Player Matchup

Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MorganLaFaye
Baron Samedi
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 90L
1,819 Elo+
Solo
Cabrakan
Cabrakan
Speakerlord
Cabrakan
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
183W - 175L
1,500 Elo+
Solo
Chernobog
Chernobog
rawdawg010
Chernobog
Level 115
God Stats
7W - 2L
1,500 SR
Queue Stats
260W - 252L
1,606 Elo+
Party 1
Cernunnos
Cernunnos
suicideskater12
Cernunnos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,500 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,585 Elo+

VS

Team Averages
Level 138
1,500 SR
1,675 Elo+
Cthulhu
Cthulhu
Brownflare
Cthulhu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Chiron
Chiron
Cbass2424
Chiron
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,575 Elo+
Party 2
Nu Wa
Nu Wa
ChaacMain10
Nu Wa
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,715 Elo+
Party 2
Shiva
Shiva
SauceB0ssR0ss
Shiva
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
654W - 675L
1,867 Elo+
Solo
Xbalanque
Xbalanque
iWinterIsComing
Xbalanque
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 1 / 14
8,115
902
14,604
6,068
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
MorganLaFaye
Baron Samedi
15
5 / 2 / 8
8,527
947
11,559
11,315
8,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
Speakerlord
Cabrakan
13
3 / 4 / 8
8,027
892
3,960
13,548
18,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
rawdawg010
Chernobog
16
6 / 1 / 11
8,958
995
10,884
9,708
4,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cernunnos
suicideskater12
Cernunnos
14
3 / 4 / 8
7,917
880
8,886
8,831
3,758
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brownflare
Cthulhu
14
1 / 5 / 8
7,700
856
9,649
14,479
13,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Cbass2424
Chiron
15
5 / 2 / 5
8,022
891
7,088
9,466
4,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
1 / 4 / 8
7,201
800
11,946
10,206
4,924
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 5
7,200
800
5,547
8,695
7,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
iWinterIsComing
Xbalanque
12
2 / 7 / 3
7,108
790
7,644
12,124
5,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
41
19
Kills
12
12
Deaths
19
49
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
14
9
L
Cthulhu
Brownflare
Cthulhu
1
5
8
1
L
Chiron
Cbass2424
Chiron
5
2
5
3.75
L
1
4
8
1.25
W
Baron Samedi
MorganLaFaye
Baron Samedi
5
2
8
4.5
L
3
1
5
5.5
W
Cabrakan
Speakerlord
Cabrakan
3
4
8
1.75
L
Xbalanque
iWinterIsComing
Xbalanque
2
7
3
0.5
W
Chernobog
rawdawg010
Chernobog
6
1
11
11.5
W
Cernunnos
suicideskater12
Cernunnos
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,893
Damage
41,874
49,470
Taken
54,970
37,477
Mitigated
36,440
20,677
Healing
18,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,604
950
1,398
1,442
6,068
2,754
60
3,154
2,914
26,023
0
L
Cthulhu
Brownflare
Cthulhu
9,649
622
1,876
2,358
14,479
13,185
0
5,580
8,899
19,194
0
L
Chiron
Cbass2424
Chiron
7,088
2,653
1,081
3,170
9,466
4,870
0
6,316
3,150
0
17,456
L
11,946
3,149
1,479
2,593
10,206
4,924
0
6,491
3,715
21,634
2,521
W
Baron Samedi
MorganLaFaye
Baron Samedi
11,559
495
3,942
4,957
11,315
8,085
58
4,593
6,722
26,138
0
L
5,547
788
1,682
2,498
8,695
7,662
0
4,466
4,229
0
9,313
W
Cabrakan
Speakerlord
Cabrakan
3,960
605
1,058
2,097
13,548
18,329
81
4,433
9,115
5,666
0
L
Xbalanque
iWinterIsComing
Xbalanque
7,644
2,978
765
1,389
12,124
5,799
0
7,270
4,854
0
15,997
W
Chernobog
rawdawg010
Chernobog
10,884
6,420
856
4,656
9,708
4,551
886
3,996
5,712
0
30,430
W
Cernunnos
suicideskater12
Cernunnos
8,886
4,891
0
271
8,831
3,758
572
4,053
4,778
0
19,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,544
Gold Earned
37,231
136
Minions Killed
102
0
Camps Cleared
0
808,216
Distance Traveled
790,469
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,115
902
29
3
0
167,110
0
L
Cthulhu
7,700
856
22
2
0
165,567
3
L
Chiron
8,022
891
31
3
0
168,977
0
L
Nu Wa
7,201
800
16
2
0
169,034
0
W
Baron Samedi
8,527
947
36
4
0
163,000
0
L
Shiva
7,200
800
13
1
0
146,636
0
W
Cabrakan
8,027
892
6
1
0
152,763
0
L
Xbalanque
7,108
790
20
2
0
140,255
0
W
Chernobog
8,958
995
46
5
0
171,818
0
W
Cernunnos
7,917
880
19
2
0
153,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role