Player Matchup

Ne Zha
Ne Zha
Silver V
Misfit_Mentality
Ne Zha
Silver V
Level 149
God Stats
112W - 83L
1,252 SR
Queue Stats
1,339W - 1,401L
1,264 MMR
Solo
Medusa
Medusa
Silver IV
XvSHADOWxX
Medusa
Silver IV
Level 154
God Stats
6W - 4L
1,500 SR
Queue Stats
324W - 341L
1,278 MMR
Party 3
Bacchus
Bacchus
Bronze III
XvTRUSTvX
Bacchus
Bronze III
Level 146
God Stats
35W - 35L
1,246 SR
Queue Stats
451W - 447L
1,318 MMR
Party 3
Amaterasu
Amaterasu
Silver IV
enrique1313
Amaterasu
Silver IV
Level 141
God Stats
7W - 2L
1,500 SR
Queue Stats
91W - 82L
1,323 MMR
Party 1
Chang'e
Chang'e
Bronze III
fernand0u
Chang'e
Bronze III
Level 135
God Stats
41W - 27L
1,499 SR
Queue Stats
92W - 74L
1,266 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 145
1,400 SR
1,290 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,500 SR
1,375 MMR
Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 273
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Bronze III
 
Lancelot
Bronze III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Bronze IV
JWELLZZZ
King Arthur
Bronze IV
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 30L
1,262 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Trapboyoziel
Nu Wa
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 42L
1,307 MMR
Party 2
Charybdis
Charybdis
Bronze III
aggusthe2nd
Charybdis
Bronze III
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
83W - 95L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 1
5,829
583
2,297
6,583
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
XvSHADOWxX
Medusa
10
0 / 0 / 3
5,337
534
2,954
4,610
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
XvTRUSTvX
Bacchus
9
3 / 0 / 2
5,782
578
2,285
4,747
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
enrique1313
Amaterasu
11
2 / 1 / 2
6,648
665
5,336
10,386
5,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
fernand0u
Chang'e
11
2 / 0 / 6
6,322
632
5,879
5,942
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
IshtarVulcanFenrirHe BoThor

VS

Bans
ThanatosJormungandrHadesSusanoBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
1 / 3 / 0
4,913
491
3,283
10,370
5,483
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
 
Lancelot
8
0 / 1 / 0
4,882
488
1,304
4,908
1,680
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
JWELLZZZ
King Arthur
10
1 / 3 / 0
5,438
544
5,982
10,143
6,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 4 / 0
4,450
445
3,522
5,949
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charybdis
aggusthe2nd
Charybdis
10
0 / 0 / 1
5,831
583
2,817
4,170
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
11
Kills
2
2
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
0
0.33
L
Lancelot
 
Lancelot
0
1
0
0
L
King Arthur
JWELLZZZ
King Arthur
1
3
0
0.33
W
4
1
1
4.5
L
0
4
0
0
W
Medusa
XvSHADOWxX
Medusa
0
0
3
1.5
W
Bacchus
XvTRUSTvX
Bacchus
3
0
2
4
L
Charybdis
aggusthe2nd
Charybdis
0
0
1
0.5
W
Amaterasu
enrique1313
Amaterasu
2
1
2
3
W
Chang'e
fernand0u
Chang'e
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,751
Damage
16,908
32,268
Taken
35,540
15,321
Mitigated
17,047
16,812
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,283
826
491
2,594
10,370
5,483
8
3,037
7,333
25,140
0
L
Lancelot
 
Lancelot
1,304
437
0
2,100
4,908
1,680
0
697
4,211
0
22,753
L
King Arthur
JWELLZZZ
King Arthur
5,982
1,895
0
2,328
10,143
6,670
0
0
10,143
0
35,024
W
2,297
376
0
3,828
6,583
2,072
0
843
5,740
0
31,066
L
3,522
1,423
0
609
5,949
2,056
0
3,963
1,986
25,916
0
W
Medusa
XvSHADOWxX
Medusa
2,954
1,283
0
1,996
4,610
2,133
0
896
3,714
0
39,808
W
Bacchus
XvTRUSTvX
Bacchus
2,285
175
0
1,754
4,747
3,262
0
1,879
2,867
16,805
0
L
Charybdis
aggusthe2nd
Charybdis
2,817
1,655
0
3,357
4,170
1,158
0
467
3,703
0
47,613
W
Amaterasu
enrique1313
Amaterasu
5,336
2,656
0
5,625
10,386
5,804
0
304
10,082
0
48,809
W
Chang'e
fernand0u
Chang'e
5,879
326
689
2,920
5,942
2,050
180
2,882
3,060
55,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,918
Gold Earned
25,514
340
Minions Killed
261
0
Camps Cleared
0
1,019,745
Distance Traveled
902,659
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,913
491
33
3
0
152,609
0
L
Lancelot
4,882
488
54
5
0
205,230
0
L
King Arthur
5,438
544
55
6
0
195,081
1
W
Ne Zha
5,829
583
60
6
0
226,516
0
L
Nu Wa
4,450
445
32
3
0
168,076
0
W
Medusa
5,337
534
63
6
0
191,336
0
W
Bacchus
5,782
578
26
3
0
202,105
4
L
Charybdis
5,831
583
87
9
0
181,663
2
W
Amaterasu
6,648
665
92
9
0
190,688
0
W
Chang'e
6,322
632
99
10
0
209,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role