Player Matchup

Olorun
Olorun
Greenarwhal
Olorun
Level 66
God Stats
2W - 2L
1,285 SR
Queue Stats
10W - 16L
1,399 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Marlemento
Kumbhakarna
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,330 Elo+
Party 2
Thor
Thor
TOMANxMEIDO
Thor
Level 175
God Stats
4W - 5L
1,395 SR
Queue Stats
228W - 200L
1,489 Elo+
Party 1
Fenrir
Fenrir
TheWiseBuffalo
Fenrir
Level 136
God Stats
11W - 7L
1,604 SR
Queue Stats
37W - 30L
1,330 Elo+
Party 2
Nu Wa
Nu Wa
WaNi99aDaPooh
Nu Wa
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 136L
1,499 Elo+
Party 1
Team Averages
Level 129
1,457 SR
1,409 Elo+

VS

Team Averages
Level 121
1,503 SR
1,450 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
CRIZPYCHINuGz
Poseidon
Level 129
God Stats
9W - 9L
1,732 SR
Queue Stats
14W - 22L
1,481 Elo+
Solo
Arachne
Arachne
Gubby71
Arachne
Level 74
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 8L
1,180 Elo+
Party 4
King Arthur
King Arthur
HotChiefBogo70
King Arthur
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,735 Elo+
Party 3
Sobek
Sobek
PasteyPat
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 110L
1,355 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
2 / 1 / 0
6,773
616
5,180
5,232
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Marlemento
Kumbhakarna
10
0 / 0 / 2
5,870
534
2,686
6,313
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 0 / 0
7,241
658
4,438
7,647
5,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 1 / 3
6,641
604
3,559
9,558
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 1
7,146
650
4,707
3,175
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 1 / 0
5,699
518
4,718
8,962
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
CRIZPYCHINuGz
Poseidon
11
0 / 3 / 0
6,305
573
1,613
5,550
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Gubby71
Arachne
8
0 / 1 / 0
5,123
466
546
7,594
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
HotChiefBogo70
King Arthur
11
1 / 2 / 0
6,404
582
4,753
7,993
5,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
PasteyPat
Sobek
7
0 / 1 / 1
5,195
472
3,507
8,621
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
2
2
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
0
1
L
Poseidon
CRIZPYCHINuGz
Poseidon
0
3
0
0
W
Olorun
2
1
0
2
L
Arachne
Gubby71
Arachne
0
1
0
0
L
King Arthur
HotChiefBogo70
King Arthur
1
2
0
0.5
W
Kumbhakarna
Marlemento
Kumbhakarna
0
0
2
1
L
Sobek
PasteyPat
Sobek
0
1
1
0.5
W
2
0
0
2
W
1
1
3
2.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,570
Damage
15,137
31,925
Taken
38,720
17,527
Mitigated
19,179
11,545
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,718
2,700
0
4,230
8,962
3,073
0
4,368
4,332
0
40,001
L
Poseidon
CRIZPYCHINuGz
Poseidon
1,613
213
0
651
5,550
1,755
0
3,011
2,535
57,151
0
W
Olorun
5,180
2,702
407
2,863
5,232
1,920
774
1,110
4,122
47,646
0
L
Arachne
Gubby71
Arachne
546
371
0
1,732
7,594
2,449
0
603
6,991
0
39,281
L
King Arthur
HotChiefBogo70
King Arthur
4,753
456
0
1,024
7,993
5,748
0
99
7,894
0
51,597
W
Kumbhakarna
Marlemento
Kumbhakarna
2,686
573
0
2,680
6,313
4,998
0
1,256
5,057
15,324
0
L
Sobek
PasteyPat
Sobek
3,507
460
0
2,685
8,621
6,154
0
4,034
4,395
12,343
0
W
4,438
1,051
0
2,313
7,647
5,159
0
81
7,566
0
59,319
W
3,559
1,289
0
1,810
9,558
4,346
0
1,029
8,529
0
49,050
W
4,707
1,230
0
1,472
3,175
1,104
0
1,644
1,531
54,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,671
Gold Earned
28,726
429
Minions Killed
336
0
Camps Cleared
0
1,189,137
Distance Traveled
1,182,379
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,699
518
59
5
0
204,576
1
L
Poseidon
6,305
573
109
10
0
214,487
0
W
Olorun
6,773
616
110
10
0
227,875
0
L
Arachne
5,123
466
64
6
0
278,366
0
L
King Arthur
6,404
582
90
8
0
244,249
8
W
Kumbhakarna
5,870
534
17
2
0
261,688
4
L
Sobek
5,195
472
14
1
0
240,701
2
W
Thor
7,241
658
122
11
0
210,644
2
W
Fenrir
6,641
604
77
7
0
284,917
0
W
Nu Wa
7,146
650
103
9
0
204,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role