Player Matchup

Rama
Rama
Gold IV
CyborgWTF
Rama
Gold IV
Level 166
God Stats
29W - 25L
1,602 SR
Queue Stats
307W - 291L
1,643 MMR
Party 1
Janus
Janus
Gold IV
Läbyrinth
Janus
Gold IV
Level 156
God Stats
7W - 8L
1,824 SR
Queue Stats
429W - 404L
1,646 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
humblebeast01
Guan Yu
Bronze III
Level 108
God Stats
2W - 6L
1,500 SR
Queue Stats
151W - 194L
1,646 MMR
Solo
Set
Set
Bronze III
iSteaIMMR
Set
Bronze III
Level 56
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 31L
1,646 MMR
Solo
Geb
Geb
Bronze III
miike13
Geb
Bronze III
Level 107
God Stats
5W - 2L
1,885 SR
Queue Stats
10W - 10L
1,646 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,662 SR
1,645 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,590 SR
1,645 MMR
Thor
Thor
Gold IV
Daviezz
Thor
Gold IV
Level 196
God Stats
7W - 11L
1,500 SR
Queue Stats
146W - 122L
1,647 MMR
Party 2
Merlin
Merlin
Gold IV
Dlizard72
Merlin
Gold IV
Level 150
God Stats
40W - 23L
1,550 SR
Queue Stats
544W - 512L
1,643 MMR
Solo
Bacchus
Bacchus
Gold IV
ImAlreadyMad
Bacchus
Gold IV
Level 129
God Stats
23W - 14L
1,500 SR
Queue Stats
145W - 122L
1,647 MMR
Party 2
Shiva
Shiva
Silver I
NoodlezTheeGreat
Shiva
Silver I
Level 146
God Stats
21W - 12L
1,901 SR
Queue Stats
176W - 180L
1,647 MMR
Solo
Xbalanque
Xbalanque
Silver I
seeJP ttv
Xbalanque
Silver I
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
1 / 8 / 0
6,591
439
9,667
18,692
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
12
0 / 5 / 1
6,671
445
6,027
11,074
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
10
0 / 7 / 0
6,104
407
7,296
15,086
15,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 11 / 0
7,403
494
5,608
18,414
7,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Geb
10
0 / 4 / 1
6,171
411
3,196
15,827
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
King ArthurLancelotMulanHadesAtlas

VS

Bans
He BoKumbhakarnaThanatosAwilixAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Daviezz
Thor
15
15 / 0 / 6
9,713
648
18,348
10,854
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Dlizard72
Merlin
15
6 / 1 / 6
9,240
616
12,108
9,234
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
ImAlreadyMad
Bacchus
12
3 / 0 / 9
7,912
527
4,811
6,855
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 0 / 4
9,937
662
11,046
15,459
10,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
seeJP ttv
Xbalanque
15
5 / 1 / 8
9,136
609
15,506
16,658
7,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
68
2
Kills
35
35
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Rama
1
8
0
0.13
W
Thor
Daviezz
Thor
15
0
6
18
W
Merlin
Dlizard72
Merlin
6
1
6
9
W
Bacchus
ImAlreadyMad
Bacchus
3
0
9
7.5
L
Janus
0
5
1
0.1
W
6
0
4
8
L
Guan Yu
0
7
0
0
L
1
11
0
0.09
L
Geb
0
4
1
0.13
W
Xbalanque
seeJP ttv
Xbalanque
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,794
Damage
61,819
79,093
Taken
59,060
42,120
Mitigated
32,452
14,055
Healing
20,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
9,667
7,186
0
5,705
18,692
6,656
0
2,276
16,403
0
50,460
W
Thor
Daviezz
Thor
18,348
6,605
0
957
10,854
4,015
0
2,077
8,738
0
75,274
W
Merlin
Dlizard72
Merlin
12,108
847
0
1,078
9,234
3,905
0
5,623
3,611
76,020
4,752
W
Bacchus
ImAlreadyMad
Bacchus
4,811
578
0
2,030
6,855
6,751
0
1,511
5,344
22,561
0
L
Janus
6,027
519
0
1,028
11,074
3,476
0
3,901
7,151
58,451
0
W
11,046
2,647
312
6,720
15,459
10,346
0
1,606
12,858
0
83,400
L
Guan Yu
7,296
663
0
3,191
15,086
15,715
0
0
15,086
3,611
33,998
L
5,608
2,450
0
897
18,414
7,016
0
3,676
14,735
0
53,115
L
Geb
3,196
25
0
3,234
15,827
9,257
0
6,175
9,523
16,849
0
W
Xbalanque
seeJP ttv
Xbalanque
15,506
7,944
0
9,064
16,658
7,435
588
726
15,932
0
81,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,940
Gold Earned
45,938
350
Minions Killed
492
0
Camps Cleared
0
1,378,836
Distance Traveled
1,532,482
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,591
439
93
6
0
253,622
0
W
Thor
9,713
648
76
5
0
339,817
2
W
Merlin
9,240
616
134
9
0
286,998
0
W
Bacchus
7,912
527
28
2
0
310,911
5
L
Janus
6,671
445
101
7
0
307,478
0
W
Shiva
9,937
662
131
9
0
319,994
0
L
Guan Yu
6,104
407
68
5
0
289,549
3
L
Set
7,403
494
74
5
0
268,130
0
L
Geb
6,171
411
14
1
0
260,057
0
W
Xbalanque
9,136
609
123
8
0
274,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role