Player Matchup

Surtr
Surtr
CAPTAIN-YAMI325
Surtr
Level 133
God Stats
12W - 7L
1,771 SR
Queue Stats
166W - 168L
1,751 Elo+
Party 1
Rama
Rama
ErzaPlzStompMe
Rama
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
283W - 261L
1,656 Elo+
Party 1
Fenrir
Fenrir
N4TIVE__B4TMAN
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 108L
1,681 Elo+
Party 1
Chronos
Chronos
TheDevillian
Chronos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
razyapples
Sylvanus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 110
1,554 SR
1,618 Elo+

VS

Team Averages
Level 126
1,561 SR
1,570 Elo+
Serqet
Serqet
DropKickAnOrphan
Serqet
Level 143
God Stats
4W - 4L
1,500 SR
Queue Stats
134W - 120L
1,539 Elo+
Party 3
Cernunnos
Cernunnos
KillSenpai-
Cernunnos
Level 86
God Stats
4W - 6L
1,500 SR
Queue Stats
149W - 142L
1,635 Elo+
Solo
Bacchus
Bacchus
SickDegenerate
Bacchus
Level 145
God Stats
4W - 6L
1,500 SR
Queue Stats
164W - 151L
1,461 Elo+
Party 3
Xbalanque
Xbalanque
b0nkers22
Xbalanque
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 205L
1,524 Elo+
Party 3
Surtr
Surtr
swyick
Surtr
Level 108
God Stats
2W - 1L
1,805 SR
Queue Stats
6W - 7L
1,693 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,899
575
10,764
12,533
10,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 2 / 2
6,285
524
6,292
10,964
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 3 / 3
7,423
619
6,152
10,360
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
TheDevillian
Chronos
12
1 / 3 / 2
6,856
571
7,388
11,802
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
razyapples
Sylvanus
10
0 / 2 / 4
6,060
505
4,804
11,655
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,607
467
4,062
6,620
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
KillSenpai-
Cernunnos
12
4 / 2 / 3
6,928
577
7,517
10,771
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 0 / 4
6,730
561
5,529
8,260
8,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
b0nkers22
Xbalanque
11
2 / 3 / 1
6,423
535
10,029
11,200
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
swyick
Surtr
12
2 / 2 / 4
7,195
600
11,093
15,894
10,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
9
Kills
12
12
Deaths
9
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
1
2
2
1
W
1
2
2
1
L
Cernunnos
KillSenpai-
Cernunnos
4
2
3
2.75
W
5
3
3
2.17
L
3
0
4
5
W
Chronos
TheDevillian
Chronos
1
3
2
0.67
L
Xbalanque
b0nkers22
Xbalanque
2
3
1
0.83
W
Sylvanus
razyapples
Sylvanus
0
2
4
1
L
Surtr
swyick
Surtr
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,400
Damage
38,230
57,314
Taken
52,745
33,032
Mitigated
29,295
18,801
Healing
23,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,764
3,324
0
3,922
12,533
10,904
0
654
11,819
10,952
52,763
L
4,062
1,290
0
1,956
6,620
2,210
0
1,027
5,505
0
20,498
W
6,292
5,607
0
5,782
10,964
4,463
0
733
10,231
0
51,478
L
Cernunnos
KillSenpai-
Cernunnos
7,517
3,909
0
4,038
10,771
4,080
280
6,323
4,304
0
49,369
W
6,152
1,776
0
1,456
10,360
4,237
0
537
9,823
0
47,755
L
5,529
1,945
0
3,046
8,260
8,501
22
2,714
5,490
20,373
0
W
Chronos
TheDevillian
Chronos
7,388
2,596
0
2,461
11,802
4,584
0
2,144
9,545
60,277
0
L
Xbalanque
b0nkers22
Xbalanque
10,029
4,819
0
4,802
11,200
4,090
0
1,146
10,054
0
51,733
W
Sylvanus
razyapples
Sylvanus
4,804
1,366
997
4,183
11,655
8,844
20
1,862
9,793
23,288
0
L
Surtr
swyick
Surtr
11,093
4,696
0
9,282
15,894
10,414
0
2,987
12,861
1,579
57,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,523
Gold Earned
32,883
422
Minions Killed
341
0
Camps Cleared
0
1,163,998
Distance Traveled
1,116,540
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,899
575
121
10
0
230,949
3
L
Serqet
5,607
467
46
4
0
195,833
0
W
Rama
6,285
524
90
8
0
209,402
0
L
Cernunnos
6,928
577
77
6
0
218,640
0
W
Fenrir
7,423
619
76
6
0
265,874
0
L
Bacchus
6,730
561
27
2
0
243,042
0
W
Chronos
6,856
571
114
10
0
222,307
0
L
Xbalanque
6,423
535
73
6
0
229,455
0
W
Sylvanus
6,060
505
21
2
0
235,466
0
L
Surtr
7,195
600
118
10
0
229,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role