Player Matchup

Scylla
Scylla
Bronze III
ByRaFiXn
Scylla
Bronze III
Level 145
God Stats
5W - 12L
1,500 SR
Queue Stats
190W - 199L
1,507 MMR
Solo
Bacchus
Bacchus
Gold IV
Juzry
Bacchus
Gold IV
Level 124
God Stats
8W - 4L
1,500 SR
Queue Stats
97W - 77L
1,495 MMR
Solo
King Arthur
King Arthur
Bronze III
L4CKES 5194
King Arthur
Bronze III
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,493 MMR
Solo
Artemis
Artemis
Silver II
Messeery
Artemis
Silver II
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
65W - 70L
1,469 MMR
Solo
Thanatos
Thanatos
Bronze III
OneManAuger
Thanatos
Bronze III
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 140
1,500 SR
1,493 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,581 SR
1,485 MMR
He Bo
He Bo
Gold III
 
He Bo
Gold III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Bronze III
DaimyoHerp
Geb
Bronze III
Level 171
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 111L
1,472 MMR
Party 1
Jing Wei
Jing Wei
Gold IV
PaulMescal
Jing Wei
Gold IV
Level 126
God Stats
6W - 0L
1,904 SR
Queue Stats
73W - 76L
1,513 MMR
Party 2
Ullr
Ullr
Bronze III
SirSpoooon
Ullr
Bronze III
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
175W - 147L
1,472 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
SoloOrSolo
Guan Yu
Bronze III
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 55L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ByRaFiXn
Scylla
12
0 / 3 / 0
6,632
510
2,533
7,886
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Juzry
Bacchus
11
0 / 0 / 2
6,555
504
7,560
12,356
14,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
L4CKES 5194
King Arthur
12
0 / 4 / 0
6,896
530
6,370
14,597
7,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Messeery
Artemis
12
0 / 2 / 1
6,476
498
5,413
9,384
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
OneManAuger
Thanatos
11
2 / 3 / 0
6,509
501
6,230
12,209
6,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ao KuangKukulkanMercuryHades

VS

Bans
SusanoIshtarRatatoskrKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
4 / 1 / 2
7,719
594
6,452
6,812
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 4
6,721
517
7,082
11,138
6,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
PaulMescal
Jing Wei
12
0 / 1 / 2
6,897
531
5,626
8,423
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 2
8,081
622
9,829
8,700
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
SoloOrSolo
Guan Yu
14
3 / 0 / 1
8,052
619
9,193
13,522
9,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
12
12
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
1
2
5
L
Scylla
ByRaFiXn
Scylla
0
3
0
0
W
1
1
4
3
L
Bacchus
Juzry
Bacchus
0
0
2
1
L
King Arthur
L4CKES 5194
King Arthur
0
4
0
0
L
Artemis
Messeery
Artemis
0
2
1
0.25
L
Thanatos
OneManAuger
Thanatos
2
3
0
0.67
W
Jing Wei
PaulMescal
Jing Wei
0
1
2
1
W
4
0
2
5
W
Guan Yu
SoloOrSolo
Guan Yu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,106
Damage
38,182
56,432
Taken
48,595
35,522
Mitigated
24,773
21,360
Healing
18,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,452
590
0
2,562
6,812
1,929
0
349
6,421
64,356
0
L
Scylla
ByRaFiXn
Scylla
2,533
419
0
1,000
7,886
3,012
0
1,409
6,477
61,520
0
W
7,082
2,134
1,816
2,529
11,138
6,373
0
3,664
7,325
21,325
0
L
Bacchus
Juzry
Bacchus
7,560
1,752
0
4,020
12,356
14,683
0
4,059
8,297
28,333
0
L
King Arthur
L4CKES 5194
King Arthur
6,370
598
0
2,901
14,597
7,602
0
946
13,651
0
62,019
L
Artemis
Messeery
Artemis
5,413
3,352
0
4,611
9,384
4,077
96
2,705
6,679
0
47,793
L
Thanatos
OneManAuger
Thanatos
6,230
1,134
0
8,828
12,209
6,148
0
4,415
7,794
0
42,075
W
Jing Wei
PaulMescal
Jing Wei
5,626
4,273
0
4,013
8,423
3,195
0
1,831
6,448
0
64,590
W
9,829
3,634
0
2,006
8,700
3,371
0
3,707
4,786
0
63,570
W
Guan Yu
SoloOrSolo
Guan Yu
9,193
1,462
0
5,325
13,522
9,905
443
0
13,522
0
68,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,068
Gold Earned
37,470
382
Minions Killed
447
0
Camps Cleared
0
1,329,881
Distance Traveled
1,422,066
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,719
594
104
8
0
313,789
2
L
Scylla
6,632
510
119
9
0
255,970
0
W
Geb
6,721
517
22
2
0
303,766
4
L
Bacchus
6,555
504
21
2
0
288,026
1
L
King Arthur
6,896
530
97
7
0
248,184
0
L
Artemis
6,476
498
86
7
0
226,381
0
L
Thanatos
6,509
501
59
5
0
311,320
0
W
Jing Wei
6,897
531
106
8
0
257,470
6
W
Ullr
8,081
622
119
9
0
269,860
3
W
Guan Yu
8,052
619
96
7
0
277,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role