Player Matchup

Chang'e
Chang'e
HearteartH1
Chang'e
Level 163
God Stats
1W - 3L
1,500 SR
Queue Stats
235W - 326L
1,670 Elo+
Party 1
Cernunnos
Cernunnos
KindCross
Cernunnos
Level 102
God Stats
1W - 7L
1,500 SR
Queue Stats
116W - 169L
1,500 Elo+
Party 1
Athena
Athena
TheAceSpade
Athena
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 97L
1,472 Elo+
Solo
Surtr
Surtr
Thunder0310
Surtr
Level 158
God Stats
11W - 19L
1,524 SR
Queue Stats
150W - 202L
1,670 Elo+
Party 1
Loki
Loki
mifobleis
Loki
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
57W - 77L
1,320 Elo+
Party 1
Team Averages
Level 123
1,505 SR
1,527 Elo+

VS

Team Averages
Level 87
1,500 SR
1,550 Elo+
Surtr
Surtr
DripEren
Surtr
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 27L
1,689 Elo+
Party 2
Gilgamesh
Gilgamesh
ITheAshenOneI
Gilgamesh
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 28L
1,500 Elo+
Party 2
Maui
Maui
Ranger-_4
Maui
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Party 2
Ishtar
Ishtar
WeebishFiend
Ishtar
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 2
Merlin
Merlin
Yuonmi52
Merlin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 158L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HearteartH1
Chang'e
9
0 / 0 / 1
4,993
454
1,372
3,218
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
KindCross
Cernunnos
10
1 / 0 / 2
5,485
499
6,876
7,501
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
8
0 / 2 / 1
5,353
487
1,983
10,667
6,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 4 / 0
6,243
568
9,878
15,585
9,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
10
3 / 0 / 0
5,942
540
3,514
6,374
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DripEren
Surtr
11
2 / 2 / 2
6,294
572
9,203
15,528
15,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
ITheAshenOneI
Gilgamesh
11
2 / 0 / 3
6,322
575
3,371
9,283
4,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Maui
9
1 / 1 / 0
5,518
502
1,339
8,461
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
9
0 / 2 / 1
5,027
457
6,922
6,979
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Yuonmi52
Merlin
12
0 / 1 / 0
6,790
617
2,658
3,827
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
6
Kills
5
6
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
DripEren
Surtr
2
2
2
1.5
L
Chang'e
HearteartH1
Chang'e
0
0
1
0.5
W
Gilgamesh
ITheAshenOneI
Gilgamesh
2
0
3
3.5
L
Cernunnos
KindCross
Cernunnos
1
0
2
2
W
Maui
1
1
0
1
L
Athena
0
2
1
0.25
L
2
4
0
0.5
W
Ishtar
0
2
1
0.25
W
Merlin
Yuonmi52
Merlin
0
1
0
0
L
Loki
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,623
Damage
23,493
43,345
Taken
44,078
22,272
Mitigated
29,675
18,601
Healing
16,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
DripEren
Surtr
9,203
3,904
0
7,194
15,528
15,014
0
365
15,163
618
50,234
L
Chang'e
HearteartH1
Chang'e
1,372
128
259
1,493
3,218
1,019
0
1,233
1,968
23,550
0
W
Gilgamesh
ITheAshenOneI
Gilgamesh
3,371
950
0
2,416
9,283
4,842
0
400
8,883
0
36,491
L
Cernunnos
KindCross
Cernunnos
6,876
3,623
0
5,486
7,501
2,606
373
577
6,924
0
43,653
W
Maui
1,339
463
257
2,797
8,461
6,043
0
1,120
7,341
16,385
0
L
Athena
1,983
921
0
3,147
10,667
6,702
25
1,576
9,084
17,124
0
L
9,878
4,544
0
5,964
15,585
9,688
0
234
15,351
695
50,638
W
Ishtar
6,922
4,107
0
3,316
6,979
2,460
21
160
6,819
0
42,326
W
Merlin
Yuonmi52
Merlin
2,658
666
0
625
3,827
1,316
0
1,675
2,152
60,851
0
L
Loki
3,514
929
0
2,252
6,374
2,257
0
575
5,787
0
32,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,016
Gold Earned
29,951
283
Minions Killed
367
0
Camps Cleared
0
983,221
Distance Traveled
1,069,023
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,294
572
86
8
0
197,744
0
L
Chang'e
4,993
454
49
4
0
142,899
0
W
Gilgamesh
6,322
575
67
6
0
268,197
0
L
Cernunnos
5,485
499
68
6
0
185,319
0
W
Maui
5,518
502
20
2
0
227,708
3
L
Athena
5,353
487
21
2
0
217,719
0
L
Surtr
6,243
568
79
7
0
194,309
0
W
Ishtar
5,027
457
75
7
0
180,507
0
W
Merlin
6,790
617
119
11
0
194,867
0
L
Loki
5,942
540
66
6
0
242,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role