Player Matchup

Discordia
Discordia
 
Discordia
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Stinkynut911
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,896 Elo+
Party 2
Surtr
Surtr
Suku Awilix
Surtr
Level 174
God Stats
7W - 0L
1,982 SR
Queue Stats
30W - 17L
1,925 Elo+
Party 2
King Arthur
King Arthur
Wreckss
King Arthur
Level 6
God Stats
2W - 3L
1,386 SR
Queue Stats
9W - 6L
1,551 Elo+
Party 1
Cupid
Cupid
trillie
Cupid
Level 156
God Stats
1W - 2L
1,702 SR
Queue Stats
10W - 10L
1,455 Elo+
Party 1
Team Averages
Level 76
1,614 SR
1,665 Elo+

VS

Team Averages
Level 66
1,599 SR
1,573 Elo+
Ra
Ra
Giacomo1032
Ra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,459 Elo+
Party 3
Atlas
Atlas
IamCheefBeef
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,459 Elo+
Party 3
Izanami
Izanami
momosmonkeylab
Izanami
Level 43
God Stats
9W - 9L
1,715 SR
Queue Stats
25W - 30L
1,459 Elo+
Party 3
Bellona
Bellona
psychic511
Bellona
Level 73
God Stats
2W - 2L
1,781 SR
Queue Stats
9W - 5L
1,859 Elo+
Party 3
Awilix
Awilix
seanbeegee
Awilix
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 31L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
3 / 0 / 1
5,993
599
5,678
2,856
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
12
4 / 0 / 0
6,806
681
6,162
5,491
2,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
4 / 0 / 3
6,071
607
7,369
7,846
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Wreckss
King Arthur
10
1 / 2 / 3
5,638
564
2,826
8,032
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
trillie
Cupid
10
4 / 0 / 3
6,302
630
4,275
3,563
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,113
511
1,831
8,366
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,774
477
1,698
6,345
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 3 / 0
4,220
422
1,471
6,834
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
psychic511
Bellona
9
0 / 1 / 0
4,813
481
2,166
8,012
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
seanbeegee
Awilix
9
0 / 4 / 1
5,072
507
2,394
7,284
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
16
Kills
1
2
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
1
3.5
L
1
5
0
0.2
L
0
3
0
0
W
Anubis
4
0
0
4
W
4
0
3
5.5
W
King Arthur
Wreckss
King Arthur
1
2
3
1.25
L
0
3
0
0
L
Bellona
psychic511
Bellona
0
1
0
0
L
Awilix
seanbeegee
Awilix
0
4
1
0.13
W
Cupid
trillie
Cupid
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,310
Damage
9,560
27,788
Taken
36,841
11,856
Mitigated
15,422
10,829
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,678
431
0
122
2,856
947
764
1,412
1,444
39,579
0
L
1,831
309
87
2,388
8,366
3,038
0
5,632
2,705
34,810
0
L
1,698
906
0
1,245
6,345
3,973
0
22
6,323
11,900
0
W
Anubis
6,162
1,233
0
4,593
5,491
2,394
0
0
5,491
57,040
0
W
7,369
3,450
0
3,709
7,846
3,994
377
1,048
6,798
616
33,341
W
King Arthur
Wreckss
King Arthur
2,826
404
0
54
8,032
3,298
0
343
7,689
0
34,710
L
1,471
950
0
935
6,834
1,753
0
107
6,727
0
23,657
L
Bellona
psychic511
Bellona
2,166
395
0
2,348
8,012
4,225
0
4,812
3,200
0
23,213
L
Awilix
seanbeegee
Awilix
2,394
910
0
350
7,284
2,433
0
1,476
5,806
0
26,075
W
Cupid
trillie
Cupid
4,275
2,092
427
1,924
3,563
1,223
604
726
2,837
0
36,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,810
Gold Earned
23,992
317
Minions Killed
212
0
Camps Cleared
0
971,551
Distance Traveled
937,889
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,993
599
56
6
0
184,478
0
L
Ra
5,113
511
59
6
0
170,645
0
L
Atlas
4,774
477
20
2
0
171,322
0
W
Anubis
6,806
681
91
9
0
171,514
0
W
Surtr
6,071
607
53
5
0
220,650
0
W
King Arthur
5,638
564
64
6
0
206,455
0
L
Izanami
4,220
422
47
5
0
202,056
0
L
Bellona
4,813
481
39
4
0
183,501
1
L
Awilix
5,072
507
47
5
0
210,365
0
W
Cupid
6,302
630
53
5
0
188,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role