Player Matchup

Merlin
Merlin
ApoloCreed15618
Merlin
Level 110
God Stats
6W - 5L
1,500 SR
Queue Stats
107W - 110L
1,253 Elo+
Solo
Da Ji
Da Ji
GravyVent
Da Ji
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
347W - 288L
1,694 Elo+
Solo
Surtr
Surtr
Sigmodial
Surtr
Level 69
God Stats
9W - 6L
1,500 SR
Queue Stats
63W - 58L
1,500 Elo+
Solo
Danzaburou
Danzaburou
YouHyype
Danzaburou
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 26L
1,597 Elo+
Party 1
Fafnir
Fafnir
harlemboiboi
Fafnir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,679 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,545 Elo+

VS

Team Averages
Level 110
1,463 SR
1,381 Elo+
Surtr
Surtr
Dragons Chef
Surtr
Level 106
God Stats
11W - 10L
1,488 SR
Queue Stats
46W - 38L
1,326 Elo+
Solo
Anhur
Anhur
EpicSirCloudy
Anhur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,242 Elo+
Solo
Ne Zha
Ne Zha
SNIPER x ELI7E
Ne Zha
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 27L
1,632 Elo+
Solo
Cu Chulainn
Cu Chulainn
TadeoMasaki
Cu Chulainn
Level 106
God Stats
4W - 11L
1,327 SR
Queue Stats
27W - 41L
1,451 Elo+
Party 2
Nox
Nox
ismaPro007
Nox
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 37L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,236
603
7,344
4,282
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
GravyVent
Da Ji
11
1 / 2 / 8
6,381
532
5,253
8,610
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Surtr
Sigmodial
Surtr
12
5 / 2 / 1
7,519
627
6,746
11,040
6,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
YouHyype
Danzaburou
12
2 / 0 / 1
7,138
595
5,816
6,091
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
10
0 / 2 / 5
6,343
529
4,006
10,925
10,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,459
455
3,338
10,905
7,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
4,649
387
1,901
4,502
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 0
5,779
482
1,553
9,637
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
TadeoMasaki
Cu Chulainn
10
3 / 5 / 1
6,244
520
6,766
12,759
6,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 1 / 0
6,281
523
4,737
5,906
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
6
6
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
0
2
1
0.25
L
0
1
0
0
W
Da Ji
GravyVent
Da Ji
1
2
8
2.5
L
0
3
0
0
W
Surtr
Sigmodial
Surtr
5
2
1
2.75
L
Cu Chulainn
TadeoMasaki
Cu Chulainn
3
5
1
0.7
W
Danzaburou
YouHyype
Danzaburou
2
0
1
2.5
W
Fafnir
0
2
5
1.25
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,165
Damage
18,295
40,948
Taken
43,709
24,233
Mitigated
20,936
17,651
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,344
338
0
984
4,282
1,566
512
841
3,441
61,688
0
L
3,338
1,055
0
3,489
10,905
7,511
0
5,058
5,847
735
16,344
L
1,901
1,177
0
2,123
4,502
1,401
0
597
3,905
0
20,513
W
Da Ji
GravyVent
Da Ji
5,253
1,647
0
3,838
8,610
3,483
0
1,529
7,081
0
39,371
L
1,553
994
0
803
9,637
3,484
0
890
8,747
0
44,354
W
Surtr
Sigmodial
Surtr
6,746
2,966
0
4,506
11,040
6,397
511
836
10,204
169
54,737
L
Cu Chulainn
TadeoMasaki
Cu Chulainn
6,766
1,008
0
2,297
12,759
6,179
0
1,935
10,824
757
37,108
W
Danzaburou
YouHyype
Danzaburou
5,816
2,286
0
4,538
6,091
2,311
599
584
5,507
0
57,498
W
Fafnir
4,006
880
375
3,410
10,925
10,476
0
1,343
9,582
13,766
0
L
4,737
474
0
2,015
5,906
2,361
0
2,897
3,009
47,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,617
Gold Earned
28,412
370
Minions Killed
293
0
Camps Cleared
0
1,122,582
Distance Traveled
1,075,523
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,236
603
108
9
0
220,403
3
L
Surtr
5,459
455
25
2
0
227,731
5
L
Anhur
4,649
387
40
3
0
112,956
0
W
Da Ji
6,381
532
67
6
0
259,358
0
L
Ne Zha
5,779
482
80
7
0
252,548
2
W
Surtr
7,519
627
82
7
0
206,062
0
L
Cu Chulainn
6,244
520
54
5
0
255,750
0
W
Danzaburou
7,138
595
101
8
0
217,102
1
W
Fafnir
6,343
529
12
1
0
219,657
2
L
Nox
6,281
523
94
8
0
226,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role