Moonot12
Anhur
5
0 / 0 / 1
2,989
598
1,347
3,006
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
7
5 / 0 / 1
4,468
894
4,485
4,411
1,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
wokedan
King Arthur
7
0 / 0 / 1
3,831
766
1,601
2,919
999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bans
RavanaFenrirHe BoCernunnos

VS

Bans
Cu ChulainnLancelotNe ZhaMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gonza2530
Nemesis
5
0 / 1 / 0
2,894
579
329
3,419
1,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
cruellerfidle
Danzaburou
5
0 / 2 / 0
3,069
614
3,616
4,928
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
5
0 / 1 / 0
3,260
652
2,298
4,006
1,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,457
491
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yu Huang
smokeymadtree
Yu Huang
6
0 / 2 / 0
3,399
680
233
3,472
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
3
1.5
W
Agni
1
0
0
1
L
Nemesis
Gonza2530
Nemesis
0
1
0
0
W
Anhur
Moonot12
Anhur
0
0
1
0.5
W
Thanatos
5
0
1
5.5
L
Danzaburou
cruellerfidle
Danzaburou
0
2
0
0
L
Sylvanus
0
1
0
0
L
0
0
0
0
L
Yu Huang
smokeymadtree
Yu Huang
0
2
0
0
W
King Arthur
wokedan
King Arthur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,710
Damage
6,476
17,152
Taken
15,825
6,688
Mitigated
4,547
9,862
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,837
646
0
2,255
4,686
2,919
0
1,289
3,397
9,840
0
W
Agni
440
0
0
732
2,130
570
0
196
1,934
20,835
0
L
Nemesis
Gonza2530
Nemesis
329
146
0
1,080
3,419
1,061
0
0
3,419
0
8,107
W
Anhur
Moonot12
Anhur
1,347
1,086
0
946
3,006
689
0
367
2,639
0
9,945
W
Thanatos
4,485
1,720
0
4,809
4,411
1,511
0
679
3,732
0
24,357
L
Danzaburou
cruellerfidle
Danzaburou
3,616
1,526
0
2,010
4,928
1,044
0
757
4,171
0
15,446
L
Sylvanus
2,298
1,230
532
1,218
4,006
1,921
0
1,309
2,660
10,489
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
smokeymadtree
Yu Huang
233
0
0
720
3,472
521
0
170
3,298
18,276
0
W
King Arthur
wokedan
King Arthur
1,601
356
0
1,120
2,919
999
0
0
2,919
0
22,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,093
Gold Earned
15,079
163
Minions Killed
83
0
Camps Cleared
0
551,389
Distance Traveled
344,466
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,589
718
19
4
0
105,924
0
W
Agni
4,216
843
49
10
0
115,706
0
L
Nemesis
2,894
579
14
3
0
75,406
1
W
Anhur
2,989
598
17
3
0
107,611
0
W
Thanatos
4,468
894
40
8
0
116,976
0
L
Danzaburou
3,069
614
24
5
0
88,415
0
L
Sylvanus
3,260
652
14
3
0
73,011
0
L
Thor
2,457
491
0
0
0
2,287
0
L
Yu Huang
3,399
680
31
6
0
105,347
3
W
King Arthur
3,831
766
38
8
0
105,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role