Player Matchup

Bacchus
Bacchus
Curbstmp4Gesus
Bacchus
Level 110
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 28L
1,500 Elo+
Party 2
Sol
Sol
DancingOutlaw1
Sol
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 54L
1,500 Elo+
Party 2
Arachne
Arachne
Devo1109
Arachne
Level 106
God Stats
0W - 3L
1,430 SR
Queue Stats
7W - 18L
1,084 Elo+
Solo
Danzaburou
Danzaburou
DrZummey
Danzaburou
Level 86
God Stats
17W - 13L
1,614 SR
Queue Stats
226W - 216L
1,381 Elo+
Party 2
Guan Yu
Guan Yu
unclemacsback
Guan Yu
Level 69
God Stats
8W - 19L
1,500 SR
Queue Stats
28W - 58L
1,500 Elo+
Party 2
Team Averages
Level 95
1,509 SR
1,393 Elo+

VS

Team Averages
Level 106
1,553 SR
1,472 Elo+
Vulcan
Vulcan
Elosidater
Vulcan
Level 103
God Stats
3W - 5L
1,754 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 1
Ymir
Ymir
Halagator
Ymir
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 1
Bellona
Bellona
Limey2
Bellona
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Mr_BrutalTactics
Danzaburou
Level 125
God Stats
3W - 3L
1,510 SR
Queue Stats
5W - 8L
1,361 Elo+
Solo
Fenrir
Fenrir
TheDarkSender
Fenrir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 6
6,839
427
5,361
12,257
12,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 5 / 0
8,384
524
7,779
14,482
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Devo1109
Arachne
9
1 / 4 / 0
6,122
383
3,106
12,595
4,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
DrZummey
Danzaburou
9
1 / 5 / 1
6,140
384
7,853
12,206
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
13
0 / 2 / 0
7,005
438
5,928
11,303
13,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Elosidater
Vulcan
13
7 / 0 / 4
8,958
560
12,254
5,837
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
10
0 / 3 / 7
7,200
450
4,446
14,097
12,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Limey2
Bellona
14
0 / 0 / 7
8,791
549
3,947
11,162
9,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Mr_BrutalTactics
Danzaburou
12
3 / 0 / 5
8,076
505
12,310
10,911
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 3 / 8
10,044
628
10,240
15,869
8,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
18
18
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
2
6
1.5
L
3
5
0
0.6
L
Arachne
Devo1109
Arachne
1
4
0
0.25
L
Danzaburou
DrZummey
Danzaburou
1
5
1
0.3
W
Vulcan
Elosidater
Vulcan
7
0
4
9
W
Ymir
0
3
7
1.17
W
Bellona
Limey2
Bellona
0
0
7
3.5
W
Danzaburou
Mr_BrutalTactics
Danzaburou
3
0
5
5.5
W
8
3
8
4
L
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,027
Damage
43,197
62,843
Taken
57,876
40,579
Mitigated
37,572
17,861
Healing
23,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,361
715
0
3,564
12,257
12,893
0
4,276
7,837
14,487
0
L
7,779
1,221
0
4,659
14,482
5,275
1,967
3,799
10,533
67,765
0
L
Arachne
Devo1109
Arachne
3,106
2,398
0
2,452
12,595
4,709
0
2,536
10,018
0
24,317
L
Danzaburou
DrZummey
Danzaburou
7,853
3,325
0
3,738
12,206
4,380
0
4,371
7,782
0
44,610
W
Vulcan
Elosidater
Vulcan
12,254
6,332
0
256
5,837
2,667
1,829
2,174
3,663
55,961
0
W
Ymir
4,446
902
296
2,416
14,097
12,833
0
4,605
9,396
18,156
0
W
Bellona
Limey2
Bellona
3,947
1,497
0
5,460
11,162
9,298
179
544
9,836
0
56,226
W
Danzaburou
Mr_BrutalTactics
Danzaburou
12,310
6,185
0
6,927
10,911
4,717
705
2,635
8,276
0
57,040
W
10,240
5,842
190
7,636
15,869
8,057
1,482
3,182
12,643
0
78,546
L
Guan Yu
5,928
221
197
3,251
11,303
13,322
0
1,288
9,973
0
46,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,490
Gold Earned
43,069
319
Minions Killed
429
0
Camps Cleared
0
1,476,078
Distance Traveled
1,585,341
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,839
427
18
1
0
289,307
2
L
Sol
8,384
524
113
7
0
277,337
2
L
Arachne
6,122
383
42
3
0
300,005
0
L
Danzaburou
6,140
384
67
4
0
266,341
2
W
Vulcan
8,958
560
98
6
0
320,944
0
W
Ymir
7,200
450
22
1
0
295,223
2
W
Bellona
8,791
549
106
7
0
313,896
2
W
Danzaburou
8,076
505
93
6
0
264,741
0
W
Fenrir
10,044
628
110
7
0
390,537
0
L
Guan Yu
7,005
438
79
5
0
343,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role