Player Matchup

Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ratatoskr
Ratatoskr
Battlehardt
Ratatoskr
Level 216
God Stats
12W - 10L
1,500 SR
Queue Stats
629W - 606L
1,363 Elo+
Party 3
Ra
Ra
MGKPUSESPLSH
Ra
Level 230
God Stats
42W - 31L
1,500 SR
Queue Stats
816W - 766L
1,363 Elo+
Party 3
Surtr
Surtr
Mastah Nut
Surtr
Level 146
God Stats
5W - 10L
1,285 SR
Queue Stats
310W - 308L
1,203 Elo+
Party 3
Rama
Rama
Mauricio 0112
Rama
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 110L
1,500 Elo+
Party 4
Team Averages
Level 179
1,457 SR
1,386 Elo+

VS

Team Averages
Level 134
1,608 SR
1,707 Elo+
Ne Zha
Ne Zha
Betodarkness
Ne Zha
Level 115
God Stats
1W - 2L
1,736 SR
Queue Stats
4W - 3L
1,864 Elo+
Party 2
Osiris
Osiris
BlankStare9
Osiris
Level 148
God Stats
5W - 9L
1,805 SR
Queue Stats
604W - 551L
1,401 Elo+
Party 2
Thoth
Thoth
C4 Assassiin
Thoth
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
236W - 254L
1,820 Elo+
Party 1
Athena
Athena
FarmersOnlyFans
Athena
Level 141
God Stats
4W - 4L
1,500 SR
Queue Stats
145W - 163L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Hay Clyde
Danzaburou
Level 142
God Stats
0W - 6L
1,500 SR
Queue Stats
237W - 260L
1,918 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 3 / 0
5,986
599
1,739
10,055
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Battlehardt
Ratatoskr
11
4 / 2 / 5
6,629
663
5,649
8,580
2,776
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
7 / 2 / 2
6,760
676
5,872
6,534
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
11
2 / 1 / 2
6,372
637
7,689
10,819
5,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 2
5,258
526
2,465
6,021
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
4 / 4 / 2
6,541
654
7,869
13,365
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
9
0 / 4 / 1
5,053
505
5,004
11,627
10,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 5 / 2
5,870
587
3,976
5,613
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 0 / 1
4,025
403
0
1,329
523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Hay Clyde
Danzaburou
10
3 / 2 / 1
6,326
633
6,841
7,041
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
15
Kills
9
9
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
3
0
0.67
W
Ratatoskr
Battlehardt
Ratatoskr
4
2
5
3.25
L
Ne Zha
4
4
2
1.25
L
Osiris
0
4
1
0.13
L
2
5
2
0.6
L
0
0
1
0.5
L
Danzaburou
Hay Clyde
Danzaburou
3
2
1
1.75
W
7
2
2
4
W
Surtr
2
1
2
3
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,414
Damage
23,690
42,009
Taken
38,975
19,825
Mitigated
20,168
15,906
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,739
239
0
2,739
10,055
7,039
81
495
9,560
11,560
0
W
Ratatoskr
Battlehardt
Ratatoskr
5,649
2,152
0
2,878
8,580
2,776
0
1,195
7,385
0
35,568
L
Ne Zha
7,869
2,626
134
6,661
13,365
5,119
0
2,528
10,837
0
41,779
L
Osiris
5,004
2,112
0
2,807
11,627
10,102
0
891
10,736
0
34,351
L
3,976
318
0
260
5,613
1,831
0
3,366
2,247
31,315
0
L
0
0
0
293
1,329
523
0
94
1,235
0
0
L
Danzaburou
Hay Clyde
Danzaburou
6,841
3,509
0
2,785
7,041
2,593
0
974
6,067
0
44,879
W
5,872
564
450
2,175
6,534
2,246
310
2,286
4,248
40,725
0
W
Surtr
7,689
4,082
0
4,260
10,819
5,829
0
0
10,819
347
44,381
W
2,465
2,093
0
3,404
6,021
1,935
742
0
6,021
0
39,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,005
Gold Earned
27,815
310
Minions Killed
249
0
Camps Cleared
0
969,006
Distance Traveled
787,657
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,986
599
17
2
0
193,977
0
W
Ratatoskr
6,629
663
65
7
0
232,576
0
L
Ne Zha
6,541
654
70
7
0
222,377
0
L
Osiris
5,053
505
56
6
0
189,545
2
L
Thoth
5,870
587
52
5
0
195,328
0
L
Athena
4,025
403
0
0
0
17,548
0
L
Danzaburou
6,326
633
71
7
0
162,859
0
W
Ra
6,760
676
69
7
0
207,431
2
W
Surtr
6,372
637
75
8
0
174,683
0
W
Rama
5,258
526
84
8
0
160,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role