Player Matchup

Loki
Loki
BigPotatoGaming
Loki
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Nike
Nike
FINDGARYUSEY24
Nike
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
HeWhoFragsPPL
Artemis
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Medusa
Medusa
ITickleGingers
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
lxAfterlifexl
Ao Kuang
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
Team Averages
Level 134
1,500 SR
1,500 Elo+

VS

Team Averages
Level 121
1,500 SR
1,714 Elo+
Nu Wa
Nu Wa
CharFurion
Nu Wa
Level 89
God Stats
7W - 2L
1,500 SR
Queue Stats
621W - 622L
1,492 Elo+
Solo
Jing Wei
Jing Wei
CrudeBuddies
Jing Wei
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 122L
1,867 Elo+
Party 2
Ares
Ares
Dirty Plebians
Ares
Level 144
God Stats
4W - 0L
1,500 SR
Queue Stats
251W - 240L
1,500 Elo+
Solo
Chaac
Chaac
Grahh
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 113L
1,842 Elo+
Party 2
Atlas
Atlas
KangaliciousJack
Atlas
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,867 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
8,800
800
11,820
12,350
5,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 6 / 4
7,427
675
5,234
15,928
14,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
14
1 / 5 / 3
7,805
710
6,067
9,247
4,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 5 / 7
7,482
680
9,089
11,031
5,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
lxAfterlifexl
Ao Kuang
13
4 / 6 / 6
8,255
750
10,038
15,163
16,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
8 / 1 / 15
10,153
923
16,005
5,626
2,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
CrudeBuddies
Jing Wei
18
8 / 1 / 15
10,270
934
10,850
11,100
6,663
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 19
10,003
909
7,374
14,425
19,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Grahh
Chaac
15
5 / 4 / 15
9,275
843
14,429
15,080
14,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 4 / 14
8,799
800
9,313
16,024
17,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
105
10
Kills
27
27
Deaths
11
25
Assists
78
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
Nu Wa
8
1
15
15.5
W
Jing Wei
CrudeBuddies
Jing Wei
8
1
15
15.5
W
2
1
19
11.5
L
0
6
4
0.33
W
Chaac
Grahh
Chaac
5
4
15
3.13
L
Artemis
1
5
3
0.5
L
1
5
7
0.9
W
4
4
14
2.75
L
Ao Kuang
lxAfterlifexl
Ao Kuang
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,248
Damage
57,971
63,719
Taken
62,255
47,088
Mitigated
61,363
15,124
Healing
21,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,820
2,555
796
2,328
12,350
5,555
0
6,995
5,200
0
31,094
W
Nu Wa
16,005
4,482
1,379
510
5,626
2,833
2,854
801
4,825
31,964
0
W
Jing Wei
CrudeBuddies
Jing Wei
10,850
9,042
0
3,624
11,100
6,663
2,842
2,293
8,807
0
31,345
W
7,374
861
2,851
5,383
14,425
19,906
494
2,130
12,295
12,222
0
L
5,234
310
1,280
2,846
15,928
14,634
0
6,942
8,786
207
16,305
W
Chaac
Grahh
Chaac
14,429
980
184
3,699
15,080
14,850
511
2,803
12,277
0
28,853
L
Artemis
6,067
1,838
0
1,523
9,247
4,502
0
4,705
4,410
0
21,574
L
9,089
2,770
76
1,815
11,031
5,519
0
5,112
5,718
0
22,884
W
9,313
3,266
1,830
1,888
16,024
17,111
681
2,194
13,830
14,626
0
L
Ao Kuang
lxAfterlifexl
Ao Kuang
10,038
2,076
613
3,847
15,163
16,878
0
8,031
6,913
14,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,769
Gold Earned
48,500
123
Minions Killed
125
0
Camps Cleared
0
863,583
Distance Traveled
958,569
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,800
800
37
3
0
170,068
0
W
Nu Wa
10,153
923
35
3
0
190,454
1
W
Jing Wei
10,270
934
46
4
0
187,109
0
W
Ares
10,003
909
9
1
0
202,261
0
L
Nike
7,427
675
18
2
0
165,253
0
W
Chaac
9,275
843
23
2
0
192,861
0
L
Artemis
7,805
710
30
3
0
140,100
0
L
Medusa
7,482
680
30
3
0
202,772
0
W
Atlas
8,799
800
12
1
0
185,884
1
L
Ao Kuang
8,255
750
8
1
0
185,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role