Player Matchup

Tiamat
Tiamat
CBeasy77
Tiamat
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 135L
1,582 Elo+
Solo
Jormungandr
Jormungandr
M7_Cwj
Jormungandr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,259 Elo+
Party 1
Izanami
Izanami
RaspberryHippo
Izanami
Level 22
God Stats
3W - 3L
1,482 SR
Queue Stats
3W - 9L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
ShadowSage2055
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
stubbs135
Yemoja
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,628 Elo+
Solo
Team Averages
Level 15
1,496 SR
1,466 Elo+

VS

Team Averages
Level 12
1,500 SR
1,500 Elo+
Janus
Janus
 
Janus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AndromedaVone
Loki
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 28L
1,500 Elo+
Party 2
Poseidon
Poseidon
Bubby Yubby
Poseidon
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CaptnDucky
Surtr
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Party 2
Achilles
Achilles
evang3lion
Achilles
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CBeasy77
Tiamat
10
0 / 4 / 0
4,665
778
2,091
6,745
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
M7_Cwj
Jormungandr
10
0 / 2 / 0
4,846
808
2,409
6,694
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 5 / 0
4,619
770
2,169
6,032
1,995
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ShadowSage2055
Sun Wukong
7
0 / 1 / 0
4,352
725
490
969
400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
stubbs135
Yemoja
9
0 / 4 / 0
4,595
766
660
7,086
4,144
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 0 / 4
6,563
1,094
4,577
1,130
423
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 10
6,027
1,005
5,990
3,045
1,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Bubby Yubby
Poseidon
12
2 / 0 / 5
6,097
1,016
4,015
1,948
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
11
5 / 0 / 4
6,052
1,009
3,384
5,574
3,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Achilles
evang3lion
Achilles
11
3 / 0 / 9
6,054
1,009
4,387
2,731
1,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
16
16
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
4
6
W
2
0
10
7
W
Poseidon
Bubby Yubby
Poseidon
2
0
5
4.5
L
Tiamat
CBeasy77
Tiamat
0
4
0
0
W
Surtr
5
0
4
7
L
Jormungandr
M7_Cwj
Jormungandr
0
2
0
0
L
0
5
0
0
L
Sun Wukong
ShadowSage2055
Sun Wukong
0
1
0
0
W
Achilles
evang3lion
Achilles
3
0
9
7.5
L
Yemoja
stubbs135
Yemoja
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,819
Damage
22,353
27,526
Taken
14,428
12,783
Mitigated
6,884
1,547
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,577
371
0
215
1,130
423
1,614
293
837
24,874
59
W
5,990
2,073
0
1,005
3,045
1,241
0
1,209
1,836
0
13,113
W
Poseidon
Bubby Yubby
Poseidon
4,015
630
0
122
1,948
706
1,814
962
986
23,604
0
L
Tiamat
CBeasy77
Tiamat
2,091
157
0
687
6,745
2,909
0
1,443
5,228
8,528
539
W
Surtr
3,384
1,167
0
1,918
5,574
3,140
0
1,602
3,972
320
10,193
L
Jormungandr
M7_Cwj
Jormungandr
2,409
1,469
0
250
6,694
3,335
195
3,267
3,392
12,845
0
L
2,169
1,175
0
113
6,032
1,995
0
1,855
4,053
0
7,996
L
Sun Wukong
ShadowSage2055
Sun Wukong
490
0
0
0
969
400
0
20
914
0
490
W
Achilles
evang3lion
Achilles
4,387
1,378
0
40
2,731
1,374
621
828
1,903
0
6,610
L
Yemoja
stubbs135
Yemoja
660
208
457
40
7,086
4,144
0
2,116
4,887
6,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,077
Gold Earned
30,793
67
Minions Killed
141
0
Camps Cleared
0
483,775
Distance Traveled
669,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,563
1,094
51
9
0
145,806
0
W
Loki
6,027
1,005
22
4
0
130,297
0
W
Poseidon
6,097
1,016
47
8
0
109,624
0
L
Tiamat
4,665
778
19
3
0
117,699
0
W
Surtr
6,052
1,009
17
3
0
134,917
0
L
Jormungandr
4,846
808
22
4
0
131,491
0
L
Izanami
4,619
770
18
3
0
113,778
0
L
Sun Wukong
4,352
725
0
0
0
22,169
0
W
Achilles
6,054
1,009
4
1
0
148,737
0
L
Yemoja
4,595
766
8
1
0
98,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role