Player Matchup

Ravana
Ravana
Silver II
Diego-09__
Ravana
Silver II
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 68L
1,501 MMR
Party 1
Tyr
Tyr
Silver I
Schichtführer
Tyr
Silver I
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,594 MMR
Solo
Geb
Geb
Silver I
ZackFair014
Geb
Silver I
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
632W - 627L
1,576 MMR
Solo
Apollo
Apollo
Gold V
iTsSorry-
Apollo
Gold V
Level 145
God Stats
2W - 2L
1,715 SR
Queue Stats
59W - 74L
1,672 MMR
Party 1
Hel
Hel
Gold V
panzSMT
Hel
Gold V
Level 148
God Stats
6W - 5L
1,500 SR
Queue Stats
723W - 713L
1,580 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,543 SR
1,585 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,543 SR
1,527 MMR
Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Silver I
 
Tiamat
Silver I
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
Altair3301
Artemis
Gold V
Level 68
God Stats
2W - 0L
1,716 SR
Queue Stats
7W - 6L
1,572 MMR
Solo
Ah Puch
Ah Puch
Silver I
ProdigyDDK
Ah Puch
Silver I
Level 121
God Stats
11W - 4L
1,500 SR
Queue Stats
208W - 198L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Diego-09__
Ravana
9
1 / 3 / 1
5,632
512
4,094
8,604
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,750
523
3,424
11,133
9,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

7
0 / 2 / 3
5,135
467
4,238
12,020
7,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
iTsSorry-
Apollo
11
2 / 0 / 1
6,536
594
3,155
7,202
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
7
0 / 7 / 2
4,878
443
3,163
9,880
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SusanoAchillesThanatos

VS

Bans
Ne ZhaAo KuangHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
8 / 1 / 2
7,511
683
9,582
8,950
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
 
Tiamat
10
3 / 1 / 7
6,441
586
8,921
5,824
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
 
Hercules
10
1 / 1 / 4
5,928
539
6,382
8,907
7,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Altair3301
Artemis
11
0 / 0 / 0
6,217
565
4,284
4,871
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
ProdigyDDK
Ah Puch
12
2 / 1 / 0
7,022
638
7,912
7,096
3,103
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
14
14
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
1
2
9
W
Tiamat
 
Tiamat
3
1
7
6.5
W
Hercules
 
Hercules
1
1
4
3
W
Artemis
Altair3301
Artemis
0
0
0
0
L
Ravana
Diego-09__
Ravana
1
3
1
0.5
W
Ah Puch
ProdigyDDK
Ah Puch
2
1
0
2
L
1
2
0
0.5
L
0
2
3
0.75
L
Apollo
iTsSorry-
Apollo
2
0
1
2.5
L
Hel
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,074
Damage
37,081
48,839
Taken
35,648
26,050
Mitigated
19,065
14,765
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,582
5,498
0
637
8,950
3,121
1,249
1,728
7,222
0
49,798
W
Tiamat
 
Tiamat
8,921
1,424
0
1,952
5,824
3,688
312
2,148
3,676
42,836
410
W
Hercules
 
Hercules
6,382
1,710
0
4,327
8,907
7,421
0
2,839
6,068
0
19,420
W
Artemis
Altair3301
Artemis
4,284
1,914
0
3,604
4,871
1,732
0
686
4,185
0
46,756
L
Ravana
Diego-09__
Ravana
4,094
1,350
0
2,004
8,604
3,149
0
873
7,731
0
31,797
W
Ah Puch
ProdigyDDK
Ah Puch
7,912
630
0
4,128
7,096
3,103
441
0
7,096
55,413
0
L
3,424
633
0
2,876
11,133
9,299
0
7,821
3,312
0
43,077
L
4,238
886
0
2,284
12,020
7,799
0
3,901
8,119
14,637
0
L
Apollo
iTsSorry-
Apollo
3,155
2,461
0
4,668
7,202
2,375
0
189
7,013
0
44,970
L
Hel
3,163
263
755
2,178
9,880
3,428
0
4,049
5,831
24,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,931
Gold Earned
33,119
264
Minions Killed
374
0
Camps Cleared
0
1,103,275
Distance Traveled
1,123,995
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,511
683
78
7
0
267,879
0
W
Tiamat
6,441
586
72
7
0
228,984
2
W
Hercules
5,928
539
25
2
0
242,114
0
W
Artemis
6,217
565
90
8
0
192,181
2
L
Ravana
5,632
512
51
5
0
235,921
0
W
Ah Puch
7,022
638
109
10
0
192,837
0
L
Tyr
5,750
523
79
7
0
218,562
0
L
Geb
5,135
467
10
1
0
214,951
1
L
Apollo
6,536
594
78
7
0
204,197
0
L
Hel
4,878
443
46
4
0
229,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role