Player Matchup

Kumbhakarna
Kumbhakarna
Coldseason
Kumbhakarna
Level 145
God Stats
5W - 7L
1,500 SR
Queue Stats
446W - 418L
1,502 Elo+
Party 3
Hachiman
Hachiman
GianMalvelen
Hachiman
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,175 Elo+
Party 1
Agni
Agni
Hg Fulminate
Agni
Level 104
God Stats
2W - 6L
1,500 SR
Queue Stats
192W - 191L
1,198 Elo+
Party 3
King Arthur
King Arthur
mauricioel22xdlo
King Arthur
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 106L
1,351 Elo+
Party 1
Surtr
Surtr
xxNicoDemo22xx
Surtr
Level 141
God Stats
20W - 23L
1,341 SR
Queue Stats
238W - 206L
1,421 Elo+
Party 1
Team Averages
Level 114
1,468 SR
1,329 Elo+

VS

Team Averages
Level 98
1,504 SR
1,308 Elo+
Thanatos
Thanatos
AZTC_Glassfirey
Thanatos
Level 65
God Stats
9W - 5L
1,736 SR
Queue Stats
61W - 46L
1,394 Elo+
Party 4
Danzaburou
Danzaburou
HaRV3ST_two
Danzaburou
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,224 Elo+
Party 2
Bakasura
Bakasura
MSCStrikers6
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,224 Elo+
Party 2
Sobek
Sobek
Mitzzbburn
Sobek
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 89L
1,263 Elo+
Solo
Anubis
Anubis
soy el titan
Anubis
Level 89
God Stats
5W - 6L
1,285 SR
Queue Stats
129W - 120L
1,437 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Coldseason
Kumbhakarna
11
3 / 0 / 0
6,762
520
3,472
9,254
6,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
GianMalvelen
Hachiman
5
0 / 0 / 1
4,917
378
1,019
1,978
445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 0
7,147
550
3,700
7,671
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
mauricioel22xdlo
King Arthur
13
1 / 2 / 3
7,478
575
6,805
9,996
6,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 1 / 2
7,009
539
4,808
8,197
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
0 / 1 / 0
6,083
468
1,419
8,471
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
HaRV3ST_two
Danzaburou
11
0 / 1 / 0
6,399
492
3,699
6,701
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bakasura
MSCStrikers6
Bakasura
13
3 / 0 / 1
7,909
608
5,600
10,260
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
11
1 / 3 / 0
6,321
486
3,106
10,270
7,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
14
4 / 1 / 0
8,415
647
5,803
8,945
4,461
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
8
8
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
0
1
0
0
L
Kumbhakarna
Coldseason
Kumbhakarna
3
0
0
3
L
Hachiman
GianMalvelen
Hachiman
0
0
1
0.5
W
Danzaburou
HaRV3ST_two
Danzaburou
0
1
0
0
L
1
5
0
0.2
W
Bakasura
MSCStrikers6
Bakasura
3
0
1
3.5
W
Sobek
1
3
0
0.33
L
King Arthur
mauricioel22xdlo
King Arthur
1
2
3
1.25
W
Anubis
4
1
0
4
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,804
Damage
19,627
37,096
Taken
44,647
19,070
Mitigated
23,870
8,123
Healing
23,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
1,419
526
0
5,633
8,471
4,947
184
2,281
6,190
0
22,371
L
Kumbhakarna
Coldseason
Kumbhakarna
3,472
625
0
2,889
9,254
6,448
0
0
8,924
22,288
0
L
Hachiman
GianMalvelen
Hachiman
1,019
676
0
1,527
1,978
445
0
0
1,978
0
13,094
W
Danzaburou
HaRV3ST_two
Danzaburou
3,699
1,553
0
3,273
6,701
2,678
408
793
5,908
0
46,577
L
3,700
204
0
924
7,671
1,908
0
3,223
3,772
41,417
0
W
Bakasura
MSCStrikers6
Bakasura
5,600
3,128
0
6,625
10,260
4,325
0
1,220
9,040
0
46,916
W
Sobek
3,106
122
0
1,810
10,270
7,459
0
330
9,940
28,178
0
L
King Arthur
mauricioel22xdlo
King Arthur
6,805
324
0
1,045
9,996
6,176
58
3,319
5,953
0
53,348
W
Anubis
5,803
335
0
6,170
8,945
4,461
710
2,710
6,235
68,372
0
L
4,808
2,073
0
1,738
8,197
4,093
215
2,015
6,090
689
51,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,313
Gold Earned
35,127
291
Minions Killed
376
0
Camps Cleared
0
1,146,871
Distance Traveled
1,262,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,083
468
37
3
0
239,190
0
L
Kumbhakarna
6,762
520
27
2
0
261,788
0
L
Hachiman
4,917
378
20
2
0
97,188
0
W
Danzaburou
6,399
492
66
5
0
247,448
0
L
Agni
7,147
550
74
6
0
218,845
0
W
Bakasura
7,909
608
96
7
0
321,822
0
W
Sobek
6,321
486
57
4
0
220,204
0
L
King Arthur
7,478
575
72
6
0
280,366
0
W
Anubis
8,415
647
120
9
0
233,452
0
L
Surtr
7,009
539
98
8
0
288,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role