Player Matchup

Surtr
Surtr
Aidanmainn_TTV
Surtr
Level 33
God Stats
9W - 9L
1,428 SR
Queue Stats
498W - 519L
1,270 Elo+
Party 3
Sol
Sol
GuardianWolfSoul
Sol
Level 142
God Stats
13W - 11L
1,642 SR
Queue Stats
525W - 498L
1,834 Elo+
Party 3
Charybdis
Charybdis
Jalne
Charybdis
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 29L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
LewisisBack
Sylvanus
Level 58
God Stats
11W - 5L
1,500 SR
Queue Stats
35W - 39L
1,463 Elo+
Party 3
Lancelot
Lancelot
Zaptiste
Lancelot
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 47L
1,855 Elo+
Party 2
Team Averages
Level 69
1,514 SR
1,584 Elo+

VS

Team Averages
Level 45
1,484 SR
1,607 Elo+
Apollo
Apollo
AssumedMink71
Apollo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,657 Elo+
Party 1
Thoth
Thoth
ChayotePapaya
Thoth
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 84L
1,604 Elo+
Solo
Surtr
Surtr
Inkstick
Surtr
Level 105
God Stats
5W - 5L
1,419 SR
Queue Stats
727W - 663L
1,453 Elo+
Party 1
Arachne
Arachne
ToasterStrudell
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 75L
1,621 Elo+
Party 1
Geb
Geb
XxJdawgxX
Geb
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 92L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
9,885
581
12,252
26,647
25,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 1 / 4
11,675
687
24,877
17,871
9,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Jalne
Charybdis
14
0 / 0 / 6
9,317
548
11,976
17,858
6,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
LewisisBack
Sylvanus
14
5 / 0 / 10
10,240
602
10,046
18,946
20,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lancelot
Zaptiste
Lancelot
14
5 / 3 / 7
9,063
533
9,714
12,255
5,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
7,998
470
10,574
16,896
7,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 4 / 0
8,309
489
14,677
14,370
5,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Inkstick
Surtr
13
1 / 2 / 2
7,973
469
17,932
22,543
29,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 9 / 2
6,914
407
6,655
17,846
6,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 4
7,182
422
6,562
19,438
17,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
23
Kills
6
6
Deaths
23
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
0
4
2
0.25
L
4
4
0
1
W
10
1
4
12
L
Surtr
Inkstick
Surtr
1
2
2
1
W
Charybdis
Jalne
Charybdis
0
0
6
3
W
Sylvanus
LewisisBack
Sylvanus
5
0
10
10
L
1
9
2
0.22
L
0
4
4
0.5
W
Lancelot
Zaptiste
Lancelot
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,865
Damage
56,400
93,577
Taken
91,093
68,094
Mitigated
66,938
52,937
Healing
23,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,252
6,322
0
12,167
26,647
25,370
1,679
1,684
23,665
981
74,382
L
10,574
7,933
0
7,302
16,896
7,313
431
8,512
8,384
0
76,254
L
14,677
745
74
2,005
14,370
5,506
0
5,264
9,106
53,243
0
W
24,877
12,126
0
11,494
17,871
9,875
7,615
4,014
13,689
111,976
10,548
L
Surtr
Inkstick
Surtr
17,932
6,461
0
7,354
22,543
29,691
0
5,713
16,830
1,367
75,560
W
Charybdis
Jalne
Charybdis
11,976
6,821
0
11,102
17,858
6,986
1,209
8,639
8,349
0
82,066
W
Sylvanus
LewisisBack
Sylvanus
10,046
2,645
4,009
10,797
18,946
20,594
514
6,780
11,526
33,486
0
L
6,655
4,746
0
2,528
17,846
6,438
0
5,295
12,551
0
43,014
L
6,562
849
0
4,406
19,438
17,990
0
9,436
10,002
24,554
0
W
Lancelot
Zaptiste
Lancelot
9,714
3,128
0
3,368
12,255
5,269
229
2,655
9,344
0
47,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,180
Gold Earned
38,376
549
Minions Killed
425
0
Camps Cleared
0
1,680,957
Distance Traveled
1,647,157
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,885
581
141
8
0
321,590
4
L
Apollo
7,998
470
108
6
0
319,252
2
L
Thoth
8,309
489
98
6
0
331,431
1
W
Sol
11,675
687
157
9
0
324,310
6
L
Surtr
7,973
469
127
7
0
328,790
0
W
Charybdis
9,317
548
137
8
0
307,318
2
W
Sylvanus
10,240
602
49
3
0
331,340
4
L
Arachne
6,914
407
67
4
0
351,529
0
L
Geb
7,182
422
25
1
0
316,155
0
W
Lancelot
9,063
533
65
4
0
396,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role