Player Matchup

Pele
Pele
GodofSinWrath
Pele
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,555 Elo+
Solo
Surtr
Surtr
MTS845
Surtr
Level 77
God Stats
8W - 8L
1,496 SR
Queue Stats
191W - 184L
1,528 Elo+
Party 1
Sol
Sol
rex6973
Sol
Level 118
God Stats
3W - 3L
1,269 SR
Queue Stats
107W - 99L
1,528 Elo+
Party 1
Team Averages
Level 87
1,422 SR
1,537 Elo+

VS

Team Averages
Level 92
1,584 SR
1,401 Elo+
Mercury
Mercury
PajamaJay
Mercury
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
Ratzort
Anubis
Level 85
God Stats
21W - 25L
1,592 SR
Queue Stats
87W - 99L
1,419 Elo+
Solo
Surtr
Surtr
rub_dub02_
Surtr
Level 94
God Stats
1W - 4L
1,659 SR
Queue Stats
26W - 30L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
7,112
647
5,255
8,125
2,601
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
MTS845
Surtr
13
3 / 0 / 3
8,418
765
4,355
6,622
3,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sol
14
5 / 0 / 2
8,898
809
11,201
6,363
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
PajamaJay
Mercury
13
2 / 2 / 2
7,717
702
4,495
7,417
3,022
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Ratzort
Anubis
12
2 / 4 / 2
7,905
719
6,633
10,399
5,359
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
9
0 / 2 / 1
6,798
618
3,497
7,622
7,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
4
4
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
W
Surtr
MTS845
Surtr
3
0
3
4.5
L
Mercury
PajamaJay
Mercury
2
2
2
1.5
L
Anubis
Ratzort
Anubis
2
4
2
0.75
W
Sol
5
0
2
6
L
Surtr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,811
Damage
14,625
21,110
Taken
25,438
8,954
Mitigated
15,883
6,175
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,255
2,615
0
835
8,125
2,601
156
2,099
6,026
0
16,770
W
Surtr
MTS845
Surtr
4,355
2,064
60
2,037
6,622
3,706
0
2,153
4,469
235
18,032
L
Mercury
PajamaJay
Mercury
4,495
2,621
0
733
7,417
3,022
0
2,064
5,353
0
29,591
L
Anubis
Ratzort
Anubis
6,633
380
0
2,342
10,399
5,359
0
6,293
4,106
27,870
0
W
Sol
11,201
3,893
0
3,243
6,363
2,647
2,199
2,766
3,597
44,748
3,914
L
Surtr
3,497
904
0
1,597
7,622
7,502
0
2,597
5,025
228
15,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,428
Gold Earned
22,420
134
Minions Killed
125
0
Camps Cleared
0
580,210
Distance Traveled
532,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,112
647
28
3
0
199,656
0
W
Surtr
8,418
765
32
3
0
178,948
0
L
Mercury
7,717
702
56
5
0
218,294
0
L
Anubis
7,905
719
45
4
0
181,041
0
W
Sol
8,898
809
74
7
0
201,606
0
L
Surtr
6,798
618
24
2
0
132,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role