Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
Frimble
Persephone
Level 28
God Stats
2W - 5L
1,310 SR
Queue Stats
30W - 28L
1,157 Elo+
Party 3
Fenrir
Fenrir
GyroBestBoy
Fenrir
Level 73
God Stats
7W - 5L
1,500 SR
Queue Stats
95W - 98L
1,157 Elo+
Party 3
Heimdallr
Heimdallr
JordoRigg
Heimdallr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,673 Elo+
Party 4
Bellona
Bellona
Sapphicafe
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Team Averages
Level 55
1,462 SR
1,397 Elo+

VS

Team Averages
Level 37
1,596 SR
1,436 Elo+
Amaterasu
Amaterasu
DarkSlayer2895
Amaterasu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,399 Elo+
Party 2
Pele
Pele
Insëct
Pele
Level 21
God Stats
2W - 4L
1,389 SR
Queue Stats
6W - 8L
1,399 Elo+
Party 2
Cabrakan
Cabrakan
SheepToasty
Cabrakan
Level 8
God Stats
4W - 2L
1,885 SR
Queue Stats
61W - 58L
1,528 Elo+
Party 1
Neith
Neith
Tdrip
Neith
Level 109
God Stats
4W - 2L
1,705 SR
Queue Stats
66W - 68L
1,456 Elo+
Party 1
Terra
Terra
deathbyacutie
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
12 / 2 / 1
9,156
704
13,193
12,420
5,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Frimble
Persephone
12
1 / 3 / 9
8,034
618
9,890
7,263
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
9
0 / 5 / 8
6,399
492
3,652
11,815
8,619
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
JordoRigg
Heimdallr
11
3 / 2 / 4
7,007
539
4,620
7,467
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bellona
Sapphicafe
Bellona
11
3 / 0 / 2
7,165
551
7,435
9,601
10,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkSlayer2895
Amaterasu
7
0 / 3 / 0
5,021
386
3,516
10,429
5,478
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
Insëct
Pele
11
5 / 6 / 1
6,843
526
9,229
14,166
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
SheepToasty
Cabrakan
7
3 / 3 / 3
6,118
471
4,190
12,453
15,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
Tdrip
Neith
12
4 / 2 / 2
7,347
565
7,885
8,117
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 3
6,131
472
2,094
15,116
11,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
19
Kills
12
12
Deaths
19
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
12
2
1
6.25
L
Amaterasu
DarkSlayer2895
Amaterasu
0
3
0
0
W
Persephone
Frimble
Persephone
1
3
9
1.83
W
Fenrir
0
5
8
0.8
L
Pele
Insëct
Pele
5
6
1
0.92
W
Heimdallr
JordoRigg
Heimdallr
3
2
4
2.5
W
Bellona
Sapphicafe
Bellona
3
0
2
4
L
Cabrakan
SheepToasty
Cabrakan
3
3
3
1.5
L
Neith
Tdrip
Neith
4
2
2
2.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,790
Damage
26,914
48,566
Taken
60,281
29,749
Mitigated
40,786
14,612
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
13,193
4,039
0
4,747
12,420
5,400
0
1,353
11,067
72,535
0
L
Amaterasu
DarkSlayer2895
Amaterasu
3,516
1,912
0
923
10,429
5,478
0
1,685
8,744
0
19,022
W
Persephone
Frimble
Persephone
9,890
944
0
1,795
7,263
2,382
356
1,189
6,071
57,317
0
W
Fenrir
3,652
1,566
0
2,079
11,815
8,619
0
2,528
9,287
0
15,607
L
Pele
Insëct
Pele
9,229
3,359
0
1,678
14,166
5,081
0
7,004
7,162
0
48,185
W
Heimdallr
JordoRigg
Heimdallr
4,620
2,079
0
2,343
7,467
2,969
736
1,127
6,340
0
40,317
W
Bellona
Sapphicafe
Bellona
7,435
2,957
0
3,648
9,601
10,379
415
87
9,514
0
33,984
L
Cabrakan
SheepToasty
Cabrakan
4,190
971
0
1,172
12,453
15,240
0
3,462
8,991
13,265
0
L
Neith
Tdrip
Neith
7,885
3,760
0
2,230
8,117
3,526
0
2,638
5,479
0
50,580
L
2,094
928
1,141
1,194
15,116
11,461
0
8,294
6,822
13,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,761
Gold Earned
31,460
311
Minions Killed
196
0
Camps Cleared
0
1,222,857
Distance Traveled
1,350,005
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,156
704
97
7
0
269,614
0
L
Amaterasu
5,021
386
32
2
0
293,561
0
W
Persephone
8,034
618
86
7
0
220,569
0
W
Fenrir
6,399
492
15
1
0
248,541
0
L
Pele
6,843
526
64
5
0
313,101
0
W
Heimdallr
7,007
539
59
5
0
235,858
0
W
Bellona
7,165
551
54
4
0
248,275
0
L
Cabrakan
6,118
471
11
1
0
280,365
3
L
Neith
7,347
565
74
6
0
241,900
2
L
Terra
6,131
472
15
1
0
221,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role