Player Matchup

Zhong Kui
Zhong Kui
Robson00072
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 166L
1,420 Elo+
Party 3
Ao Kuang
Ao Kuang
SeecS2
Ao Kuang
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,278 Elo+
Party 2
Bacchus
Bacchus
airborne_lake1
Bacchus
Level 49
God Stats
6W - 2L
1,500 SR
Queue Stats
200W - 204L
1,480 Elo+
Party 3
Loki
Loki
destoar
Loki
Level 16
God Stats
3W - 1L
1,281 SR
Queue Stats
3W - 2L
1,149 Elo+
Party 2
Skadi
Skadi
joaopedro99932
Skadi
Level 85
God Stats
2W - 0L
1,679 SR
Queue Stats
11W - 7L
1,507 Elo+
Party 2
Team Averages
Level 39
1,492 SR
1,367 Elo+

VS

Team Averages
Level 59
1,508 SR
1,435 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Dogao_bro
Fafnir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 13L
1,222 Elo+
Party 1
Bakasura
Bakasura
GerXVIII
Bakasura
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 77L
1,718 Elo+
Solo
Surtr
Surtr
Sabbede
Surtr
Level 96
God Stats
3W - 4L
1,550 SR
Queue Stats
114W - 108L
1,289 Elo+
Party 1
Medusa
Medusa
SaraSarrada
Medusa
Level 43
God Stats
6W - 4L
1,490 SR
Queue Stats
27W - 34L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Robson00072
Zhong Kui
14
0 / 1 / 5
8,000
533
6,235
9,302
7,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
SeecS2
Ao Kuang
15
6 / 1 / 3
9,022
601
10,634
12,909
5,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
3 / 0 / 6
7,793
520
4,092
10,476
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
destoar
Loki
12
7 / 4 / 3
8,440
563
17,691
10,875
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 3
8,379
559
6,721
5,127
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 2 / 1
8,205
547
10,588
9,748
7,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Dogao_bro
Fafnir
9
0 / 4 / 1
6,521
435
3,321
13,800
12,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
GerXVIII
Bakasura
12
3 / 4 / 1
7,596
506
6,295
17,004
7,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Surtr
Sabbede
Surtr
9
0 / 6 / 0
6,186
412
5,269
17,221
7,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
12
0 / 3 / 0
6,782
452
3,562
10,391
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
6
6
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
2
1
1.75
L
Fafnir
Dogao_bro
Fafnir
0
4
1
0.13
L
Bakasura
GerXVIII
Bakasura
3
4
1
0.88
W
Zhong Kui
Robson00072
Zhong Kui
0
1
5
2.5
L
Surtr
Sabbede
Surtr
0
6
0
0
L
Medusa
0
3
0
0
W
Ao Kuang
SeecS2
Ao Kuang
6
1
3
7.5
W
3
0
6
6
W
Loki
destoar
Loki
7
4
3
2.13
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,373
Damage
29,035
48,689
Taken
68,164
29,726
Mitigated
38,780
9,399
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,588
444
0
3,743
9,748
7,178
0
5,308
4,440
63,106
0
L
Fafnir
Dogao_bro
Fafnir
3,321
1,030
0
3,432
13,800
12,250
0
5,199
8,601
11,181
0
L
Bakasura
GerXVIII
Bakasura
6,295
4,289
0
2,574
17,004
7,418
0
4,240
12,764
0
53,905
W
Zhong Kui
Robson00072
Zhong Kui
6,235
466
0
3,600
9,302
7,401
0
4,746
4,516
56,589
0
L
Surtr
Sabbede
Surtr
5,269
1,942
0
4,275
17,221
7,841
0
4,200
13,021
371
31,696
L
Medusa
3,562
1,285
0
3,055
10,391
4,093
0
2,014
8,377
0
56,852
W
Ao Kuang
SeecS2
Ao Kuang
10,634
3,249
0
3,100
12,909
5,201
420
2,420
10,429
78,436
0
W
4,092
936
0
1,522
10,476
11,188
135
4,865
5,423
14,214
0
W
Loki
destoar
Loki
17,691
7,076
0
677
10,875
4,146
274
2,099
8,720
0
44,249
W
6,721
2,982
0
500
5,127
1,790
874
486
4,538
0
68,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,634
Gold Earned
35,290
389
Minions Killed
362
0
Camps Cleared
0
1,538,440
Distance Traveled
1,482,121
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,205
547
113
8
0
268,912
5
L
Fafnir
6,521
435
9
1
0
301,422
1
L
Bakasura
7,596
506
108
7
0
353,486
0
W
Zhong Kui
8,000
533
110
7
0
294,766
4
L
Surtr
6,186
412
53
4
0
263,966
0
L
Medusa
6,782
452
79
5
0
294,335
2
W
Ao Kuang
9,022
601
108
7
0
323,792
0
W
Bacchus
7,793
520
21
1
0
305,097
1
W
Loki
8,440
563
49
3
0
305,044
0
W
Skadi
8,379
559
101
7
0
309,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role