Player Matchup

Thor
Thor
Bronze III
Neystor25
Thor
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,391 MMR
Party 1
Medusa
Medusa
Bronze III
georch18
Medusa
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,391 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
josses2
Kukulkan
Silver IV
Level 142
God Stats
15W - 18L
1,285 SR
Queue Stats
245W - 279L
1,258 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 78
1,428 SR
1,347 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,484 SR
1,343 MMR
Atlas
Atlas
Bronze III
Kakarot3852
Atlas
Bronze III
Level 105
God Stats
11W - 24L
1,286 SR
Queue Stats
135W - 139L
1,400 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
PotentialSmurf
Baron Samedi
Bronze III
Level 145
God Stats
17W - 10L
1,500 SR
Queue Stats
188W - 193L
1,400 MMR
Party 2
Ullr
Ullr
Silver III
ReaP_ZayZay
Ullr
Silver III
Level 106
God Stats
3W - 3L
1,665 SR
Queue Stats
162W - 192L
1,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 6 / 3
9,390
671
5,091
14,434
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
georch18
Medusa
13
3 / 6 / 1
9,023
645
8,859
17,684
7,103
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
josses2
Kukulkan
15
0 / 4 / 5
9,205
658
10,265
11,143
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
CthulhuAo KuangJanusNe ZhaDanzaburou

VS

Bans
HadesAh Muzen CabBaba YagaCerberusAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
11,075
791
8,004
19,530
28,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
PotentialSmurf
Baron Samedi
19
10 / 0 / 6
12,018
858
22,549
4,803
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 6
9,862
704
7,419
12,089
5,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
16
16
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Thor
2
6
3
0.58
W
Baron Samedi
PotentialSmurf
Baron Samedi
10
0
6
13
W
3
4
6
1.5
L
Medusa
georch18
Medusa
3
6
1
0.58
L
Kukulkan
josses2
Kukulkan
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,215
Damage
37,972
43,261
Taken
36,422
17,399
Mitigated
36,847
4,235
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,004
3,053
267
2,445
19,530
28,635
473
6,255
13,275
24,774
0
L
Thor
5,091
1,289
0
2,456
14,434
5,496
0
10,406
4,028
150
23,361
W
Baron Samedi
PotentialSmurf
Baron Samedi
22,549
1,243
2,318
2,843
4,803
2,583
1,490
1,110
3,693
79,563
0
W
7,419
2,391
0
654
12,089
5,629
668
2,660
9,429
0
25,996
L
Medusa
georch18
Medusa
8,859
4,050
0
1,279
17,684
7,103
0
12,241
5,443
0
23,565
L
Kukulkan
josses2
Kukulkan
10,265
346
0
500
11,143
4,800
0
7,930
3,213
42,501
1,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,618
Gold Earned
32,955
149
Minions Killed
184
0
Camps Cleared
0
727,608
Distance Traveled
739,577
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,075
791
29
2
0
261,353
0
L
Thor
9,390
671
37
3
0
255,292
0
W
Baron Samedi
12,018
858
122
9
0
261,508
1
W
Ullr
9,862
704
33
2
0
216,716
0
L
Medusa
9,023
645
33
2
0
225,012
0
L
Kukulkan
9,205
658
79
6
0
247,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role