Player Matchup

Cabrakan
Cabrakan
Ceratodex
Cabrakan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 94L
1,389 Elo+
Party 2
Surtr
Surtr
MrChik-O-Stick
Surtr
Level 129
God Stats
12W - 16L
1,182 SR
Queue Stats
14W - 26L
1,289 Elo+
Party 3
Danzaburou
Danzaburou
ProtocolD
Danzaburou
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 15L
1,545 Elo+
Party 3
Janus
Janus
Raminnoodle91
Janus
Level 158
God Stats
10W - 16L
1,715 SR
Queue Stats
68W - 71L
1,917 Elo+
Solo
Odin
Odin
animewatcher328
Odin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,389 Elo+
Party 2
Team Averages
Level 107
1,480 SR
1,506 Elo+

VS

Team Averages
Level 118
1,500 SR
1,396 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Chaveezyy
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,268 Elo+
Party 1
Sylvanus
Sylvanus
PrayMantis41
Sylvanus
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 9L
1,542 Elo+
Party 1
Artio
Artio
SpaaceTimee
Artio
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
362W - 337L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ceratodex
Cabrakan
12
3 / 2 / 4
8,096
540
3,963
11,641
11,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 1 / 1
7,134
476
4,309
14,885
12,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ProtocolD
Danzaburou
14
1 / 1 / 3
8,507
567
3,599
7,089
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 2 / 1
8,578
572
7,701
6,641
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 2 / 1
6,986
466
3,696
12,383
7,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 2 / 1
8,561
571
7,474
9,899
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
 
Anubis
14
4 / 2 / 1
8,379
559
6,977
5,059
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 3 / 2
8,880
592
6,245
12,106
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
PrayMantis41
Sylvanus
6
0 / 4 / 1
5,774
385
1,168
6,970
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 0 / 2
8,455
564
10,236
13,970
9,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
9
Kills
8
8
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
1
0.75
L
Anubis
 
Anubis
4
2
1
2.25
W
Cabrakan
Ceratodex
Cabrakan
3
2
4
2.5
L
2
3
2
1
W
0
1
1
0.5
L
Sylvanus
PrayMantis41
Sylvanus
0
4
1
0.13
W
Danzaburou
ProtocolD
Danzaburou
1
1
3
2.5
W
5
2
1
2.75
L
1
0
2
2
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,268
Damage
32,100
52,639
Taken
48,004
36,724
Mitigated
23,957
14,610
Healing
17,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,474
6,124
0
5,707
9,899
4,173
532
2,272
7,627
0
77,043
L
Anubis
 
Anubis
6,977
415
0
1,852
5,059
2,635
60
1,931
3,128
64,619
0
W
Cabrakan
Ceratodex
Cabrakan
3,963
831
0
2,784
11,641
11,010
113
3,638
7,944
22,556
697
L
6,245
2,362
0
1,053
12,106
4,981
0
3,185
8,921
0
85,053
W
4,309
1,648
0
6,038
14,885
12,754
48
3,309
11,511
476
44,389
L
Sylvanus
PrayMantis41
Sylvanus
1,168
762
322
1,103
6,970
3,125
0
3,534
3,436
10,175
0
W
Danzaburou
ProtocolD
Danzaburou
3,599
1,723
0
3,970
7,089
3,120
505
324
6,765
0
68,774
W
7,701
760
0
490
6,641
2,476
422
2,395
4,184
72,312
552
L
10,236
1,396
128
7,306
13,970
9,043
0
733
13,237
53,312
198
W
3,696
308
0
1,328
12,383
7,364
0
7,681
4,052
0
40,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,301
Gold Earned
40,049
446
Minions Killed
487
0
Camps Cleared
0
1,521,354
Distance Traveled
1,345,531
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,561
571
137
9
0
279,281
2
L
Anubis
8,379
559
106
7
0
262,158
7
W
Cabrakan
8,096
540
37
2
0
297,292
1
L
Set
8,880
592
128
9
0
348,877
0
W
Surtr
7,134
476
66
4
0
340,931
0
L
Sylvanus
5,774
385
17
1
0
182,952
0
W
Danzaburou
8,507
567
129
9
0
280,210
0
W
Janus
8,578
572
144
10
0
302,562
0
L
Artio
8,455
564
99
7
0
272,263
1
W
Odin
6,986
466
70
5
0
300,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role