Player Matchup

Agni
Agni
Bronze III
ATEternal
Agni
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,462 MMR
Solo
King Arthur
King Arthur
Bronze III
Dezmin Wolfe
King Arthur
Bronze III
Level 198
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 141L
1,462 MMR
Party 1
Thanatos
Thanatos
Bronze III
Instxnction
Thanatos
Bronze III
Level 143
God Stats
9W - 10L
1,958 SR
Queue Stats
245W - 243L
1,462 MMR
Party 1
Atlas
Atlas
Bronze III
TheyLoveLlama
Atlas
Bronze III
Level 57
God Stats
5W - 6L
1,500 SR
Queue Stats
82W - 102L
1,462 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
youmadbro02
Jing Wei
Bronze III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 66L
1,462 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,592 SR
1,462 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 142
1,460 SR
1,474 MMR
Hou Yi
Hou Yi
Bronze III
 
Hou Yi
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Discordia
Discordia
Bronze III
 
Discordia
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
DoctorBojo
Fenrir
Bronze III
Level 159
God Stats
7W - 4L
1,500 SR
Queue Stats
189W - 156L
1,424 MMR
Party 3
Cu Chulainn
Cu Chulainn
Bronze III
ProfessorDxc
Cu Chulainn
Bronze III
Level 104
God Stats
30W - 21L
1,298 SR
Queue Stats
257W - 200L
1,500 MMR
Party 3
Kumbhakarna
Kumbhakarna
Silver I
iulianOO
Kumbhakarna
Silver I
Level 157
God Stats
2W - 6L
1,500 SR
Queue Stats
160W - 175L
1,447 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
1 / 5 / 2
9,551
478
7,842
10,831
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
Dezmin Wolfe
King Arthur
15
0 / 6 / 1
8,880
444
4,505
17,858
21,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Instxnction
Thanatos
15
3 / 8 / 1
9,299
465
8,771
22,501
10,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

11
1 / 3 / 1
7,521
376
4,285
16,892
20,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
youmadbro02
Jing Wei
14
0 / 8 / 0
8,146
407
5,079
17,632
7,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
SusanoMauiHe BoGuan Yu

VS

Bans
ThorHadesLancelotNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
10 / 1 / 6
12,478
624
22,828
17,528
6,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Discordia
 
Discordia
16
1 / 2 / 2
10,234
512
3,762
6,529
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
DoctorBojo
Fenrir
20
12 / 0 / 3
13,217
661
16,639
14,505
8,640
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cu Chulainn
ProfessorDxc
Cu Chulainn
18
4 / 1 / 5
12,264
613
9,934
15,580
16,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
iulianOO
Kumbhakarna
13
3 / 1 / 8
10,083
504
5,100
14,513
14,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
30
30
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
1
6
13
W
Discordia
 
Discordia
1
2
2
1
L
Agni
1
5
2
0.4
L
King Arthur
Dezmin Wolfe
King Arthur
0
6
1
0.08
W
Fenrir
DoctorBojo
Fenrir
12
0
3
13.5
L
Thanatos
Instxnction
Thanatos
3
8
1
0.44
W
Cu Chulainn
ProfessorDxc
Cu Chulainn
4
1
5
6.5
L
1
3
1
0.5
W
Kumbhakarna
iulianOO
Kumbhakarna
3
1
8
7
L
Jing Wei
youmadbro02
Jing Wei
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,482
Damage
58,263
85,714
Taken
68,655
62,869
Mitigated
47,824
25,368
Healing
24,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
22,828
14,313
0
11,904
17,528
6,978
3,095
3,922
13,602
0
107,116
W
Discordia
 
Discordia
3,762
135
0
1,036
6,529
1,928
651
2,474
4,055
57,591
269
L
Agni
7,842
291
0
625
10,831
3,974
0
2,737
8,094
70,599
3,021
L
King Arthur
Dezmin Wolfe
King Arthur
4,505
608
0
1,776
17,858
21,519
0
2,023
15,835
0
61,439
W
Fenrir
DoctorBojo
Fenrir
16,639
6,872
0
5,414
14,505
8,640
108
3,637
10,868
0
132,761
L
Thanatos
Instxnction
Thanatos
8,771
2,024
0
16,403
22,501
10,164
0
512
21,989
0
81,176
W
Cu Chulainn
ProfessorDxc
Cu Chulainn
9,934
1,651
0
3,946
15,580
16,123
645
2,520
13,060
9,855
100,950
L
4,285
2,353
0
1,246
16,892
20,107
0
2,134
14,758
22,140
0
W
Kumbhakarna
iulianOO
Kumbhakarna
5,100
472
0
2,417
14,513
14,155
0
4,444
10,069
20,518
0
L
Jing Wei
youmadbro02
Jing Wei
5,079
3,693
0
5,318
17,632
7,105
566
2,604
15,028
0
63,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,397
Gold Earned
58,276
484
Minions Killed
573
0
Camps Cleared
0
1,913,913
Distance Traveled
1,949,705
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,478
624
135
7
0
392,605
2
W
Discordia
10,234
512
108
5
0
263,902
0
L
Agni
9,551
478
142
7
0
370,706
2
L
King Arthur
8,880
444
103
5
0
394,097
8
W
Fenrir
13,217
661
152
8
0
475,137
6
L
Thanatos
9,299
465
112
6
0
409,349
0
W
Cu Chulainn
12,264
613
165
8
0
404,155
5
L
Atlas
7,521
376
30
2
0
375,183
0
W
Kumbhakarna
10,083
504
13
1
0
413,906
4
L
Jing Wei
8,146
407
97
5
0
364,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role