Player Matchup

Surtr
Surtr
 
Surtr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Editting_Samurep
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
MrPeanutbutter4
Xbalanque
Level 144
God Stats
1W - 3L
1,273 SR
Queue Stats
144W - 142L
1,092 Elo+
Party 2
Thanatos
Thanatos
QuantumGHO5T
Thanatos
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
204W - 201L
1,421 Elo+
Solo
Ishtar
Ishtar
joc_andres1995
Ishtar
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 22L
1,426 Elo+
Party 2
Team Averages
Level 123
1,455 SR
1,388 Elo+

VS

Team Averages
Level 91
1,544 SR
1,490 Elo+
Guan Yu
Guan Yu
Beckyteamooo
Guan Yu
Level 145
God Stats
5W - 6L
1,500 SR
Queue Stats
53W - 57L
1,428 Elo+
Solo
Ra
Ra
ImTheGoat33
Ra
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 36L
1,376 Elo+
Party 1
Artio
Artio
JacobTheCre8or
Artio
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,342 Elo+
Party 1
Heimdallr
Heimdallr
Jellyfish In HD
Heimdallr
Level 68
God Stats
3W - 2L
1,505 SR
Queue Stats
8W - 5L
1,603 Elo+
Party 1
Pele
Pele
hun33nut
Pele
Level 57
God Stats
6W - 3L
1,713 SR
Queue Stats
108W - 112L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 4 / 1
7,384
492
8,366
20,088
10,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 4
6,507
434
4,066
13,732
9,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
MrPeanutbutter4
Xbalanque
13
0 / 4 / 0
7,493
500
3,891
12,034
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
QuantumGHO5T
Thanatos
12
1 / 5 / 1
7,492
499
4,850
12,282
5,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 5 / 0
7,207
480
8,491
13,165
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beckyteamooo
Guan Yu
14
5 / 0 / 1
9,004
600
12,751
14,144
15,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 0 / 1
9,402
627
13,613
9,495
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 7
7,445
496
3,331
12,838
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Jellyfish In HD
Heimdallr
12
2 / 2 / 5
7,504
500
7,220
8,472
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
13
6 / 2 / 2
8,302
553
10,602
13,109
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
20
21
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
1
0.13
W
Guan Yu
Beckyteamooo
Guan Yu
5
0
1
5.5
L
0
3
4
0.67
W
6
0
1
6.5
W
1
3
7
1.5
W
Heimdallr
Jellyfish In HD
Heimdallr
2
2
5
2.25
L
Xbalanque
MrPeanutbutter4
Xbalanque
0
4
0
0
L
Thanatos
QuantumGHO5T
Thanatos
1
5
1
0.3
W
Pele
6
2
2
3.5
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,664
Damage
47,517
71,301
Taken
58,058
34,433
Mitigated
37,539
25,601
Healing
20,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,366
2,957
0
6,240
20,088
10,460
0
1,444
18,644
552
56,927
W
Guan Yu
Beckyteamooo
Guan Yu
12,751
1,760
136
4,438
14,144
15,949
285
1,058
13,086
0
76,167
L
4,066
541
0
2,952
13,732
9,933
259
4,179
9,553
21,286
0
W
13,613
1,307
1,642
6,195
9,495
4,287
0
1,253
8,242
95,676
1,037
W
3,331
1,001
579
3,120
12,838
9,355
183
3,280
9,558
19,565
0
W
Heimdallr
Jellyfish In HD
Heimdallr
7,220
4,112
0
2,155
8,472
3,326
548
717
7,755
0
45,416
L
Xbalanque
MrPeanutbutter4
Xbalanque
3,891
1,163
0
3,996
12,034
4,558
2,085
4,900
7,134
0
64,259
L
Thanatos
QuantumGHO5T
Thanatos
4,850
1,899
0
7,293
12,282
5,132
0
3,418
8,864
0
49,109
W
Pele
10,602
2,891
0
1,915
13,109
4,622
840
1,016
12,093
0
51,481
L
8,491
5,981
0
5,120
13,165
4,350
566
2,709
10,456
0
49,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,083
Gold Earned
41,657
382
Minions Killed
425
0
Camps Cleared
0
1,490,625
Distance Traveled
1,486,353
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,384
492
99
7
0
295,548
0
W
Guan Yu
9,004
600
128
9
0
270,438
0
L
Cerberus
6,507
434
31
2
0
357,337
2
W
Ra
9,402
627
159
11
0
316,673
0
W
Artio
7,445
496
17
1
0
299,523
0
W
Heimdallr
7,504
500
60
4
0
269,555
0
L
Xbalanque
7,493
500
102
7
0
265,169
0
L
Thanatos
7,492
499
77
5
0
338,602
0
W
Pele
8,302
553
61
4
0
330,164
0
L
Ishtar
7,207
480
73
5
0
233,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role