Player Matchup

Raijin
Raijin
 
Raijin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Gardell4
Nemesis
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
475W - 451L
1,573 Elo+
Solo
Cabrakan
Cabrakan
LOLbaconstrip
Cabrakan
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 79L
1,823 Elo+
Party 2
Ravana
Ravana
Seirra72
Ravana
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Team Averages
Level 57
1,500 SR
1,579 Elo+

VS

Team Averages
Level 69
1,500 SR
1,452 Elo+
Charybdis
Charybdis
EpicPsycho225
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Terra
Terra
NINJAklutchMUCH
Terra
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 93L
1,743 Elo+
Solo
Hades
Hades
UnholySuperbia
Hades
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 41L
1,286 Elo+
Party 1
Thoth
Thoth
bigrich225
Thoth
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,324 Elo+
Party 1
Merlin
Merlin
gdecosta
Merlin
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 77L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 5 / 5
8,438
767
8,987
11,987
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
 
Terra
12
0 / 4 / 7
7,144
649
5,673
12,727
9,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Gardell4
Nemesis
15
1 / 2 / 4
7,894
718
5,355
11,820
9,848
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
LOLbaconstrip
Cabrakan
13
3 / 6 / 6
8,175
743
8,182
20,029
23,562
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
Seirra72
Ravana
15
3 / 5 / 5
8,440
767
8,389
14,415
7,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EpicPsycho225
Charybdis
16
4 / 2 / 17
9,373
852
11,440
9,747
3,831
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 15
8,816
801
9,910
9,992
6,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 3 / 11
9,397
854
14,213
11,617
7,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
15
1 / 3 / 15
8,710
792
9,497
8,816
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
gdecosta
Merlin
17
6 / 1 / 11
9,466
861
17,258
9,358
4,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
90
9
Kills
21
22
Deaths
10
27
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
5
0.9
L
Terra
 
Terra
0
4
7
0.88
W
Charybdis
EpicPsycho225
Charybdis
4
2
17
6.25
L
Nemesis
Gardell4
Nemesis
1
2
4
1.5
L
Cabrakan
LOLbaconstrip
Cabrakan
3
6
6
1
W
3
1
15
10.5
L
Ravana
Seirra72
Ravana
3
5
5
1.1
W
7
3
11
4.17
W
Thoth
1
3
15
2.83
W
Merlin
gdecosta
Merlin
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,586
Damage
62,318
70,978
Taken
49,530
55,762
Mitigated
25,356
24,518
Healing
26,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,987
961
648
1,093
11,987
5,206
44
8,884
3,103
18,067
1,614
L
Terra
 
Terra
5,673
461
6,368
2,987
12,727
9,444
0
8,412
4,315
11,484
0
W
Charybdis
EpicPsycho225
Charybdis
11,440
6,819
679
3,238
9,747
3,831
3,320
5,043
4,704
0
22,486
L
Nemesis
Gardell4
Nemesis
5,355
719
2,059
2,477
11,820
9,848
287
7,391
4,429
0
16,054
L
Cabrakan
LOLbaconstrip
Cabrakan
8,182
497
795
3,057
20,029
23,562
399
13,958
6,071
14,609
0
W
9,910
1,537
7,346
4,382
9,992
6,369
324
5,754
4,238
14,744
0
L
Ravana
Seirra72
Ravana
8,389
1,851
868
4,166
14,415
7,702
984
10,718
3,697
0
15,084
W
14,213
1,770
263
2,767
11,617
7,362
1,433
2,815
8,802
24,493
0
W
Thoth
9,497
1,683
1,259
1,880
8,816
3,405
1,594
4,764
4,052
21,910
1,613
W
Merlin
gdecosta
Merlin
17,258
1,079
1,586
2,614
9,358
4,389
1,192
3,531
5,827
39,123
1,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,091
Gold Earned
45,762
89
Minions Killed
137
0
Camps Cleared
0
864,364
Distance Traveled
927,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,438
767
30
3
0
178,204
0
L
Terra
7,144
649
11
1
0
155,696
0
W
Charybdis
9,373
852
24
2
0
183,773
0
L
Nemesis
7,894
718
12
1
0
223,704
0
L
Cabrakan
8,175
743
11
1
0
143,972
0
W
Terra
8,816
801
12
1
0
229,467
0
L
Ravana
8,440
767
25
2
0
162,788
0
W
Hades
9,397
854
25
2
0
160,478
0
W
Thoth
8,710
792
30
3
0
182,267
0
W
Merlin
9,466
861
46
4
0
171,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role