Player Matchup

Surtr
Surtr
 
Surtr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
OneEightSeven02
Baron Samedi
Level 123
God Stats
11W - 4L
1,500 SR
Queue Stats
159W - 181L
1,478 Elo+
Party 1
Awilix
Awilix
Valar_Morgulis95
Awilix
Level 123
God Stats
32W - 11L
1,691 SR
Queue Stats
224W - 240L
1,478 Elo+
Party 1
Izanami
Izanami
aTrack06
Izanami
Level 65
God Stats
5W - 5L
1,492 SR
Queue Stats
88W - 84L
1,403 Elo+
Solo
Team Averages
Level 95
1,537 SR
1,472 Elo+

VS

Team Averages
Level 57
1,500 SR
1,351 Elo+
Charybdis
Charybdis
Baerardi
Charybdis
Level 102
God Stats
2W - 5L
1,500 SR
Queue Stats
194W - 198L
1,209 Elo+
Solo
Athena
Athena
DadinhoVasco
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,314 Elo+
Party 2
Pele
Pele
marimargph
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,276 Elo+
Party 2
Susano
Susano
rafitos23
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
viniciuslx2
Mulan
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 139L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 1 / 1
6,980
582
7,563
9,664
5,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
 
Chang'e
11
4 / 0 / 3
6,908
576
5,236
6,574
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
OneEightSeven02
Baron Samedi
10
3 / 0 / 5
6,842
570
6,392
7,735
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
7 / 0 / 2
7,186
599
11,426
7,720
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
aTrack06
Izanami
10
3 / 2 / 3
6,565
547
6,740
6,405
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Baerardi
Charybdis
9
0 / 3 / 1
5,633
469
3,926
10,867
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
8
2 / 4 / 0
6,033
503
3,350
12,921
11,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 3 / 0
5,876
490
2,794
9,635
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
rafitos23
Susano
8
0 / 6 / 1
4,813
401
2,996
9,894
3,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 1
6,012
501
3,238
12,586
6,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
3
3
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
1
1.5
W
Chang'e
 
Chang'e
4
0
3
5.5
L
Charybdis
Baerardi
Charybdis
0
3
1
0.17
L
Athena
2
4
0
0.5
W
Baron Samedi
OneEightSeven02
Baron Samedi
3
0
5
5.5
W
7
0
2
8
W
Izanami
aTrack06
Izanami
3
2
3
2.25
L
1
3
0
0.33
L
Susano
rafitos23
Susano
0
6
1
0.08
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,357
Damage
16,304
38,098
Taken
55,903
18,071
Mitigated
27,304
15,785
Healing
14,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,563
2,813
0
3,940
9,664
5,402
88
0
9,664
1,038
50,855
W
Chang'e
 
Chang'e
5,236
457
670
3,867
6,574
1,958
230
0
6,574
33,959
0
L
Charybdis
Baerardi
Charybdis
3,926
2,231
0
5,050
10,867
3,496
808
2,174
8,693
0
45,387
L
Athena
3,350
1,231
259
2,241
12,921
11,090
233
2,840
10,081
12,234
0
W
Baron Samedi
OneEightSeven02
Baron Samedi
6,392
807
655
3,940
7,735
5,670
136
2,040
5,695
24,960
0
W
11,426
4,826
0
932
7,720
2,870
0
530
7,190
0
49,432
W
Izanami
aTrack06
Izanami
6,740
4,351
0
1,781
6,405
2,171
1,135
780
5,625
0
43,989
L
2,794
931
0
626
9,635
3,217
0
493
9,142
0
41,421
L
Susano
rafitos23
Susano
2,996
824
0
0
9,894
3,150
0
5,043
4,851
0
15,086
L
3,238
104
0
6,192
12,586
6,351
0
1,401
11,185
0
49,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,481
Gold Earned
28,367
305
Minions Killed
283
0
Camps Cleared
0
1,228,176
Distance Traveled
1,182,681
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,980
582
75
6
0
244,160
0
W
Chang'e
6,908
576
57
5
0
233,061
0
L
Charybdis
5,633
469
83
7
0
203,997
0
L
Athena
6,033
503
16
1
0
222,033
0
W
Baron Samedi
6,842
570
35
3
0
228,655
0
W
Awilix
7,186
599
71
6
0
291,107
0
W
Izanami
6,565
547
67
6
0
231,193
0
L
Pele
5,876
490
65
5
0
278,435
0
L
Susano
4,813
401
20
2
0
226,215
0
L
Mulan
6,012
501
99
8
0
252,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role