Player Matchup

Nemesis
Nemesis
Ranqom12324
Nemesis
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,667 Elo+
Party 4
Hachiman
Hachiman
RatedxRkox31
Hachiman
Level 28
God Stats
2W - 5L
1,770 SR
Queue Stats
23W - 23L
1,668 Elo+
Party 3
Surtr
Surtr
SixPathsMatt
Surtr
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,825 Elo+
Party 4
Ares
Ares
TheWatermellon
Ares
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,675 Elo+
Party 3
Sol
Sol
Vacioh
Sol
Level 55
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 4
Team Averages
Level 69
1,554 SR
1,667 Elo+

VS

Team Averages
Level 92
1,479 SR
1,744 Elo+
Tyr
Tyr
BellusMarduk
Tyr
Level 43
God Stats
2W - 0L
1,732 SR
Queue Stats
31W - 36L
1,552 Elo+
Party 1
Freya
Freya
Cheliosz
Freya
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
363W - 320L
1,850 Elo+
Party 2
King Arthur
King Arthur
KingArthas97
King Arthur
Level 30
God Stats
61W - 46L
1,500 SR
Queue Stats
391W - 342L
1,850 Elo+
Party 2
Ravana
Ravana
Triggavel1427
Ravana
Level 125
God Stats
29W - 38L
1,165 SR
Queue Stats
469W - 422L
1,604 Elo+
Solo
Neith
Neith
vII-RusH-IIv
Neith
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 37L
1,863 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ranqom12324
Nemesis
12
5 / 3 / 1
7,259
558
6,746
9,422
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hachiman
RatedxRkox31
Hachiman
11
1 / 2 / 1
6,570
505
2,567
8,515
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 2
7,727
594
5,537
10,162
6,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 2 / 1
6,378
491
3,577
8,754
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Vacioh
Sol
9
0 / 8 / 1
5,689
438
4,783
9,122
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 4
7,177
552
7,010
11,084
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
Cheliosz
Freya
13
1 / 2 / 2
7,502
577
5,953
6,451
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
KingArthas97
King Arthur
12
1 / 2 / 0
6,967
536
5,217
10,890
8,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 2 / 1
7,059
543
3,018
6,919
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 1 / 5
7,892
607
8,624
8,333
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
15
15
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
Freya
Cheliosz
Freya
1
2
2
1
W
King Arthur
KingArthas97
King Arthur
1
2
0
0.5
L
Nemesis
Ranqom12324
Nemesis
5
3
1
1.83
L
Hachiman
RatedxRkox31
Hachiman
1
2
1
0.75
L
1
0
2
2
L
2
2
1
1.25
W
1
2
1
0.75
L
Sol
Vacioh
Sol
0
8
1
0.06
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,210
Damage
29,822
45,975
Taken
43,677
22,289
Mitigated
21,723
10,282
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,010
1,288
0
2,372
11,084
4,742
0
4,073
7,011
0
28,186
W
Freya
Cheliosz
Freya
5,953
2,407
0
2,673
6,451
2,474
56
755
5,696
52,611
0
W
King Arthur
KingArthas97
King Arthur
5,217
183
0
1,735
10,890
8,983
0
135
10,755
0
53,711
L
Nemesis
Ranqom12324
Nemesis
6,746
3,182
0
1,159
9,422
3,467
0
0
9,422
0
43,706
L
Hachiman
RatedxRkox31
Hachiman
2,567
1,261
0
2,813
8,515
2,953
0
3,656
4,601
0
41,969
L
5,537
2,227
0
3,675
10,162
6,714
40
0
10,162
421
64,330
L
3,577
230
81
2,161
8,754
6,525
0
1,819
6,715
20,617
0
W
3,018
1,223
0
2,562
6,919
2,660
0
276
6,643
0
56,604
L
Sol
Vacioh
Sol
4,783
1,175
0
393
9,122
2,630
0
0
9,122
30,147
0
W
8,624
3,307
0
2,548
8,333
2,864
283
3,699
4,634
0
46,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,623
Gold Earned
36,597
312
Minions Killed
380
0
Camps Cleared
0
1,191,201
Distance Traveled
1,263,551
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,177
552
36
3
0
294,040
0
W
Freya
7,502
577
86
7
0
266,990
5
W
King Arthur
6,967
536
96
7
0
227,489
4
L
Nemesis
7,259
558
73
6
0
316,436
4
L
Hachiman
6,570
505
63
5
0
230,045
3
L
Surtr
7,727
594
101
8
0
246,770
3
L
Ares
6,378
491
28
2
0
236,581
4
W
Ravana
7,059
543
88
7
0
248,837
0
L
Sol
5,689
438
47
4
0
161,369
0
W
Neith
7,892
607
74
6
0
226,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role