Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DUCTTAPE52
Thanatos
Level 105
God Stats
6W - 4L
1,703 SR
Queue Stats
180W - 160L
1,394 Elo+
Party 1
Medusa
Medusa
Saltsman1
Medusa
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
95W - 74L
1,500 Elo+
Party 1
Chaac
Chaac
jpgari
Chaac
Level 90
God Stats
1W - 2L
1,751 SR
Queue Stats
26W - 40L
1,704 Elo+
Party 2
Team Averages
Level 95
1,591 SR
1,520 Elo+

VS

Team Averages
Level 95
1,615 SR
1,506 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BarryMF
Artemis
Level 64
God Stats
11W - 9L
1,740 SR
Queue Stats
85W - 81L
1,507 Elo+
Solo
Surtr
Surtr
Krækēn
Surtr
Level 121
God Stats
21W - 15L
1,477 SR
Queue Stats
74W - 70L
1,363 Elo+
Party 3
Maui
Maui
RaWWaR333
Maui
Level 59
God Stats
9W - 3L
1,859 SR
Queue Stats
144W - 117L
1,659 Elo+
Solo
Set
Set
sinperlego
Set
Level 108
God Stats
23W - 13L
1,500 SR
Queue Stats
246W - 205L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 1 / 1
5,063
506
2,822
8,853
5,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
 
Baron Samedi
8
2 / 5 / 0
4,895
490
4,325
7,156
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
DUCTTAPE52
Thanatos
9
1 / 3 / 1
5,374
537
3,716
9,882
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Saltsman1
Medusa
9
1 / 1 / 1
5,314
531
2,260
5,347
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
jpgari
Chaac
8
0 / 4 / 1
4,832
483
2,752
8,652
4,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
2 / 1 / 2
6,405
641
3,786
4,313
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
BarryMF
Artemis
10
2 / 1 / 1
5,524
552
5,097
6,571
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Krækēn
Surtr
10
6 / 0 / 1
6,335
634
6,502
4,950
3,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
7
0 / 0 / 11
5,221
522
2,383
5,966
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

8
4 / 2 / 5
5,509
551
7,351
9,137
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
14
14
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
1
0.5
L
Baron Samedi
 
Baron Samedi
2
5
0
0.4
W
Baba Yaga
 
Baba Yaga
2
1
2
3
W
Artemis
BarryMF
Artemis
2
1
1
2.5
L
Thanatos
DUCTTAPE52
Thanatos
1
3
1
0.5
W
Surtr
Krækēn
Surtr
6
0
1
6.5
W
Maui
0
0
11
5.5
L
Medusa
Saltsman1
Medusa
1
1
1
1.5
L
Chaac
jpgari
Chaac
0
4
1
0.13
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,875
Damage
25,119
39,890
Taken
30,937
19,129
Mitigated
14,033
14,587
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,822
927
0
2,656
8,853
5,300
48
1,369
7,484
28,618
0
L
Baron Samedi
 
Baron Samedi
4,325
416
0
1,540
7,156
3,814
0
2,793
4,363
27,400
0
W
Baba Yaga
 
Baba Yaga
3,786
410
0
874
4,313
1,794
0
1,503
2,810
47,950
0
W
Artemis
BarryMF
Artemis
5,097
2,164
0
4,043
6,571
1,921
0
797
5,774
0
36,238
L
Thanatos
DUCTTAPE52
Thanatos
3,716
1,512
0
5,529
9,882
3,620
0
1,125
8,757
0
34,210
W
Surtr
Krækēn
Surtr
6,502
2,323
0
1,386
4,950
3,945
0
990
3,698
956
38,733
W
Maui
2,383
911
0
1,773
5,966
2,767
0
1,685
4,176
9,727
0
L
Medusa
Saltsman1
Medusa
2,260
858
0
1,964
5,347
1,863
215
566
4,781
0
27,668
L
Chaac
jpgari
Chaac
2,752
649
0
2,898
8,652
4,532
0
739
7,913
0
28,821
W
7,351
4,382
0
1,503
9,137
3,606
0
2,172
6,926
0
27,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,478
Gold Earned
28,994
252
Minions Killed
258
0
Camps Cleared
0
972,861
Distance Traveled
1,030,034
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,063
506
42
4
0
193,264
4
L
Baron Samedi
4,895
490
37
4
0
179,629
2
W
Baba Yaga
6,405
641
95
10
0
200,799
1
W
Artemis
5,524
552
55
6
0
175,262
0
L
Thanatos
5,374
537
62
6
0
221,421
0
W
Surtr
6,335
634
70
7
0
230,764
0
W
Maui
5,221
522
7
1
0
204,889
2
L
Medusa
5,314
531
55
6
0
198,259
0
L
Chaac
4,832
483
56
6
0
180,288
0
W
Set
5,509
551
31
3
0
218,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role