Player Matchup

Hou Yi
Hou Yi
Dsfd2
Hou Yi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,680 Elo+
Party 1
Sobek
Sobek
ImNotCthulhu
Sobek
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,680 Elo+
Party 1
Aphrodite
Aphrodite
SS420CHICHI
Aphrodite
Level 128
God Stats
7W - 2L
1,702 SR
Queue Stats
341W - 348L
1,408 Elo+
Solo
Yu Huang
Yu Huang
StrongAaron
Yu Huang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,680 Elo+
Party 1
Bacchus
Bacchus
nickgod14
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,680 Elo+
Party 1
Team Averages
Level 71
1,540 SR
1,626 Elo+

VS

Team Averages
Level 126
1,504 SR
1,620 Elo+
Hel
Hel
Arckengel
Hel
Level 156
God Stats
7W - 2L
1,500 SR
Queue Stats
608W - 591L
1,775 Elo+
Party 2
Ah Puch
Ah Puch
Cholgo
Ah Puch
Level 119
God Stats
10W - 8L
1,735 SR
Queue Stats
550W - 541L
1,775 Elo+
Party 2
Atlas
Atlas
DaAngryTimmy
Atlas
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 38L
1,500 Elo+
Solo
Artemis
Artemis
ModernReaper999
Artemis
Level 67
God Stats
4W - 6L
1,285 SR
Queue Stats
487W - 467L
1,659 Elo+
Solo
Rama
Rama
Troning
Rama
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 100L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dsfd2
Hou Yi
16
3 / 4 / 8
9,595
685
13,153
15,202
9,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 5 / 10
10,307
736
13,165
30,343
54,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
SS420CHICHI
Aphrodite
16
1 / 5 / 7
9,606
686
9,784
19,626
16,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
StrongAaron
Yu Huang
17
4 / 2 / 5
9,836
703
17,532
10,786
6,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
nickgod14
Bacchus
16
3 / 5 / 9
10,489
749
16,730
22,603
39,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 13
11,044
789
17,554
15,778
10,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Cholgo
Ah Puch
18
3 / 2 / 12
10,850
775
21,775
9,509
5,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 1 / 13
11,226
802
13,704
29,270
24,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 4 / 12
11,097
793
18,672
14,245
7,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rama
Troning
Rama
15
1 / 5 / 18
9,917
708
17,889
15,010
8,064
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
89
14
Kills
21
21
Deaths
14
39
Assists
68
Player
Kills
Deaths
Assists
KDA
W
6
2
13
6.25
W
Ah Puch
Cholgo
Ah Puch
3
2
12
4.5
W
6
1
13
12.5
L
Hou Yi
Dsfd2
Hou Yi
3
4
8
1.75
L
3
5
10
1.6
W
5
4
12
2.75
L
Aphrodite
SS420CHICHI
Aphrodite
1
5
7
0.9
L
Yu Huang
StrongAaron
Yu Huang
4
2
5
3.25
W
Rama
Troning
Rama
1
5
18
2
L
Bacchus
nickgod14
Bacchus
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,364
Damage
89,594
98,560
Taken
83,812
125,870
Mitigated
55,682
44,157
Healing
45,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,554
143
15,180
10,302
15,778
10,544
791
11,452
4,326
23,298
0
W
Ah Puch
Cholgo
Ah Puch
21,775
1,073
1,052
1,898
9,509
5,143
1,267
6,542
2,967
40,668
413
W
13,704
5,200
813
11,469
29,270
24,493
620
18,983
10,287
25,823
0
L
Hou Yi
Dsfd2
Hou Yi
13,153
6,057
859
3,608
15,202
9,248
825
8,008
7,194
0
24,842
L
13,165
2,365
1,015
5,642
30,343
54,036
270
15,121
15,222
23,735
0
W
18,672
6,161
797
931
14,245
7,438
1,984
10,827
3,418
0
38,421
L
Aphrodite
SS420CHICHI
Aphrodite
9,784
1,649
10,717
8,402
19,626
16,527
471
13,398
6,228
30,670
1,116
L
Yu Huang
StrongAaron
Yu Huang
17,532
1,344
443
464
10,786
6,618
444
6,647
4,139
25,316
0
W
Rama
Troning
Rama
17,889
9,177
1,301
1,402
15,010
8,064
2,638
8,743
6,267
0
38,695
L
Bacchus
nickgod14
Bacchus
16,730
1,920
5,548
7,459
22,603
39,441
0
9,523
13,080
24,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,833
Gold Earned
54,134
143
Minions Killed
153
0
Camps Cleared
0
1,308,190
Distance Traveled
1,327,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,044
789
16
1
0
305,246
0
W
Ah Puch
10,850
775
47
3
0
259,516
0
W
Atlas
11,226
802
25
2
0
301,656
0
L
Hou Yi
9,595
685
25
2
0
256,921
0
L
Sobek
10,307
736
21
2
0
256,205
0
W
Artemis
11,097
793
31
2
0
226,043
0
L
Aphrodite
9,606
686
56
4
0
244,142
0
L
Yu Huang
9,836
703
21
2
0
266,617
0
W
Rama
9,917
708
34
2
0
234,873
0
L
Bacchus
10,489
749
20
1
0
284,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role