Player Matchup

Gilgamesh
Gilgamesh
GuardCarl
Gilgamesh
Level 157
God Stats
3W - 2L
1,742 SR
Queue Stats
35W - 26L
1,624 Elo+
Party 1
Poseidon
Poseidon
King0fgam3s
Poseidon
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,646 Elo+
Party 1
Hou Yi
Hou Yi
NandoGamgee
Hou Yi
Level 159
God Stats
5W - 5L
1,500 SR
Queue Stats
327W - 299L
1,277 Elo+
Party 3
Bacchus
Bacchus
iDunedain
Bacchus
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 66L
1,500 Elo+
Party 3
Arachne
Arachne
Ðragoonx
Arachne
Level 128
God Stats
2W - 6L
1,500 SR
Queue Stats
97W - 94L
1,591 Elo+
Solo
Team Averages
Level 150
1,548 SR
1,528 Elo+

VS

Team Averages
Level 124
1,500 SR
1,463 Elo+
Fenrir
Fenrir
LemTM
Fenrir
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 49L
1,500 Elo+
Party 2
Agni
Agni
Raverse
Agni
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 38L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Similar
Sun Wukong
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
86W - 63L
1,316 Elo+
Party 2
Cernunnos
Cernunnos
Udoan
Cernunnos
Level 144
God Stats
5W - 0L
1,500 SR
Queue Stats
88W - 62L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
W33DSHAMAN
Zhong Kui
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GuardCarl
Gilgamesh
14
3 / 1 / 0
8,437
603
7,059
10,602
6,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
King0fgam3s
Poseidon
13
1 / 4 / 0
7,217
516
1,412
7,693
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
11
0 / 6 / 1
6,697
478
6,960
15,475
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
iDunedain
Bacchus
9
1 / 5 / 1
5,923
423
3,975
15,527
15,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Arachne
Ðragoonx
Arachne
11
2 / 6 / 2
6,731
481
8,144
16,946
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LemTM
Fenrir
15
7 / 1 / 10
8,751
625
12,732
12,827
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
Raverse
Agni
16
6 / 0 / 9
9,283
663
12,929
6,303
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Similar
Sun Wukong
11
3 / 0 / 6
7,063
505
5,000
7,849
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Udoan
Cernunnos
14
5 / 2 / 4
8,393
600
10,112
12,737
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
W33DSHAMAN
Zhong Kui
13
0 / 4 / 1
7,437
531
4,798
10,242
7,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
7
Kills
21
22
Deaths
7
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GuardCarl
Gilgamesh
3
1
0
3
L
Poseidon
King0fgam3s
Poseidon
1
4
0
0.25
W
Fenrir
LemTM
Fenrir
7
1
10
12
L
Hou Yi
0
6
1
0.08
W
Agni
Raverse
Agni
6
0
9
10.5
W
Sun Wukong
Similar
Sun Wukong
3
0
6
6
W
Cernunnos
Udoan
Cernunnos
5
2
4
3.5
W
Zhong Kui
W33DSHAMAN
Zhong Kui
0
4
1
0.13
L
Bacchus
iDunedain
Bacchus
1
5
1
0.3
L
Arachne
Ðragoonx
Arachne
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,550
Damage
45,571
66,243
Taken
49,958
35,502
Mitigated
28,723
15,810
Healing
18,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GuardCarl
Gilgamesh
7,059
2,726
0
2,942
10,602
6,955
215
4,319
5,590
0
69,315
L
Poseidon
King0fgam3s
Poseidon
1,412
44
0
500
7,693
2,544
0
4,237
3,118
54,421
1,425
W
Fenrir
LemTM
Fenrir
12,732
5,824
0
3,805
12,827
5,923
188
816
11,966
0
65,485
L
Hou Yi
6,960
3,032
0
4,911
15,475
4,651
0
843
14,582
0
50,922
W
Agni
Raverse
Agni
12,929
1,514
0
2,162
6,303
2,577
84
1,331
4,972
79,294
0
W
Sun Wukong
Similar
Sun Wukong
5,000
789
0
1,587
7,849
7,018
0
1,800
5,998
0
19,206
W
Cernunnos
Udoan
Cernunnos
10,112
6,210
0
7,125
12,737
5,645
750
1,369
11,368
0
75,708
W
Zhong Kui
W33DSHAMAN
Zhong Kui
4,798
763
0
3,844
10,242
7,560
0
71
9,502
56,506
0
L
Bacchus
iDunedain
Bacchus
3,975
722
0
2,497
15,527
15,296
0
4,280
11,047
12,481
0
L
Arachne
Ðragoonx
Arachne
8,144
5,194
0
4,960
16,946
6,056
0
2,560
14,179
0
54,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,005
Gold Earned
40,927
429
Minions Killed
502
0
Camps Cleared
0
1,364,098
Distance Traveled
1,470,172
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,437
603
133
10
0
278,334
0
L
Poseidon
7,217
516
122
9
0
280,450
0
W
Fenrir
8,751
625
97
7
0
336,564
1
L
Hou Yi
6,697
478
90
6
0
245,255
2
W
Agni
9,283
663
146
10
0
295,087
9
W
Sun Wukong
7,063
505
35
3
0
334,436
0
W
Cernunnos
8,393
600
109
8
0
273,435
2
W
Zhong Kui
7,437
531
115
8
0
230,650
1
L
Bacchus
5,923
423
17
1
0
267,931
1
L
Arachne
6,731
481
67
5
0
292,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role