Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Nimprex
Artemis
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,176 Elo+
Party 3
Shiva
Shiva
PureData
Shiva
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,176 Elo+
Party 3
Ganesha
Ganesha
TheDirtyBubble2
Ganesha
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
405W - 400L
1,639 Elo+
Party 1
Zhong Kui
Zhong Kui
pyrogerman
Zhong Kui
Level 57
God Stats
2W - 1L
1,505 SR
Queue Stats
57W - 56L
1,723 Elo+
Party 1
Team Averages
Level 51
1,501 SR
1,443 Elo+

VS

Team Averages
Level 97
1,547 SR
1,529 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
CRITAWAR
Bellona
Level 41
God Stats
2W - 3L
1,733 SR
Queue Stats
121W - 124L
1,500 Elo+
Party 2
Bakasura
Bakasura
Elijiguang
Bakasura
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,387 Elo+
Solo
Chronos
Chronos
RustyPipBoy
Chronos
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 77L
1,829 Elo+
Solo
Baron Samedi
Baron Samedi
Spaodo
Baron Samedi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
6 / 2 / 17
11,844
846
13,378
15,907
13,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Nimprex
Artemis
20
11 / 3 / 13
12,240
874
24,347
13,124
7,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
PureData
Shiva
20
10 / 2 / 16
11,840
846
17,147
21,802
20,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 4 / 24
10,964
783
13,115
30,896
26,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
pyrogerman
Zhong Kui
17
2 / 3 / 23
10,224
730
18,441
16,513
13,742
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
7 / 6 / 4
11,413
815
25,749
20,705
10,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
CRITAWAR
Bellona
14
0 / 6 / 9
9,035
645
8,121
19,897
23,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Elijiguang
Bakasura
17
1 / 9 / 8
10,399
743
8,511
20,246
12,442
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
RustyPipBoy
Chronos
19
5 / 2 / 4
11,352
811
15,722
14,181
7,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Spaodo
Baron Samedi
16
1 / 6 / 9
9,914
708
17,294
17,128
10,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
48
29
Kills
14
14
Deaths
29
93
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
2
17
7.25
L
Cernunnos
 
Cernunnos
7
6
4
1.5
L
Bellona
CRITAWAR
Bellona
0
6
9
0.75
L
Bakasura
Elijiguang
Bakasura
1
9
8
0.56
W
Artemis
Nimprex
Artemis
11
3
13
5.83
W
Shiva
PureData
Shiva
10
2
16
9
L
Chronos
RustyPipBoy
Chronos
5
2
4
3.5
L
Baron Samedi
Spaodo
Baron Samedi
1
6
9
0.92
W
0
4
24
3
W
Zhong Kui
pyrogerman
Zhong Kui
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,428
Damage
75,397
98,242
Taken
92,157
81,316
Mitigated
64,246
46,785
Healing
31,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,378
2,448
1,375
3,478
15,907
13,465
291
6,378
9,169
29,886
0
L
Cernunnos
 
Cernunnos
25,749
10,110
1,197
5,893
20,705
10,980
1,598
9,066
11,639
0
45,795
L
Bellona
CRITAWAR
Bellona
8,121
1,680
1,430
2,481
19,897
23,644
0
10,635
9,262
0
13,318
L
Bakasura
Elijiguang
Bakasura
8,511
5,710
861
2,494
20,246
12,442
343
8,280
11,966
0
9,708
W
Artemis
Nimprex
Artemis
24,347
9,257
1,449
4,182
13,124
7,307
1,632
2,729
9,695
0
43,550
W
Shiva
PureData
Shiva
17,147
2,397
6,939
5,612
21,802
20,065
606
9,751
11,635
0
28,450
L
Chronos
RustyPipBoy
Chronos
15,722
3,188
995
4,531
14,181
7,065
2,725
7,666
6,515
40,656
0
L
Baron Samedi
Spaodo
Baron Samedi
17,294
830
6,647
4,506
17,128
10,115
0
9,287
7,841
28,582
0
W
13,115
570
2,825
12,973
30,896
26,737
201
6,835
23,426
23,097
0
W
Zhong Kui
pyrogerman
Zhong Kui
18,441
3,959
1,837
6,115
16,513
13,742
2,318
7,323
9,050
32,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,112
Gold Earned
52,113
170
Minions Killed
148
0
Camps Cleared
0
1,341,648
Distance Traveled
1,239,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,844
846
29
2
0
258,324
0
L
Cernunnos
11,413
815
36
3
0
231,354
0
L
Bellona
9,035
645
12
1
0
250,608
0
L
Bakasura
10,399
743
10
1
0
253,369
0
W
Artemis
12,240
874
61
4
0
259,953
0
W
Shiva
11,840
846
35
3
0
277,941
0
L
Chronos
11,352
811
72
5
0
288,585
0
L
Baron Samedi
9,914
708
18
1
0
216,002
0
W
Ganesha
10,964
783
0
0
0
270,419
0
W
Zhong Kui
10,224
730
45
3
0
275,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role