Player Matchup

Gilgamesh
Gilgamesh
CalltheAngel
Gilgamesh
Level 124
God Stats
24W - 23L
1,661 SR
Queue Stats
307W - 389L
1,537 Elo+
Party 3
Neith
Neith
PdrHCS
Neith
Level 18
God Stats
14W - 11L
1,691 SR
Queue Stats
15W - 19L
1,501 Elo+
Party 3
Ra
Ra
ShortBoy4890
Ra
Level 7
God Stats
2W - 1L
1,700 SR
Queue Stats
141W - 130L
1,199 Elo+
Party 1
King Arthur
King Arthur
baylishious
King Arthur
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 64L
1,096 Elo+
Party 1
Cthulhu
Cthulhu
zaykamm
Cthulhu
Level 25
God Stats
0W - 3L
1,308 SR
Queue Stats
15W - 33L
1,317 Elo+
Party 3
Team Averages
Level 56
1,572 SR
1,330 Elo+

VS

Team Averages
Level 29
1,593 SR
1,662 Elo+
Surtr
Surtr
Akado188
Surtr
Level 36
God Stats
9W - 6L
1,561 SR
Queue Stats
230W - 234L
1,573 Elo+
Party 2
Baron Samedi
Baron Samedi
Jtrack1992
Baron Samedi
Level 41
God Stats
4W - 0L
1,717 SR
Queue Stats
125W - 128L
1,893 Elo+
Party 2
Arachne
Arachne
TheNaughtyMinx
Arachne
Level 10
God Stats
2W - 1L
1,687 SR
Queue Stats
2W - 5L
1,720 Elo+
Party 2
Scylla
Scylla
TrichiliocosmX
Scylla
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
141W - 133L
1,720 Elo+
Party 2
Mulan
Mulan
ΙRJΙ
Mulan
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CalltheAngel
Gilgamesh
16
2 / 3 / 3
10,710
974
6,959
12,582
10,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
PdrHCS
Neith
16
2 / 7 / 3
10,945
995
7,655
18,752
7,978
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 9 / 3
10,814
983
3,378
18,781
12,740
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
baylishious
King Arthur
16
1 / 2 / 3
10,837
985
3,565
9,264
6,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
zaykamm
Cthulhu
16
1 / 0 / 3
10,805
982
5,063
11,399
11,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

7

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Akado188
Surtr
17
3 / 2 / 10
11,182
1,017
11,836
16,430
10,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
Jtrack1992
Baron Samedi
18
1 / 0 / 12
12,088
1,099
17,996
3,993
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 2 / 5
11,783
1,071
15,550
14,838
7,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 3 / 7
12,150
1,105
11,196
7,944
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
ΙRJΙ
Mulan
18
6 / 0 / 6
13,010
1,183
9,283
9,332
10,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
7
Kills
21
21
Deaths
7
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Surtr
Akado188
Surtr
3
2
10
4
L
Gilgamesh
CalltheAngel
Gilgamesh
2
3
3
1.17
W
Baron Samedi
Jtrack1992
Baron Samedi
1
0
12
7
L
Neith
PdrHCS
Neith
2
7
3
0.5
L
1
9
3
0.28
W
6
2
5
4.25
W
5
3
7
2.83
L
King Arthur
baylishious
King Arthur
1
2
3
1.25
L
Cthulhu
zaykamm
Cthulhu
1
0
3
2.5
W
Mulan
ΙRJΙ
Mulan
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,620
Damage
65,861
70,778
Taken
52,537
49,499
Mitigated
33,638
2,992
Healing
16,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Akado188
Surtr
11,836
3,322
0
1,737
16,430
10,679
0
2,555
7,470
195
17,094
L
Gilgamesh
CalltheAngel
Gilgamesh
6,959
1,063
0
532
12,582
10,773
0
5,400
6,954
0
13,034
W
Baron Samedi
Jtrack1992
Baron Samedi
17,996
1,593
3,702
2,605
3,993
2,607
0
1,594
2,399
54,903
0
L
Neith
PdrHCS
Neith
7,655
5,183
0
479
18,752
7,978
0
12,918
5,775
0
25,960
L
3,378
998
596
326
18,781
12,740
0
3,208
15,091
9,409
0
W
15,550
11,987
0
4,402
14,838
7,055
0
1,064
10,313
0
21,466
W
11,196
1,182
0
221
7,944
3,145
0
1,326
5,147
28,763
0
L
King Arthur
baylishious
King Arthur
3,565
93
0
982
9,264
6,933
0
2,914
6,314
0
11,320
L
Cthulhu
zaykamm
Cthulhu
5,063
320
0
77
11,399
11,075
0
4,935
6,218
21,771
0
W
Mulan
ΙRJΙ
Mulan
9,283
1,418
0
3,758
9,332
10,152
0
1,902
7,430
0
41,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,111
Gold Earned
60,213
133
Minions Killed
252
4
Camps Cleared
8
798,951
Distance Traveled
960,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,182
1,017
9
1
2
193,188
0
L
Gilgamesh
10,710
974
18
2
0
139,971
0
W
Baron Samedi
12,088
1,099
102
9
1
213,045
0
L
Neith
10,945
995
41
4
4
179,327
0
L
Ra
10,814
983
11
1
0
124,406
0
W
Arachne
11,783
1,071
7
1
4
185,504
0
W
Scylla
12,150
1,105
50
5
1
164,697
0
L
King Arthur
10,837
985
22
2
0
154,666
0
L
Cthulhu
10,805
982
41
4
0
200,581
0
W
Mulan
13,010
1,183
84
8
0
204,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role