Player Matchup

Da Ji
Da Ji
Jestergrin
Da Ji
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 67L
1,818 Elo+
Party 1
Kuzenbo
Kuzenbo
dR Senpai4880
Kuzenbo
Level 63
God Stats
3W - 3L
1,493 SR
Queue Stats
6W - 8L
1,471 Elo+
Party 3
Hou Yi
Hou Yi
dRChillPhill
Hou Yi
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
497W - 547L
1,443 Elo+
Party 3
Gilgamesh
Gilgamesh
dRMelancholyHill
Gilgamesh
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 159L
1,517 Elo+
Party 3
Discordia
Discordia
demonstrat3
Discordia
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 61L
1,818 Elo+
Party 1
Team Averages
Level 132
1,499 SR
1,613 Elo+

VS

Team Averages
Level 135
1,595 SR
1,579 Elo+
Cernunnos
Cernunnos
Diickii
Cernunnos
Level 103
God Stats
16W - 12L
1,625 SR
Queue Stats
183W - 148L
1,716 Elo+
Party 2
Pele
Pele
MaybElite
Pele
Level 141
God Stats
4W - 1L
1,500 SR
Queue Stats
150W - 121L
1,629 Elo+
Party 2
Surtr
Surtr
Sjoix
Surtr
Level 150
God Stats
35W - 15L
1,633 SR
Queue Stats
256W - 242L
1,541 Elo+
Solo
Geb
Geb
Stiickii
Geb
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,629 Elo+
Party 2
Persephone
Persephone
Θuτlaw
Persephone
Level 165
God Stats
6W - 7L
1,715 SR
Queue Stats
43W - 44L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
2 / 3 / 1
6,238
520
4,627
9,913
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
10
2 / 0 / 0
6,087
507
1,644
4,639
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
10
0 / 2 / 0
5,858
488
5,139
8,286
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
10
0 / 2 / 0
5,352
446
5,263
13,791
10,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
demonstrat3
Discordia
10
0 / 3 / 4
5,885
490
4,274
6,537
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Diickii
Cernunnos
11
0 / 0 / 1
6,139
512
2,366
5,331
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
12
6 / 1 / 1
7,352
613
7,506
9,960
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
Sjoix
Surtr
13
3 / 0 / 1
7,552
629
9,039
11,021
7,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 0 / 1
5,992
499
2,910
6,356
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Θuτlaw
Persephone
10
0 / 3 / 2
6,396
533
4,915
7,727
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
10
10
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Diickii
Cernunnos
0
0
1
0.5
L
Da Ji
2
3
1
0.83
W
Pele
6
1
1
6.5
W
Surtr
Sjoix
Surtr
3
0
1
3.5
W
1
0
1
1.5
L
Kuzenbo
2
0
0
2
L
Hou Yi
0
2
0
0
L
Gilgamesh
0
2
0
0
L
Discordia
demonstrat3
Discordia
0
3
4
0.67
W
Persephone
Θuτlaw
Persephone
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,947
Damage
26,736
43,166
Taken
40,395
22,692
Mitigated
20,207
13,939
Healing
15,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Diickii
Cernunnos
2,366
938
0
3,968
5,331
2,172
92
188
5,143
0
47,397
L
Da Ji
4,627
1,445
0
4,068
9,913
3,542
0
1,618
8,295
0
43,884
W
Pele
7,506
2,115
0
3,317
9,960
3,517
0
539
9,421
0
51,315
W
Surtr
Sjoix
Surtr
9,039
3,682
0
3,350
11,021
7,185
133
0
11,021
1,272
61,052
W
2,910
436
0
2,297
6,356
4,639
0
1,586
4,749
20,666
0
L
Kuzenbo
1,644
723
0
2,085
4,639
3,926
0
1,730
2,909
15,767
0
L
Hou Yi
5,139
3,383
0
3,940
8,286
2,522
0
463
7,823
0
46,631
L
Gilgamesh
5,263
1,517
0
3,221
13,791
10,491
0
1,212
12,579
0
36,241
L
Discordia
demonstrat3
Discordia
4,274
467
0
625
6,537
2,211
0
3,303
3,234
51,524
0
W
Persephone
Θuτlaw
Persephone
4,915
215
0
2,406
7,727
2,694
0
3,504
4,142
44,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,420
Gold Earned
33,431
335
Minions Killed
372
0
Camps Cleared
0
1,176,354
Distance Traveled
1,231,211
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,139
512
95
8
0
228,749
0
L
Da Ji
6,238
520
81
7
0
260,922
0
W
Pele
7,352
613
85
7
0
297,467
0
W
Surtr
7,552
629
106
9
0
208,329
0
W
Geb
5,992
499
11
1
0
259,879
4
L
Kuzenbo
6,087
507
25
2
0
258,841
6
L
Hou Yi
5,858
488
89
7
0
203,094
1
L
Gilgamesh
5,352
446
63
5
0
218,835
2
L
Discordia
5,885
490
77
6
0
234,662
0
W
Persephone
6,396
533
75
6
0
236,787
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role