Player Matchup

Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze III
Gynophobiia
Ishtar
Bronze III
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 10L
1,500 MMR
Party 1
Mercury
Mercury
Bronze III
Viperbearcc
Mercury
Bronze III
Level 175
God Stats
15W - 11L
1,733 SR
Queue Stats
291W - 265L
1,500 MMR
Party 1
Osiris
Osiris
Bronze III
cabronSNOOPY
Osiris
Bronze III
Level 106
God Stats
2W - 0L
1,514 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
thillycuh
Kukulkan
Bronze III
Level 138
God Stats
28W - 18L
1,282 SR
Queue Stats
144W - 140L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,506 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 142
1,562 SR
1,500 MMR
Kumbhakarna
Kumbhakarna
Bronze III
Blood_Meridian89
Kumbhakarna
Bronze III
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 76L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
BrutalSnowWolf
Fenrir
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 117L
1,500 MMR
Party 2
Hachiman
Hachiman
Bronze III
Dhako117
Hachiman
Bronze III
Level 157
God Stats
2W - 1L
1,809 SR
Queue Stats
218W - 222L
1,500 MMR
Solo
Agni
Agni
Bronze III
EvilPancake62
Agni
Bronze III
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
Trusionx
Guan Yu
Bronze III
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 56L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 0 / 8
7,265
484
3,507
11,782
10,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
14
3 / 1 / 1
9,046
603
5,934
8,026
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Viperbearcc
Mercury
16
6 / 2 / 5
9,605
640
9,456
12,935
5,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
13
5 / 1 / 3
8,629
575
10,064
15,514
14,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
thillycuh
Kukulkan
15
4 / 2 / 4
9,486
632
11,815
6,342
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaCernunnosBakasuraMulan

VS

Bans
LancelotLokiSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Blood_Meridian89
Kumbhakarna
8
0 / 4 / 1
5,796
386
1,019
9,779
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 3 / 1
8,101
540
8,196
12,101
6,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Dhako117
Hachiman
14
1 / 2 / 1
7,801
520
4,831
8,555
3,331
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 1
8,227
548
7,688
11,439
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Trusionx
Guan Yu
11
0 / 5 / 1
6,485
432
6,828
15,382
16,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
18
Kills
6
6
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
8
4
L
Kumbhakarna
Blood_Meridian89
Kumbhakarna
0
4
1
0.13
L
3
3
1
1.17
L
Hachiman
Dhako117
Hachiman
1
2
1
0.75
L
2
4
1
0.63
W
Ishtar
3
1
1
3.5
L
Guan Yu
Trusionx
Guan Yu
0
5
1
0.1
W
Mercury
Viperbearcc
Mercury
6
2
5
4.25
W
Osiris
5
1
3
6.5
W
Kukulkan
thillycuh
Kukulkan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,776
Damage
28,562
54,599
Taken
57,256
36,612
Mitigated
37,350
14,944
Healing
18,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,507
539
0
3,396
11,782
10,768
0
3,310
8,434
15,390
0
L
Kumbhakarna
Blood_Meridian89
Kumbhakarna
1,019
293
0
3,291
9,779
7,146
0
4,200
5,579
11,987
0
L
8,196
2,450
0
3,780
12,101
6,339
0
2,020
10,081
0
53,736
L
Hachiman
Dhako117
Hachiman
4,831
2,896
0
4,610
8,555
3,331
0
976
7,579
0
61,906
L
7,688
558
0
924
11,439
4,492
0
5,381
6,058
61,946
1,260
W
Ishtar
5,934
2,634
0
4,056
8,026
3,621
275
204
7,822
0
71,612
L
Guan Yu
Trusionx
Guan Yu
6,828
1,634
202
5,952
15,382
16,042
0
2,086
13,296
0
37,753
W
Mercury
Viperbearcc
Mercury
9,456
5,302
0
538
12,935
5,073
0
1,957
10,936
0
87,879
W
Osiris
10,064
4,490
0
6,554
15,514
14,512
455
2,121
12,361
0
52,673
W
Kukulkan
thillycuh
Kukulkan
11,815
906
0
400
6,342
2,638
949
1,318
5,024
81,358
1,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,031
Gold Earned
36,410
485
Minions Killed
364
0
Camps Cleared
0
1,584,310
Distance Traveled
1,411,145
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,265
484
20
1
0
347,974
2
L
Kumbhakarna
5,796
386
12
1
0
220,186
0
L
Fenrir
8,101
540
77
5
0
343,910
0
L
Hachiman
7,801
520
107
7
0
279,766
1
L
Agni
8,227
548
116
8
0
301,643
2
W
Ishtar
9,046
603
123
8
0
288,886
0
L
Guan Yu
6,485
432
52
3
0
265,640
0
W
Mercury
9,605
640
133
9
0
377,410
2
W
Osiris
8,629
575
79
5
0
281,006
5
W
Kukulkan
9,486
632
130
9
0
289,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role