Player Matchup

Artio
Artio
Bronze IV
 
Artio
Bronze IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze IV
AmbuElit
Apollo
Bronze IV
Level 147
God Stats
3W - 1L
1,512 SR
Queue Stats
117W - 126L
1,291 MMR
Solo
Scylla
Scylla
Bronze IV
CalmedCalamity
Scylla
Bronze IV
Level 129
God Stats
4W - 3L
1,292 SR
Queue Stats
57W - 43L
1,233 MMR
Solo
King Arthur
King Arthur
Bronze IV
JWELLZZZ
King Arthur
Bronze IV
Level 45
God Stats
1W - 2L
1,230 SR
Queue Stats
15W - 30L
1,169 MMR
Solo
Hun Batz
Hun Batz
Bronze IV
Salazaroni
Hun Batz
Bronze IV
Level 158
God Stats
7W - 7L
1,297 SR
Queue Stats
220W - 231L
1,114 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 117
1,366 SR
1,261 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 158
1,413 SR
1,214 MMR
Chaac
Chaac
Silver V
FatGoku2
Chaac
Silver V
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
200W - 220L
1,087 MMR
Solo
Cerberus
Cerberus
Silver III
SeaofShadow1589
Cerberus
Silver III
Level 190
God Stats
51W - 41L
1,084 SR
Queue Stats
931W - 934L
1,279 MMR
Solo
Terra
Terra
Silver IV
tdevo22
Terra
Silver IV
Level 89
God Stats
7W - 5L
1,482 SR
Queue Stats
30W - 31L
1,270 MMR
Solo
Hera
Hera
Silver V
wannasmo
Hera
Silver V
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
73W - 60L
1,131 MMR
Solo
Xbalanque
Xbalanque
Bronze III
xFinestx93
Xbalanque
Bronze III
Level 197
God Stats
7W - 5L
1,500 SR
Queue Stats
408W - 399L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 1 / 4
4,674
519
2,796
9,551
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
AmbuElit
Apollo
9
2 / 0 / 2
4,970
552
6,931
7,664
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 0
5,780
642
2,965
4,140
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JWELLZZZ
King Arthur
6
1 / 4 / 1
4,397
489
2,856
7,310
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Salazaroni
Hun Batz
10
3 / 2 / 1
5,579
620
2,761
6,220
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LokiSusanoThanatosCabrakan

VS

Bans
BacchusChronosCu ChulainnAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FatGoku2
Chaac
9
1 / 2 / 2
5,341
593
1,669
6,455
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
10
4 / 1 / 1
6,052
672
5,881
7,190
5,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
tdevo22
Terra
8
1 / 1 / 0
4,957
551
2,150
7,185
3,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
10
0 / 1 / 0
5,650
628
2,018
5,101
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
xFinestx93
Xbalanque
8
1 / 2 / 1
4,796
533
10,481
8,496
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
7
Kills
7
7
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
4
2
L
Apollo
AmbuElit
Apollo
2
0
2
3
L
1
0
0
1
W
Chaac
FatGoku2
Chaac
1
2
2
1
L
King Arthur
JWELLZZZ
King Arthur
1
4
1
0.38
L
Hun Batz
Salazaroni
Hun Batz
3
2
1
1.75
W
Cerberus
4
1
1
4.5
W
Terra
tdevo22
Terra
1
1
0
1
W
Hera
0
1
0
0
W
Xbalanque
xFinestx93
Xbalanque
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,309
Damage
22,199
34,885
Taken
34,427
13,843
Mitigated
16,497
12,814
Healing
15,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,796
322
620
3,820
9,551
5,650
0
1,144
8,407
9,631
0
L
Apollo
AmbuElit
Apollo
6,931
3,564
0
4,104
7,664
2,725
0
974
6,690
0
42,696
L
2,965
484
0
625
4,140
1,445
0
2,018
2,122
50,772
0
W
Chaac
FatGoku2
Chaac
1,669
552
0
3,191
6,455
2,582
0
604
5,851
0
31,735
L
King Arthur
JWELLZZZ
King Arthur
2,856
519
0
1,416
7,310
2,217
0
3,458
3,414
0
17,622
L
Hun Batz
Salazaroni
Hun Batz
2,761
868
0
2,229
6,220
1,806
0
1,885
4,203
0
29,222
W
Cerberus
5,881
344
0
3,760
7,190
5,838
0
0
7,190
30,397
0
W
Terra
tdevo22
Terra
2,150
658
1,929
2,118
7,185
3,396
77
1,094
6,091
12,468
0
W
Hera
2,018
403
0
1,770
5,101
2,168
0
2,535
2,566
53,452
0
W
Xbalanque
xFinestx93
Xbalanque
10,481
6,570
0
2,610
8,496
2,513
333
1,528
6,968
0
39,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,400
Gold Earned
26,796
256
Minions Killed
280
0
Camps Cleared
0
910,368
Distance Traveled
917,595
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,674
519
6
1
0
204,557
0
L
Apollo
4,970
552
71
8
0
181,378
1
L
Scylla
5,780
642
90
10
0
183,880
0
W
Chaac
5,341
593
65
7
0
218,276
0
L
King Arthur
4,397
489
24
3
0
142,282
0
L
Hun Batz
5,579
620
65
7
0
198,271
2
W
Cerberus
6,052
672
54
6
0
158,002
0
W
Terra
4,957
551
14
2
0
183,925
4
W
Hera
5,650
628
87
10
0
181,731
0
W
Xbalanque
4,796
533
60
7
0
175,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role