Player Matchup

Sun Wukong
Sun Wukong
Flaxen12
Sun Wukong
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 2
Ymir
Ymir
RemyAxel21
Ymir
Level 67
God Stats
0W - 4L
1,298 SR
Queue Stats
42W - 37L
1,224 Elo+
Party 3
Agni
Agni
Rulo ON3
Agni
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 28L
1,500 Elo+
Party 2
Ishtar
Ishtar
TOXICLY__DIVINE
Ishtar
Level 108
God Stats
10W - 16L
1,593 SR
Queue Stats
27W - 42L
1,681 Elo+
Solo
Nemesis
Nemesis
ULTRA FURCIO43
Nemesis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,092 Elo+
Party 3
Team Averages
Level 95
1,478 SR
1,399 Elo+

VS

Team Averages
Level 118
1,510 SR
1,610 Elo+
Yu Huang
Yu Huang
Gryffindork8
Yu Huang
Level 86
God Stats
7W - 3L
1,230 SR
Queue Stats
73W - 76L
1,480 Elo+
Solo
Ymir
Ymir
Mtk420710
Ymir
Level 147
God Stats
5W - 7L
1,500 SR
Queue Stats
315W - 331L
1,677 Elo+
Party 1
Surtr
Surtr
RigorousPlot251
Surtr
Level 74
God Stats
4W - 0L
1,819 SR
Queue Stats
5W - 0L
1,871 Elo+
Solo
Sol
Sol
STRAYBULLETX18
Sol
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
318W - 328L
1,677 Elo+
Party 1
Neith
Neith
xXAssassinXxSF
Neith
Level 157
God Stats
9W - 8L
1,500 SR
Queue Stats
509W - 507L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Flaxen12
Sun Wukong
10
0 / 3 / 0
6,078
468
4,341
13,228
7,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 3 / 0
5,309
408
2,405
8,677
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
11
1 / 3 / 0
6,301
485
3,458
8,788
3,186
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 5 / 1
6,423
494
6,742
13,029
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 3 / 1
6,325
487
5,562
11,671
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Gryffindork8
Yu Huang
12
0 / 1 / 2
7,333
564
5,745
5,572
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
11
3 / 0 / 4
7,357
566
2,733
8,607
6,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 1 / 4
7,387
568
7,170
10,648
6,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
5 / 0 / 0
8,433
649
12,120
8,148
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 1 / 4
7,672
590
8,125
9,175
3,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
16
17
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Flaxen12
Sun Wukong
0
3
0
0
W
Yu Huang
Gryffindork8
Yu Huang
0
1
2
1
W
Ymir
3
0
4
5
L
0
3
0
0
W
3
1
4
5
L
Agni
1
3
0
0.33
W
5
0
0
5
L
1
5
1
0.3
L
1
3
1
0.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,508
Damage
35,893
55,393
Taken
42,150
24,331
Mitigated
21,131
12,403
Healing
18,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Flaxen12
Sun Wukong
4,341
247
0
3,195
13,228
7,090
0
9,138
3,491
0
42,588
W
Yu Huang
Gryffindork8
Yu Huang
5,745
419
0
1,547
5,572
2,137
379
2,533
3,039
56,784
0
W
Ymir
2,733
675
177
1,662
8,607
6,521
297
899
7,708
25,515
0
L
2,405
516
230
1,664
8,677
5,115
0
1,624
7,053
17,399
0
W
7,170
2,400
0
5,275
10,648
6,306
14
604
10,044
966
51,907
L
Agni
3,458
45
0
1,293
8,788
3,186
150
5,105
3,659
43,756
0
W
12,120
2,307
0
5,145
8,148
2,709
591
465
7,683
67,254
0
L
6,742
4,067
30
4,719
13,029
4,749
0
824
12,205
0
42,453
L
5,562
2,155
0
1,272
11,671
4,191
0
3,365
8,186
0
38,667
W
8,125
3,811
0
4,873
9,175
3,458
1,502
1,362
7,813
0
53,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,436
Gold Earned
38,182
294
Minions Killed
414
0
Camps Cleared
0
1,145,172
Distance Traveled
1,198,422
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,078
468
66
5
0
248,079
0
W
Yu Huang
7,333
564
92
7
0
241,053
0
W
Ymir
7,357
566
41
3
0
238,521
1
L
Ymir
5,309
408
21
2
0
170,793
2
W
Surtr
7,387
568
71
5
0
267,771
0
L
Agni
6,301
485
88
7
0
236,080
3
W
Sol
8,433
649
122
9
0
227,128
0
L
Ishtar
6,423
494
65
5
0
207,725
0
L
Nemesis
6,325
487
54
4
0
282,495
0
W
Neith
7,672
590
88
7
0
223,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role