Player Matchup

Ah Puch
Ah Puch
Bronze III
DaFlawk
Ah Puch
Bronze III
Level 115
God Stats
10W - 9L
1,743 SR
Queue Stats
18W - 14L
1,485 MMR
Solo
Bellona
Bellona
Bronze III
HennyCsippin
Bellona
Bronze III
Level 49
God Stats
7W - 13L
1,500 SR
Queue Stats
233W - 245L
1,442 MMR
Party 1
He Bo
He Bo
Bronze III
agnizinha
He Bo
Bronze III
Level 121
God Stats
3W - 7L
1,715 SR
Queue Stats
161W - 155L
1,482 MMR
Solo
Geb
Geb
Bronze III
freshbannana
Geb
Bronze III
Level 130
God Stats
2W - 5L
1,500 SR
Queue Stats
32W - 50L
1,478 MMR
Solo
Artemis
Artemis
Bronze III
ratdreamflores
Artemis
Bronze III
Level 141
God Stats
6W - 8L
1,298 SR
Queue Stats
145W - 167L
1,508 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,551 SR
1,479 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,543 SR
1,491 MMR
Yu Huang
Yu Huang
Silver II
 
Yu Huang
Silver II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Silver II
 
King Arthur
Silver II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Math__NERD
Cernunnos
Bronze III
Level 191
God Stats
3W - 1L
1,715 SR
Queue Stats
149W - 147L
1,478 MMR
Solo
Nemesis
Nemesis
Bronze III
thejrock2010
Nemesis
Bronze III
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 75L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DaFlawk
Ah Puch
12
0 / 4 / 2
7,017
468
3,118
12,987
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
HennyCsippin
Bellona
11
0 / 4 / 0
6,374
425
4,972
16,202
15,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
agnizinha
He Bo
13
4 / 5 / 0
7,807
520
9,307
11,730
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 3
6,870
458
3,420
9,077
7,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 1
6,377
425
4,759
13,302
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
SusanoLancelotAresXbalanque

VS

Bans
IshtarGilgameshAwilixMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
3 / 1 / 3
9,860
657
12,712
5,199
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
 
King Arthur
15
4 / 0 / 2
9,392
626
13,011
14,107
12,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ymir
 
Ymir
13
3 / 1 / 3
8,177
545
4,754
10,728
12,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Math__NERD
Cernunnos
13
4 / 2 / 1
8,351
557
8,021
10,543
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
thejrock2010
Nemesis
14
4 / 0 / 6
9,168
611
6,070
11,553
4,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
18
18
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
1
3
4.5
W
King Arthur
 
King Arthur
4
0
2
5
W
Ymir
 
Ymir
3
1
3
4.5
L
Ah Puch
DaFlawk
Ah Puch
0
4
2
0.25
L
Bellona
HennyCsippin
Bellona
0
4
0
0
W
Cernunnos
Math__NERD
Cernunnos
4
2
1
2.25
L
He Bo
agnizinha
He Bo
4
5
0
0.8
L
0
0
3
1.5
L
0
5
1
0.1
W
Nemesis
thejrock2010
Nemesis
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,576
Damage
44,568
63,298
Taken
52,130
36,628
Mitigated
36,541
19,514
Healing
14,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
12,712
989
0
554
5,199
2,223
312
3,090
2,109
80,472
2,489
W
King Arthur
 
King Arthur
13,011
2,006
0
3,647
14,107
12,777
0
2,316
11,791
0
76,452
W
Ymir
 
Ymir
4,754
626
0
2,866
10,728
12,077
0
4,875
5,853
23,816
0
L
Ah Puch
DaFlawk
Ah Puch
3,118
252
0
4,611
12,987
4,288
0
8,231
4,756
56,481
276
L
Bellona
HennyCsippin
Bellona
4,972
1,191
0
3,752
16,202
15,928
0
314
15,888
0
46,500
W
Cernunnos
Math__NERD
Cernunnos
8,021
3,532
0
5,854
10,543
4,623
677
2,989
7,554
0
69,380
L
He Bo
agnizinha
He Bo
9,307
309
88
4,668
11,730
4,337
0
2,744
8,986
66,290
0
L
3,420
419
0
2,126
9,077
7,535
0
4,059
5,018
16,078
0
L
4,759
2,181
0
4,269
13,302
4,540
0
1,457
11,845
0
45,250
W
Nemesis
thejrock2010
Nemesis
6,070
3,348
0
1,227
11,553
4,841
44
2,757
8,796
0
70,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,445
Gold Earned
44,948
379
Minions Killed
507
0
Camps Cleared
0
1,471,298
Distance Traveled
1,605,098
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,860
657
167
11
0
305,435
2
W
King Arthur
9,392
626
128
9
0
348,883
1
W
Ymir
8,177
545
28
2
0
304,273
2
L
Ah Puch
7,017
468
116
8
0
277,481
0
L
Bellona
6,374
425
78
5
0
284,551
2
W
Cernunnos
8,351
557
90
6
0
269,348
6
L
He Bo
7,807
520
103
7
0
312,204
1
L
Geb
6,870
458
10
1
0
343,530
6
L
Artemis
6,377
425
72
5
0
253,532
0
W
Nemesis
9,168
611
94
6
0
377,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role