Player Matchup

Artemis
Artemis
DizzyDwarf434
Artemis
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 32L
1,281 Elo+
Party 2
Hachiman
Hachiman
MoneyManzell
Hachiman
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 55L
1,281 Elo+
Party 2
Tyr
Tyr
Qusilver
Tyr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 101L
1,373 Elo+
Party 2
Ullr
Ullr
Recognizzle
Ullr
Level 156
God Stats
2W - 2L
1,733 SR
Queue Stats
433W - 488L
1,798 Elo+
Solo
Yemoja
Yemoja
Suton
Yemoja
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 126L
1,621 Elo+
Party 2
Team Averages
Level 94
1,547 SR
1,471 Elo+

VS

Team Averages
Level 100
1,524 SR
1,513 Elo+
Hades
Hades
 
Hades
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AkaLicheBin
Aphrodite
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 1
Zeus
Zeus
XxMajorRoxorxX
Zeus
Level 59
God Stats
1W - 1L
1,618 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 1
Khepri
Khepri
lacapitana5372
Khepri
Level 59
God Stats
9W - 9L
1,500 SR
Queue Stats
225W - 237L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
2 / 6 / 3
10,998
611
23,605
20,371
8,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
MoneyManzell
Hachiman
17
3 / 6 / 3
10,200
567
20,662
20,370
8,737
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 2 / 3
10,470
582
13,773
32,896
49,962
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 7 / 6
9,488
527
15,908
19,240
8,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Suton
Yemoja
18
1 / 2 / 6
11,643
647
7,660
19,693
22,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
6 / 2 / 12
12,355
686
24,945
23,730
19,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
 
Set
18
2 / 2 / 18
11,443
636
18,423
19,889
28,683
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
AkaLicheBin
Aphrodite
20
3 / 1 / 18
11,957
664
16,464
26,076
22,212
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 1 / 10
13,219
734
40,057
11,452
6,962
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 3 / 8
11,547
642
4,072
20,137
21,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
8
Kills
23
23
Deaths
9
21
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
2
12
6
W
Set
 
Set
2
2
18
5.5
W
Aphrodite
AkaLicheBin
Aphrodite
3
1
18
12
L
Artemis
2
6
3
0.58
L
Hachiman
MoneyManzell
Hachiman
3
6
3
0.75
L
2
2
3
1.75
L
0
7
6
0.43
L
Yemoja
Suton
Yemoja
1
2
6
2
W
11
1
10
16
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,608
Damage
103,961
112,570
Taken
101,284
97,950
Mitigated
99,589
56,647
Healing
64,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
24,945
1,289
4,872
10,237
23,730
19,824
2,660
2,040
21,690
41,760
0
W
Set
 
Set
18,423
5,469
1,383
4,137
19,889
28,683
260
2,097
17,792
0
31,826
W
Aphrodite
AkaLicheBin
Aphrodite
16,464
1,185
15,094
19,111
26,076
22,212
878
1,615
24,461
35,739
0
L
Artemis
23,605
9,161
968
2,656
20,371
8,546
0
18,071
2,192
0
37,638
L
Hachiman
MoneyManzell
Hachiman
20,662
12,013
2,519
2,092
20,370
8,737
0
15,291
5,025
0
28,919
L
13,773
875
1,829
11,826
32,896
49,962
0
20,430
11,584
0
41,976
L
15,908
7,602
808
2,008
19,240
8,144
0
15,656
3,347
0
31,572
L
Yemoja
Suton
Yemoja
7,660
1,916
23,850
8,091
19,693
22,561
0
14,498
5,000
20,473
0
W
40,057
2,526
2,749
1,506
11,452
6,962
2,776
1,079
10,373
77,001
2,072
W
4,072
52
1,774
4,087
20,137
21,908
1,312
829
19,308
11,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,799
Gold Earned
60,521
169
Minions Killed
197
0
Camps Cleared
0
1,445,910
Distance Traveled
1,700,440
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,355
686
48
3
0
331,900
0
W
Set
11,443
636
15
1
0
332,808
0
W
Aphrodite
11,957
664
45
3
0
348,112
0
L
Artemis
10,998
611
29
2
0
263,849
0
L
Hachiman
10,200
567
13
1
0
272,941
0
L
Tyr
10,470
582
56
3
0
366,485
0
L
Ullr
9,488
527
43
2
0
239,668
2
L
Yemoja
11,643
647
28
2
0
302,967
0
W
Zeus
13,219
734
80
4
0
337,191
0
W
Khepri
11,547
642
9
1
0
350,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role