Player Matchup

Baron Samedi
Baron Samedi
DPaulMac
Baron Samedi
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
125W - 155L
1,267 Elo+
Party 1
Mercury
Mercury
TNTYoshi1473
Mercury
Level 27
God Stats
6W - 4L
1,500 SR
Queue Stats
197W - 215L
1,267 Elo+
Party 1
Bacchus
Bacchus
WiggidyMcWack
Bacchus
Level 43
God Stats
16W - 10L
1,500 SR
Queue Stats
237W - 246L
1,267 Elo+
Party 1
Charybdis
Charybdis
ctbot77
Charybdis
Level 22
God Stats
7W - 9L
1,629 SR
Queue Stats
219W - 277L
1,267 Elo+
Party 1
Surtr
Surtr
tjbot77
Surtr
Level 38
God Stats
11W - 12L
1,531 SR
Queue Stats
280W - 304L
1,267 Elo+
Party 1
Team Averages
Level 43
1,532 SR
1,267 Elo+

VS

Team Averages
Level 70
1,596 SR
1,498 Elo+
Lancelot
Lancelot
Alucard1831
Lancelot
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Surtr
Surtr
SauceTr4p
Surtr
Level 103
God Stats
0W - 2L
1,679 SR
Queue Stats
12W - 10L
1,688 Elo+
Party 2
Anubis
Anubis
Silent_HorrorX
Anubis
Level 49
God Stats
5W - 6L
1,819 SR
Queue Stats
13W - 28L
1,304 Elo+
Solo
The Morrigan
The Morrigan
WolfInSpace3D
The Morrigan
Level 132
God Stats
0W - 1L
1,484 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Izanami
Izanami
xIDevastator
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DPaulMac
Baron Samedi
10
3 / 1 / 0
6,096
610
6,178
5,160
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
TNTYoshi1473
Mercury
6
1 / 0 / 1
4,663
466
1,300
4,033
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
9
3 / 0 / 2
5,916
592
3,739
5,989
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
ctbot77
Charybdis
9
1 / 0 / 3
5,638
564
5,925
4,647
1,421
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Surtr
tjbot77
Surtr
10
0 / 2 / 2
5,939
594
5,285
6,236
3,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alucard1831
Lancelot
7
0 / 1 / 0
4,695
470
2,740
6,460
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
SauceTr4p
Surtr
6
1 / 1 / 0
4,773
477
2,743
8,658
6,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 2 / 0
5,268
527
3,313
7,523
3,645
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
WolfInSpace3D
The Morrigan
7
0 / 4 / 0
4,004
400
1,581
6,770
2,705
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
xIDevastator
Izanami
7
0 / 2 / 0
4,113
411
1,950
4,301
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
3
3
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Alucard1831
Lancelot
0
1
0
0
W
Baron Samedi
DPaulMac
Baron Samedi
3
1
0
3
L
Surtr
SauceTr4p
Surtr
1
1
0
1
L
2
2
0
1
W
Mercury
TNTYoshi1473
Mercury
1
0
1
1.5
W
Bacchus
3
0
2
4
L
The Morrigan
WolfInSpace3D
The Morrigan
0
4
0
0
W
Charybdis
ctbot77
Charybdis
1
0
3
2.5
W
Surtr
tjbot77
Surtr
0
2
2
0.5
L
Izanami
xIDevastator
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,427
Damage
12,327
26,065
Taken
33,712
12,368
Mitigated
16,821
10,527
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Alucard1831
Lancelot
2,740
949
0
587
6,460
2,339
0
2,078
4,382
0
26,212
W
Baron Samedi
DPaulMac
Baron Samedi
6,178
343
0
2,408
5,160
1,565
0
2,702
2,458
32,414
0
L
Surtr
SauceTr4p
Surtr
2,743
1,765
46
664
8,658
6,742
6
141
8,122
611
19,676
L
3,313
169
0
2,389
7,523
3,645
0
4,314
3,170
29,622
0
W
Mercury
TNTYoshi1473
Mercury
1,300
510
0
883
4,033
1,419
0
477
3,556
0
14,989
W
Bacchus
3,739
376
207
2,453
5,989
4,929
62
313
5,676
15,226
0
L
The Morrigan
WolfInSpace3D
The Morrigan
1,581
477
0
1,263
6,770
2,705
0
2,196
4,395
12,855
2,644
W
Charybdis
ctbot77
Charybdis
5,925
3,083
0
1,835
4,647
1,421
429
870
3,777
0
49,836
W
Surtr
tjbot77
Surtr
5,285
3,453
0
2,741
6,236
3,034
27
424
5,812
254
35,565
L
Izanami
xIDevastator
Izanami
1,950
1,480
0
867
4,301
1,390
0
1,329
2,972
0
14,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,252
Gold Earned
22,853
234
Minions Killed
188
0
Camps Cleared
0
1,023,204
Distance Traveled
927,162
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,695
470
41
4
0
231,267
0
W
Baron Samedi
6,096
610
54
5
0
184,332
0
L
Surtr
4,773
477
39
4
0
183,774
0
L
Anubis
5,268
527
54
5
0
168,502
1
W
Mercury
4,663
466
28
3
0
249,546
0
W
Bacchus
5,916
592
17
2
0
223,442
0
L
The Morrigan
4,004
400
28
3
0
154,228
0
W
Charybdis
5,638
564
71
7
0
190,245
0
W
Surtr
5,939
594
64
6
0
175,639
0
L
Izanami
4,113
411
26
3
0
189,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role