Player Matchup

Danzaburou
Danzaburou
BuffsB4Teammates
Danzaburou
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,587 Elo+
Party 2
Ares
Ares
S9isSOGOOD
Ares
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 122L
1,600 Elo+
Party 2
Set
Set
Wrabbits
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 111L
1,618 Elo+
Party 2
Hades
Hades
bballjake1030
Hades
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,393 Elo+
Party 2
Pele
Pele
therandom7890
Pele
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 40L
1,600 Elo+
Solo
Team Averages
Level 135
1,500 SR
1,560 Elo+

VS

Team Averages
Level 144
1,589 SR
1,446 Elo+
Olorun
Olorun
Doobly
Olorun
Level 195
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 74L
1,343 Elo+
Party 1
Ao Kuang
Ao Kuang
Gatlad
Ao Kuang
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,401 Elo+
Party 1
Surtr
Surtr
ObamaPrism69
Surtr
Level 121
God Stats
48W - 34L
1,944 SR
Queue Stats
418W - 354L
1,873 Elo+
Solo
Medusa
Medusa
monkinator77
Medusa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,343 Elo+
Party 1
Horus
Horus
snowulf18
Horus
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 28L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuffsB4Teammates
Danzaburou
10
0 / 2 / 1
5,472
547
3,002
8,262
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 1
5,037
504
2,618
9,261
6,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 1
4,971
497
2,956
8,706
4,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
5,087
509
5,890
9,790
6,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 0
5,460
546
5,528
10,746
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Doobly
Olorun
12
3 / 0 / 0
7,251
725
7,573
4,624
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
Gatlad
Ao Kuang
10
1 / 0 / 5
5,794
579
5,907
8,836
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 4
6,427
643
5,572
9,585
7,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
11
6 / 0 / 3
7,112
711
8,821
5,529
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Horus
snowulf18
Horus
10
2 / 1 / 9
6,597
660
4,225
8,430
6,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
14
14
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BuffsB4Teammates
Danzaburou
0
2
1
0.25
W
Olorun
Doobly
Olorun
3
0
0
3
W
Ao Kuang
Gatlad
Ao Kuang
1
0
5
3.5
W
2
1
4
4
L
1
2
1
0.75
L
0
4
1
0.13
L
0
3
1
0.17
W
Medusa
6
0
3
7.5
W
Horus
snowulf18
Horus
2
1
9
6.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,994
Damage
32,098
46,765
Taken
37,004
23,907
Mitigated
20,402
11,412
Healing
15,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BuffsB4Teammates
Danzaburou
3,002
1,313
0
3,327
8,262
3,543
0
4,614
3,648
0
43,514
W
Olorun
Doobly
Olorun
7,573
4,470
17
2,841
4,624
1,934
848
344
4,280
68,303
0
W
Ao Kuang
Gatlad
Ao Kuang
5,907
1,443
0
3,988
8,836
3,366
0
1,510
7,291
46,357
0
W
5,572
1,459
0
3,270
9,585
7,276
0
3,704
5,842
899
45,841
L
2,618
289
0
2,135
9,261
6,191
0
2,784
6,477
15,625
0
L
2,956
1,340
0
1,107
8,706
4,132
0
960
7,746
0
34,207
L
5,890
1,376
71
3,432
9,790
6,383
0
2,444
7,346
35,037
0
W
Medusa
8,821
4,623
0
1,311
5,529
1,450
542
318
4,950
0
43,487
W
Horus
snowulf18
Horus
4,225
2,111
750
3,412
8,430
6,376
295
2,632
5,798
0
15,510
L
5,528
1,784
0
1,340
10,746
3,658
0
2,903
7,843
0
37,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,027
Gold Earned
33,181
292
Minions Killed
339
0
Camps Cleared
0
1,036,904
Distance Traveled
1,079,740
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,472
547
78
8
0
190,117
2
W
Olorun
7,251
725
114
11
0
191,818
0
W
Ao Kuang
5,794
579
68
7
0
248,735
0
W
Surtr
6,427
643
65
7
0
209,854
0
L
Ares
5,037
504
21
2
0
202,910
0
L
Set
4,971
497
61
6
0
213,646
0
L
Hades
5,087
509
68
7
0
210,570
0
W
Medusa
7,112
711
67
7
0
213,707
1
W
Horus
6,597
660
25
3
0
215,626
4
L
Pele
5,460
546
64
6
0
219,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role