Player Matchup

Hercules
Hercules
LiGhTwEiGhT4040
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,171 Elo+
Party 1
Thanatos
Thanatos
Llamathon
Thanatos
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,205 Elo+
Party 1
Khepri
Khepri
Nargone
Khepri
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 127L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Smoked1109
Zhong Kui
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,171 Elo+
Party 1
Hel
Hel
shadyturg
Hel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,258 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,261 Elo+

VS

Team Averages
Level 99
1,500 SR
1,407 Elo+
Agni
Agni
FULLSENDGiNG
Agni
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
269W - 277L
1,335 Elo+
Solo
Jing Wei
Jing Wei
HellfireVegas
Jing Wei
Level 119
God Stats
2W - 8L
1,500 SR
Queue Stats
313W - 445L
1,284 Elo+
Solo
Chronos
Chronos
Lumsden Ave
Chronos
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 116L
1,528 Elo+
Solo
Hel
Hel
casandracabez500
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,589 Elo+
Solo
Achilles
Achilles
midnight_love23
Achilles
Level 123
God Stats
12W - 10L
1,500 SR
Queue Stats
533W - 493L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
1 / 3 / 13
11,565
643
18,210
26,573
32,476
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Llamathon
Thanatos
20
13 / 6 / 11
13,851
770
25,057
24,080
16,061
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Khepri
Nargone
Khepri
19
3 / 4 / 17
13,250
736
13,617
30,284
49,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Zhong Kui
Smoked1109
Zhong Kui
20
9 / 4 / 15
13,192
733
42,849
27,395
26,322
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
3 / 1 / 15
12,037
669
25,041
26,257
25,571
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 11
10,579
588
26,365
19,732
9,830
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
HellfireVegas
Jing Wei
18
4 / 9 / 10
11,012
612
29,784
27,385
13,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Lumsden Ave
Chronos
18
3 / 7 / 12
11,313
629
23,828
25,358
12,716
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 5 / 13
9,451
525
4,054
24,317
18,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
19
8 / 5 / 8
11,857
659
20,236
35,176
36,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
72
29
Kills
18
18
Deaths
29
71
Assists
54
Player
Kills
Deaths
Assists
KDA
L
3
3
11
2.83
L
Jing Wei
HellfireVegas
Jing Wei
4
9
10
1
W
Hercules
1
3
13
2.5
W
Thanatos
Llamathon
Thanatos
13
6
11
3.08
L
Chronos
Lumsden Ave
Chronos
3
7
12
1.29
W
Khepri
Nargone
Khepri
3
4
17
2.88
W
Zhong Kui
Smoked1109
Zhong Kui
9
4
15
4.13
L
0
5
13
1.3
L
Achilles
8
5
8
2.4
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,774
Damage
104,267
134,589
Taken
131,968
150,027
Mitigated
90,906
93,886
Healing
64,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,365
1,805
3,463
6,733
19,732
9,830
0
10,229
9,503
47,056
0
L
Jing Wei
HellfireVegas
Jing Wei
29,784
21,092
0
3,625
27,385
13,427
46
17,228
10,157
0
48,081
W
Hercules
18,210
1,713
1,077
7,731
26,573
32,476
582
10,997
15,220
341
31,812
W
Thanatos
Llamathon
Thanatos
25,057
4,708
1,499
14,766
24,080
16,061
4,214
5,834
17,617
0
45,914
L
Chronos
Lumsden Ave
Chronos
23,828
9,494
1,192
2,074
25,358
12,716
0
16,180
9,178
42,228
0
W
Khepri
Nargone
Khepri
13,617
467
1,245
3,472
30,284
49,597
492
13,475
16,360
30,131
0
W
Zhong Kui
Smoked1109
Zhong Kui
42,849
3,737
1,589
12,607
27,395
26,322
2,747
10,377
16,526
56,739
0
L
4,054
1,701
24,054
13,927
24,317
18,254
0
16,229
8,088
8,309
0
L
Achilles
20,236
3,905
988
8,052
35,176
36,679
0
21,690
13,486
0
25,104
W
25,041
1,581
31,045
18,855
26,257
25,571
963
13,564
12,175
52,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,895
Gold Earned
54,212
169
Minions Killed
158
0
Camps Cleared
0
1,750,228
Distance Traveled
1,409,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,579
588
40
2
0
300,062
0
L
Jing Wei
11,012
612
50
3
0
263,252
0
W
Hercules
11,565
643
34
2
0
347,274
0
W
Thanatos
13,851
770
35
2
0
331,922
0
L
Chronos
11,313
629
45
3
0
242,697
0
W
Khepri
13,250
736
20
1
0
356,894
0
W
Zhong Kui
13,192
733
31
2
0
318,150
0
L
Hel
9,451
525
8
0
0
279,295
0
L
Achilles
11,857
659
15
1
0
323,850
0
W
Hel
12,037
669
49
3
0
395,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role