Player Matchup

Khepri
Khepri
Bronze III
Espeоn
Khepri
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 13L
1,533 MMR
Party 2
Ao Kuang
Ao Kuang
Bronze III
Joеy
Ao Kuang
Bronze III
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 79L
1,533 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
NyyTheGod
Ah Muzen Cab
Bronze III
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 1L
1,533 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,500 SR
1,533 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 132
1,361 SR
1,506 MMR
Eset
Eset
Bronze III
HighkeySweating
Eset
Bronze III
Level 122
God Stats
0W - 2L
1,083 SR
Queue Stats
26W - 22L
1,551 MMR
Party 1
Odin
Odin
Bronze III
IlliniFan_42
Odin
Bronze III
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 37L
1,384 MMR
Party 1
Achilles
Achilles
Bronze III
PistolPetey25
Achilles
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,584 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Espeоn
Khepri
13
1 / 1 / 8
8,393
839
5,619
12,596
11,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ao Kuang
Joеy
Ao Kuang
14
4 / 0 / 5
8,254
825
10,028
8,908
9,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
NyyTheGod
Ah Muzen Cab
14
4 / 0 / 4
8,600
860
14,608
5,469
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AresChaacAtlasKumbhakarnaBaron Samedi

VS

Bans
AthenaCerberusBaba YagaNe ZhaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,037
704
7,426
9,770
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 0
7,141
714
2,523
12,049
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
PistolPetey25
Achilles
10
0 / 2 / 0
6,375
638
6,865
13,202
13,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
9
Kills
0
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
Espeоn
Khepri
1
1
8
5
L
0
3
1
0.17
L
0
4
0
0
W
Ao Kuang
Joеy
Ao Kuang
4
0
5
6.5
W
Ah Muzen Cab
NyyTheGod
Ah Muzen Cab
4
0
4
6
L
Achilles
PistolPetey25
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,255
Damage
16,814
26,973
Taken
35,021
24,084
Mitigated
27,649
10,700
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Espeоn
Khepri
5,619
902
1,958
4,080
12,596
11,346
360
2,556
9,446
15,090
0
L
7,426
529
1,302
2,820
9,770
4,090
0
3,914
5,560
39,789
920
L
2,523
598
1,432
2,399
12,049
9,625
0
6,202
5,532
0
13,289
W
Ao Kuang
Joеy
Ao Kuang
10,028
2,923
0
3,243
8,908
9,805
862
2,491
5,872
26,276
0
W
Ah Muzen Cab
NyyTheGod
Ah Muzen Cab
14,608
6,130
0
1,419
5,469
2,933
2,100
1,785
3,446
0
54,365
L
Achilles
PistolPetey25
Achilles
6,865
1,256
0
1,204
13,202
13,934
0
4,771
8,264
0
18,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,247
Gold Earned
20,553
138
Minions Killed
130
0
Camps Cleared
0
575,294
Distance Traveled
567,126
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,393
839
23
2
0
194,646
0
L
Eset
7,037
704
88
9
0
175,954
0
L
Odin
7,141
714
25
3
0
191,468
0
W
Ao Kuang
8,254
825
24
2
0
193,463
0
W
Ah Muzen Cab
8,600
860
91
9
0
187,185
0
L
Achilles
6,375
638
17
2
0
199,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role