Player Matchup

Chaac
Chaac
Astroxic
Chaac
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 127L
1,406 Elo+
Party 1
Jormungandr
Jormungandr
BigShlong7
Jormungandr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 81L
1,786 Elo+
Party 1
Kukulkan
Kukulkan
Mirvahs
Kukulkan
Level 61
God Stats
23W - 13L
1,715 SR
Queue Stats
29W - 27L
1,702 Elo+
Party 1
Ishtar
Ishtar
ODST738
Ishtar
Level 108
God Stats
17W - 7L
1,811 SR
Queue Stats
90W - 76L
1,431 Elo+
Party 1
Agni
Agni
zXFuzion14
Agni
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,251 Elo+
Solo
Team Averages
Level 65
1,605 SR
1,515 Elo+

VS

Team Averages
Level 72
1,478 SR
1,637 Elo+
Geb
Geb
DevoutDean
Geb
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 77L
1,763 Elo+
Solo
Baron Samedi
Baron Samedi
Imkir12
Baron Samedi
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 120L
1,833 Elo+
Party 2
Neith
Neith
Mematounmanco
Neith
Level 88
God Stats
4W - 7L
1,500 SR
Queue Stats
148W - 130L
1,833 Elo+
Party 2
Lancelot
Lancelot
Projectorion107
Lancelot
Level 66
God Stats
0W - 1L
1,715 SR
Queue Stats
37W - 24L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
potentia8
Zhong Kui
Level 58
God Stats
0W - 3L
1,176 SR
Queue Stats
0W - 3L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Astroxic
Chaac
12
1 / 0 / 4
6,003
750
4,071
6,982
3,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
BigShlong7
Jormungandr
12
1 / 1 / 3
6,058
757
3,827
7,701
4,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Kukulkan
Mirvahs
Kukulkan
13
3 / 2 / 0
6,795
849
6,146
4,370
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ishtar
ODST738
Ishtar
13
3 / 0 / 4
6,460
808
9,425
10,026
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 5
6,283
785
4,981
5,286
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,923
615
0
0
0
Baron Samedi
Imkir12
Baron Samedi
12
1 / 2 / 2
5,947
743
4,721
5,503
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 3 / 1
6,195
774
5,324
7,885
3,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
11
0 / 2 / 2
5,715
714
5,235
10,194
5,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
potentia8
Zhong Kui
12
1 / 3 / 0
6,159
770
12,095
9,702
7,408
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
Astroxic
Chaac
1
0
4
3
W
Jormungandr
BigShlong7
Jormungandr
1
1
3
2.5
L
0
0
0
0
L
Baron Samedi
Imkir12
Baron Samedi
1
2
2
1
L
1
3
1
0.5
W
Kukulkan
Mirvahs
Kukulkan
3
2
0
1.5
W
Ishtar
ODST738
Ishtar
3
0
4
5
L
Lancelot
0
2
2
0.5
L
Zhong Kui
potentia8
Zhong Kui
1
3
0
0.33
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,450
Damage
27,375
34,365
Taken
33,284
15,804
Mitigated
18,707
6,396
Healing
7,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Astroxic
Chaac
4,071
1,018
0
1,484
6,982
3,357
0
3,743
3,239
0
15,785
W
Jormungandr
BigShlong7
Jormungandr
3,827
1,283
0
490
7,701
4,788
235
2,467
5,234
16,007
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Imkir12
Baron Samedi
4,721
389
666
1,323
5,503
2,627
172
2,477
2,968
15,405
0
L
5,324
2,112
0
971
7,885
3,427
78
5,070
2,678
0
24,804
W
Kukulkan
Mirvahs
Kukulkan
6,146
402
0
74
4,370
1,989
366
1,579
2,791
22,764
0
W
Ishtar
ODST738
Ishtar
9,425
6,626
0
3,988
10,026
3,881
57
6,163
3,863
0
21,912
L
Lancelot
5,235
875
0
1,498
10,194
5,245
0
5,082
4,962
0
19,187
L
Zhong Kui
potentia8
Zhong Kui
12,095
1,452
0
2,792
9,702
7,408
645
1,954
7,722
29,393
0
W
4,981
1,098
0
360
5,286
1,789
0
2,864
2,422
16,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,599
Gold Earned
28,939
172
Minions Killed
148
0
Camps Cleared
0
807,633
Distance Traveled
625,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,003
750
24
3
0
178,420
0
W
Jormungandr
6,058
757
26
3
0
145,633
0
L
Geb
4,923
615
0
0
0
523
0
L
Baron Samedi
5,947
743
22
3
0
138,032
0
L
Neith
6,195
774
50
6
0
152,535
0
W
Kukulkan
6,795
849
53
7
0
168,116
0
W
Ishtar
6,460
808
31
4
0
158,550
0
L
Lancelot
5,715
714
31
4
0
186,901
0
L
Zhong Kui
6,159
770
45
6
0
147,288
0
W
Agni
6,283
785
38
5
0
156,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role