Player Matchup

Gilgamesh
Gilgamesh
Comeslurper
Gilgamesh
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 3L
1,357 Elo+
Solo
Discordia
Discordia
DevilShiba
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,294 Elo+
Party 2
Bacchus
Bacchus
MariaChia
Bacchus
Level 15
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 5L
1,206 Elo+
Party 2
Maui
Maui
TheTrueReed
Maui
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Surtr
Surtr
Zielenslager
Surtr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,206 Elo+
Party 2
Team Averages
Level 16
1,461 SR
1,313 Elo+

VS

Team Averages
Level 21
1,546 SR
1,485 Elo+
Thanatos
Thanatos
ChakravartinX
Thanatos
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 11L
1,334 Elo+
Solo
Ishtar
Ishtar
Cheerce
Ishtar
Level 23
God Stats
22W - 26L
1,733 SR
Queue Stats
249W - 194L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
DeShawnIM
Kukulkan
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 8L
1,500 Elo+
Solo
Ra
Ra
Doodle_Bob_666
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Surtr
Surtr
Kjall
Surtr
Level 25
God Stats
6W - 2L
1,495 SR
Queue Stats
232W - 181L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Comeslurper
Gilgamesh
15
4 / 1 / 1
8,622
862
5,893
12,300
15,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Discordia
DevilShiba
Discordia
13
1 / 5 / 1
7,225
723
4,393
7,540
3,304
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
MariaChia
Bacchus
12
0 / 7 / 4
7,377
738
5,352
18,923
16,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 5 / 3
6,747
675
5,310
12,920
10,941
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 8 / 3
7,006
701
7,396
17,066
14,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChakravartinX
Thanatos
14
6 / 2 / 9
8,454
845
5,886
5,330
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Cheerce
Ishtar
15
5 / 2 / 14
8,788
879
14,144
8,896
4,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
DeShawnIM
Kukulkan
15
2 / 1 / 9
8,377
838
9,534
5,653
2,536
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

17
7 / 2 / 8
9,578
958
12,497
7,041
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
Kjall
Surtr
15
6 / 1 / 17
8,830
883
17,744
15,033
12,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
6
Kills
26
26
Deaths
8
12
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ChakravartinX
Thanatos
6
2
9
5.25
W
Ishtar
Cheerce
Ishtar
5
2
14
6
L
Gilgamesh
Comeslurper
Gilgamesh
4
1
1
4.5
W
Kukulkan
DeShawnIM
Kukulkan
2
1
9
6.5
L
Discordia
DevilShiba
Discordia
1
5
1
0.3
W
7
2
8
5.5
W
Surtr
Kjall
Surtr
6
1
17
14.5
L
Bacchus
MariaChia
Bacchus
0
7
4
0.29
L
0
5
3
0.3
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,344
Damage
59,805
68,749
Taken
41,953
60,780
Mitigated
25,498
7,973
Healing
15,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ChakravartinX
Thanatos
5,886
1,851
0
4,806
5,330
2,514
1,104
1,388
3,850
0
13,086
W
Ishtar
Cheerce
Ishtar
14,144
8,343
0
2,584
8,896
4,261
1,228
4,362
4,360
0
35,207
L
Gilgamesh
Comeslurper
Gilgamesh
5,893
1,192
0
1,074
12,300
15,263
0
3,957
8,343
0
23,253
W
Kukulkan
DeShawnIM
Kukulkan
9,534
1,332
0
535
5,653
2,536
2,646
1,383
3,909
35,678
0
L
Discordia
DevilShiba
Discordia
4,393
816
0
0
7,540
3,304
200
2,893
4,647
19,710
0
W
12,497
1,895
1,157
2,453
7,041
3,648
1,138
3,262
3,690
42,431
0
W
Surtr
Kjall
Surtr
17,744
7,051
0
3,732
15,033
12,539
677
4,914
9,876
589
29,754
L
Bacchus
MariaChia
Bacchus
5,352
1,267
0
3,758
18,923
16,365
0
6,503
12,420
12,040
0
L
5,310
1,294
0
378
12,920
10,941
0
2,405
10,515
11,999
0
L
7,396
3,721
0
2,763
17,066
14,907
28
6,797
10,269
334
18,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,977
Gold Earned
44,027
130
Minions Killed
231
0
Camps Cleared
0
981,448
Distance Traveled
1,061,811
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,454
845
15
2
0
217,768
1
W
Ishtar
8,788
879
43
4
0
199,287
3
L
Gilgamesh
8,622
862
49
5
0
221,845
0
W
Kukulkan
8,377
838
63
6
0
197,773
0
L
Discordia
7,225
723
25
3
0
171,016
0
W
Ra
9,578
958
87
9
0
215,269
0
W
Surtr
8,830
883
23
2
0
231,714
4
L
Bacchus
7,377
738
12
1
0
193,984
0
L
Maui
6,747
675
16
2
0
208,062
0
L
Surtr
7,006
701
28
3
0
186,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role