Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ak-Sl1mReap3r
Ah Muzen Cab
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,029 Elo+
Party 2
Ares
Ares
IsaacdlaRue
Ares
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,263 Elo+
Party 2
He Bo
He Bo
N1d3lson
He Bo
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
49W - 64L
1,029 Elo+
Party 2
Surtr
Surtr
PrinceDaveRV
Surtr
Level 88
God Stats
2W - 5L
1,208 SR
Queue Stats
24W - 27L
1,219 Elo+
Party 2
Charybdis
Charybdis
lysevier
Charybdis
Level 104
God Stats
3W - 2L
1,290 SR
Queue Stats
98W - 100L
1,357 Elo+
Solo
Team Averages
Level 104
1,400 SR
1,179 Elo+

VS

Team Averages
Level 109
1,450 SR
1,367 Elo+
Zhong Kui
Zhong Kui
Pestoniano
Zhong Kui
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 194L
1,274 Elo+
Solo
Surtr
Surtr
Sin_of_Greed_073
Surtr
Level 83
God Stats
8W - 7L
1,500 SR
Queue Stats
179W - 159L
1,204 Elo+
Party 1
Mulan
Mulan
Sin_of_Wrath_073
Mulan
Level 120
God Stats
17W - 21L
1,252 SR
Queue Stats
200W - 176L
1,164 Elo+
Party 1
Aphrodite
Aphrodite
ToxicWolf1794
Aphrodite
Level 111
God Stats
7W - 2L
1,500 SR
Queue Stats
185W - 174L
1,637 Elo+
Solo
Kali
Kali
sixteennineseven
Kali
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
476W - 453L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ak-Sl1mReap3r
Ah Muzen Cab
11
5 / 3 / 1
6,888
626
8,605
8,252
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 1
4,963
451
3,703
10,017
5,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
N1d3lson
He Bo
11
3 / 2 / 4
6,512
592
3,954
6,274
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 0
6,926
630
7,054
11,713
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
lysevier
Charybdis
2
0 / 2 / 0
3,756
341
1,748
2,488
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Pestoniano
Zhong Kui
10
1 / 4 / 0
5,850
532
7,725
10,967
7,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
5 / 1 / 3
6,283
571
4,931
6,547
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 2 / 5
5,922
538
8,894
11,791
5,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
ToxicWolf1794
Aphrodite
11
0 / 3 / 3
6,175
561
3,582
8,950
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 3 / 1
5,983
544
1,270
9,247
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
12
Kills
9
9
Deaths
13
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ak-Sl1mReap3r
Ah Muzen Cab
5
3
1
1.83
L
0
1
1
0.5
L
He Bo
N1d3lson
He Bo
3
2
4
2.5
W
Zhong Kui
Pestoniano
Zhong Kui
1
4
0
0.25
L
4
1
0
4
W
5
1
3
6.5
W
3
2
5
2.75
W
Aphrodite
ToxicWolf1794
Aphrodite
0
3
3
0.5
L
Charybdis
lysevier
Charybdis
0
2
0
0
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,064
Damage
26,402
38,744
Taken
47,502
17,166
Mitigated
23,670
12,549
Healing
19,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ak-Sl1mReap3r
Ah Muzen Cab
8,605
3,176
0
1,913
8,252
3,116
0
3,169
5,083
0
47,481
L
3,703
250
0
1,889
10,017
5,854
0
258
9,759
18,723
0
L
He Bo
N1d3lson
He Bo
3,954
162
0
2,262
6,274
1,750
0
637
5,623
41,400
0
W
Zhong Kui
Pestoniano
Zhong Kui
7,725
815
0
4,737
10,967
7,058
0
707
10,260
38,724
0
L
7,054
3,198
0
5,844
11,713
5,882
53
6,984
4,275
226
50,532
W
4,931
2,216
127
2,789
6,547
3,422
10
1,216
5,331
610
28,997
W
8,894
2,328
126
2,398
11,791
5,438
0
3,276
8,515
0
28,762
W
Aphrodite
ToxicWolf1794
Aphrodite
3,582
255
1,388
4,657
8,950
3,304
512
1,190
7,760
49,389
0
L
Charybdis
lysevier
Charybdis
1,748
1,032
0
641
2,488
564
0
54
2,434
0
6,497
W
1,270
516
0
3,639
9,247
4,448
0
1,442
7,805
0
50,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,045
Gold Earned
30,213
258
Minions Killed
346
0
Camps Cleared
0
938,483
Distance Traveled
1,059,535
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,888
626
74
7
0
209,352
2
L
Ares
4,963
451
20
2
0
220,448
3
L
He Bo
6,512
592
65
6
0
231,345
0
W
Zhong Kui
5,850
532
72
7
0
163,670
0
L
Surtr
6,926
630
94
9
0
203,394
1
W
Surtr
6,283
571
50
5
0
227,480
0
W
Mulan
5,922
538
29
3
0
231,212
0
W
Aphrodite
6,175
561
104
9
0
188,884
2
L
Charybdis
3,756
341
5
0
0
73,944
0
W
Kali
5,983
544
91
8
0
248,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role