Player Matchup

Olorun
Olorun
Attecka
Olorun
Level 95
God Stats
9W - 4L
1,824 SR
Queue Stats
301W - 129L
1,785 Elo+
Party 2
Surtr
Surtr
JaeSpade
Surtr
Level 172
God Stats
6W - 4L
1,460 SR
Queue Stats
467W - 342L
1,814 Elo+
Party 2
Horus
Horus
Johnsøn
Horus
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 17L
1,827 Elo+
Party 2
Zeus
Zeus
Splòte
Zeus
Level 153
God Stats
4W - 0L
1,500 SR
Queue Stats
398W - 200L
1,842 Elo+
Party 2
Baron Samedi
Baron Samedi
Zelumaron
Baron Samedi
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 15L
1,891 Elo+
Party 2
Team Averages
Level 125
1,557 SR
1,832 Elo+

VS

Team Averages
Level 140
1,461 SR
1,534 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AlexRivgon
Baron Samedi
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,692 Elo+
Party 3
Ishtar
Ishtar
FrostbittenEdge
Ishtar
Level 129
God Stats
3W - 5L
1,458 SR
Queue Stats
12W - 14L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
RemTheBestWaifu
Cthulhu
Level 121
God Stats
2W - 3L
1,346 SR
Queue Stats
38W - 45L
1,355 Elo+
Party 1
Arachne
Arachne
daniconti
Arachne
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Attecka
Olorun
14
5 / 1 / 3
8,664
619
13,243
11,884
4,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
JaeSpade
Surtr
14
4 / 1 / 5
8,399
600
7,125
9,129
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Johnsøn
Horus
12
2 / 0 / 5
8,010
572
4,082
10,677
10,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
Splòte
Zeus
14
5 / 3 / 0
8,533
610
13,963
8,070
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Zelumaron
Baron Samedi
13
4 / 2 / 4
8,534
610
11,859
7,981
5,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
4 / 5 / 2
7,684
549
8,916
15,213
6,020
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
AlexRivgon
Baron Samedi
12
2 / 4 / 2
7,124
509
3,564
11,555
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 1
6,402
457
3,342
12,244
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 2
5,707
408
4,472
10,190
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
daniconti
Arachne
12
1 / 5 / 4
7,108
508
2,711
16,892
6,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
20
Kills
7
7
Deaths
20
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
4
5
2
1
L
Baron Samedi
AlexRivgon
Baron Samedi
2
4
2
0.75
W
Olorun
Attecka
Olorun
5
1
3
6.5
L
0
2
1
0.25
W
Surtr
JaeSpade
Surtr
4
1
5
6.5
W
Horus
Johnsøn
Horus
2
0
5
4.5
L
0
4
2
0.25
W
Zeus
Splòte
Zeus
5
3
0
1.67
W
Baron Samedi
Zelumaron
Baron Samedi
4
2
4
3
L
Arachne
daniconti
Arachne
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,272
Damage
23,005
47,741
Taken
66,094
29,508
Mitigated
29,887
21,892
Healing
14,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
8,916
1,625
0
549
15,213
6,020
0
9,329
5,648
0
52,594
L
Baron Samedi
AlexRivgon
Baron Samedi
3,564
566
522
2,079
11,555
5,273
0
7,973
3,535
40,722
326
W
Olorun
Attecka
Olorun
13,243
6,654
535
6,201
11,884
4,992
2,310
1,826
10,044
84,791
0
L
3,342
1,827
0
4,944
12,244
4,603
0
6,100
6,106
0
45,841
W
Surtr
JaeSpade
Surtr
7,125
2,813
0
5,285
9,129
4,834
89
1,595
7,523
1,443
58,223
W
Horus
Johnsøn
Horus
4,082
1,666
853
4,145
10,677
10,825
184
2,718
7,950
74
21,294
L
4,472
159
118
1,286
10,190
7,476
0
5,462
4,701
21,269
0
W
Zeus
Splòte
Zeus
13,963
1,529
0
2,380
8,070
3,074
1,156
2,372
5,660
87,317
0
W
Baron Samedi
Zelumaron
Baron Samedi
11,859
2,203
395
2,098
7,981
5,783
839
1,494
6,477
53,312
0
L
Arachne
daniconti
Arachne
2,711
1,400
0
5,476
16,892
6,515
0
9,977
6,615
0
36,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,140
Gold Earned
34,025
497
Minions Killed
338
0
Camps Cleared
0
1,463,703
Distance Traveled
1,427,931
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,684
549
78
6
0
323,657
0
L
Baron Samedi
7,124
509
84
6
0
259,104
0
W
Olorun
8,664
619
139
10
0
266,540
3
L
Ishtar
6,402
457
84
6
0
290,733
0
W
Surtr
8,399
600
97
7
0
349,493
2
W
Horus
8,010
572
23
2
0
322,034
0
L
Cthulhu
5,707
408
28
2
0
266,082
0
W
Zeus
8,533
610
140
10
0
267,200
0
W
Baron Samedi
8,534
610
98
7
0
258,436
2
L
Arachne
7,108
508
64
5
0
288,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role