Player Matchup

Eset
Eset
BigHossMan
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
EternalHabitus
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,500 Elo+
Solo
Vamana
Vamana
Jperi123
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 59L
1,188 Elo+
Solo
Janus
Janus
SleekSalt499764
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Solo
Surtr
Surtr
hikarikira
Surtr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,438 Elo+

VS

Team Averages
Level 61
1,548 SR
1,455 Elo+
Maui
Maui
 
Maui
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Darkphoenix13th
Odin
Level 97
God Stats
5W - 3L
1,740 SR
Queue Stats
186W - 162L
1,479 Elo+
Party 1
Ah Puch
Ah Puch
Raeod
Ah Puch
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
93W - 84L
1,485 Elo+
Party 1
Anubis
Anubis
Rhongomynıad
Anubis
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 81L
1,530 Elo+
Party 1
Amaterasu
Amaterasu
kiltedKRAK3N
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 2
9,750
975
20,173
10,547
4,587
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
2 / 7 / 4
6,764
676
4,114
11,454
6,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
Jperi123
Vamana
14
0 / 8 / 7
7,399
740
6,216
17,333
14,714
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 10 / 3
7,503
750
2,602
12,651
4,738
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Surtr
11
1 / 9 / 6
7,272
727
5,625
19,349
12,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
2 / 1 / 32
9,761
976
4,829
12,200
14,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
3 / 3 / 29
9,321
932
9,612
11,560
12,518
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Raeod
Ah Puch
16
11 / 3 / 19
10,077
1,008
20,543
9,638
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
16 / 3 / 16
10,723
1,072
25,112
11,437
7,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
kiltedKRAK3N
Amaterasu
15
6 / 2 / 23
9,153
915
4,850
11,596
10,817
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
157
12
Kills
38
38
Deaths
12
22
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
1
32
18
L
8
4
2
2.25
W
3
3
29
5.83
L
2
7
4
0.57
L
Vamana
Jperi123
Vamana
0
8
7
0.44
W
Ah Puch
Raeod
Ah Puch
11
3
19
6.83
W
16
3
16
8
L
1
10
3
0.25
L
Surtr
1
9
6
0.44
W
Amaterasu
kiltedKRAK3N
Amaterasu
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,730
Damage
64,946
71,334
Taken
56,431
42,595
Mitigated
51,253
5,303
Healing
23,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,829
874
2,268
4,546
12,200
14,966
231
4,868
7,332
8,757
0
L
20,173
1,795
377
1,398
10,547
4,587
0
7,847
2,610
31,884
3,149
W
9,612
1,539
2,676
1,319
11,560
12,518
1,842
4,007
7,553
0
12,661
L
4,114
1,537
0
971
11,454
6,120
0
8,520
2,837
0
5,074
L
Vamana
Jperi123
Vamana
6,216
2,522
31
969
17,333
14,714
0
11,812
5,308
0
14,989
W
Ah Puch
Raeod
Ah Puch
20,543
2,855
1,713
2,068
9,638
5,541
1,658
2,401
7,237
38,170
0
W
25,112
1,655
1,042
5,223
11,437
7,411
1,719
5,453
5,984
46,139
0
L
2,602
189
0
0
12,651
4,738
0
8,030
4,477
5,407
0
L
Surtr
5,625
1,704
0
1,557
19,349
12,436
0
14,275
4,779
215
9,947
W
Amaterasu
kiltedKRAK3N
Amaterasu
4,850
1,937
309
2,051
11,596
10,817
2,425
4,663
6,933
0
9,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,688
Gold Earned
49,035
79
Minions Killed
132
0
Camps Cleared
0
741,049
Distance Traveled
902,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,761
976
12
1
0
213,690
0
L
Eset
9,750
975
38
4
0
177,289
0
W
Odin
9,321
932
13
1
0
165,634
0
L
Nemesis
6,764
676
3
0
0
117,856
0
L
Vamana
7,399
740
22
2
0
151,912
0
W
Ah Puch
10,077
1,008
52
5
0
170,037
0
W
Anubis
10,723
1,072
45
5
0
148,626
0
L
Janus
7,503
750
3
0
0
144,029
0
L
Surtr
7,272
727
13
1
0
149,963
0
W
Amaterasu
9,153
915
10
1
0
204,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role