Player Matchup

King Arthur
King Arthur
Demolished96
King Arthur
Level 14
God Stats
9W - 11L
1,776 SR
Queue Stats
27W - 43L
1,618 Elo+
Party 1
Bacchus
Bacchus
Lego6595
Bacchus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,471 Elo+
Party 1
Anubis
Anubis
OffBroiler54
Anubis
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 10L
1,724 Elo+
Party 1
Arachne
Arachne
Paranix
Arachne
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 67L
1,307 Elo+
Party 1
Apollo
Apollo
RazeUprising
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,411 Elo+
Party 1
Team Averages
Level 87
1,555 SR
1,506 Elo+

VS

Team Averages
Level 130
1,454 SR
1,438 Elo+
Scylla
Scylla
FlowenSamoan
Scylla
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
211W - 242L
1,447 Elo+
Solo
Danzaburou
Danzaburou
SLAY MAN1AC
Danzaburou
Level 171
God Stats
2W - 4L
1,500 SR
Queue Stats
351W - 332L
1,414 Elo+
Party 2
Ao Kuang
Ao Kuang
TerminatorXgod
Ao Kuang
Level 113
God Stats
38W - 24L
1,270 SR
Queue Stats
415W - 359L
1,271 Elo+
Party 2
Ratatoskr
Ratatoskr
oZesiro
Ratatoskr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,353 Elo+
Party 3
Sylvanus
Sylvanus
satapa
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,703 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Demolished96
King Arthur
10
0 / 3 / 1
5,231
523
3,324
10,319
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Lego6595
Bacchus
7
0 / 4 / 1
4,837
484
2,518
8,923
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
10
2 / 1 / 2
5,938
594
3,971
6,298
2,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Paranix
Arachne
10
4 / 3 / 1
5,713
571
5,561
9,085
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
8
0 / 1 / 1
4,888
489
5,868
7,858
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 1 / 0
6,294
629
3,041
3,135
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
SLAY MAN1AC
Danzaburou
9
0 / 1 / 3
5,094
509
5,667
7,157
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
11
6 / 2 / 3
6,824
682
9,912
11,621
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
oZesiro
Ratatoskr
10
1 / 2 / 1
5,850
585
3,868
6,997
3,876
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
satapa
Sylvanus
9
3 / 1 / 1
6,022
602
3,613
7,488
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
11
12
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Demolished96
King Arthur
0
3
1
0.17
W
Scylla
1
1
0
1
L
Bacchus
Lego6595
Bacchus
0
4
1
0.13
L
Anubis
2
1
2
3
L
Arachne
Paranix
Arachne
4
3
1
1.5
L
Apollo
0
1
1
0.5
W
Danzaburou
SLAY MAN1AC
Danzaburou
0
1
3
1.5
W
Ao Kuang
6
2
3
3.75
W
Ratatoskr
oZesiro
Ratatoskr
1
2
1
0.75
W
Sylvanus
satapa
Sylvanus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,242
Damage
26,101
42,483
Taken
36,398
19,983
Mitigated
17,088
14,824
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Demolished96
King Arthur
3,324
416
0
2,819
10,319
3,733
0
1,533
8,410
0
33,250
W
Scylla
3,041
0
0
250
3,135
840
159
1,839
1,296
42,440
706
L
Bacchus
Lego6595
Bacchus
2,518
515
0
1,440
8,923
7,054
0
3,606
5,317
8,677
0
L
Anubis
3,971
229
0
2,780
6,298
2,697
0
3,748
2,505
39,032
0
L
Arachne
Paranix
Arachne
5,561
3,485
0
3,810
9,085
3,891
0
3,822
5,228
0
35,546
L
Apollo
5,868
3,599
0
3,975
7,858
2,608
0
3,716
4,142
0
39,798
W
Danzaburou
SLAY MAN1AC
Danzaburou
5,667
3,216
0
3,529
7,157
2,866
876
1,337
5,820
0
40,510
W
Ao Kuang
9,912
3,391
0
4,845
11,621
3,837
0
1,164
10,457
43,256
0
W
Ratatoskr
oZesiro
Ratatoskr
3,868
1,143
0
2,899
6,997
3,876
0
505
6,492
0
39,229
W
Sylvanus
satapa
Sylvanus
3,613
1,433
1,409
3,098
7,488
5,669
107
1,644
5,844
19,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,607
Gold Earned
30,084
277
Minions Killed
300
0
Camps Cleared
0
1,020,519
Distance Traveled
939,124
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,231
523
62
6
0
212,550
0
W
Scylla
6,294
629
81
8
0
175,702
2
L
Bacchus
4,837
484
12
1
0
210,532
0
L
Anubis
5,938
594
64
6
0
182,940
0
L
Arachne
5,713
571
59
6
0
228,569
1
L
Apollo
4,888
489
80
8
0
185,928
1
W
Danzaburou
5,094
509
69
7
0
144,953
0
W
Ao Kuang
6,824
682
58
6
0
230,794
0
W
Ratatoskr
5,850
585
65
7
0
215,953
0
W
Sylvanus
6,022
602
27
3
0
171,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role