Player Matchup

Apollo
Apollo
D3NPanda
Apollo
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Artemis
Artemis
ReturnofHellboy
Artemis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,500 Elo+
Party 1
Agni
Agni
TheHammer073
Agni
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
55W - 81L
1,500 Elo+
Party 1
Nox
Nox
iflameus
Nox
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 94L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
shadowmars37
Cthulhu
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 64L
1,500 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,500 Elo+

VS

Team Averages
Level 162
1,500 SR
1,465 Elo+
Atlas
Atlas
Henry24foREVer
Atlas
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 139L
1,552 Elo+
Solo
Achilles
Achilles
HoodieKaz16
Achilles
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 112L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Kragtor
The Morrigan
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 221L
1,576 Elo+
Solo
Scylla
Scylla
Metalloid17
Scylla
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,200 Elo+
Solo
Merlin
Merlin
TuxedoFace
Merlin
Level 246
God Stats
5W - 2L
1,500 SR
Queue Stats
249W - 249L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
D3NPanda
Apollo
9
1 / 2 / 6
5,151
1,030
1,691
5,250
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 1 / 4
6,598
1,320
6,262
5,642
2,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 8
5,939
1,188
4,246
2,810
1,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 0 / 7
5,523
1,105
2,391
2,050
1,011
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
shadowmars37
Cthulhu
8
0 / 2 / 6
5,202
1,040
1,744
6,314
4,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
5,748
1,150
3,914
6,766
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
HoodieKaz16
Achilles
1
0 / 0 / 0
1,212
242
0
0
0
The Morrigan
Kragtor
The Morrigan
9
2 / 4 / 1
5,241
1,048
3,013
3,978
1,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
11
1 / 2 / 2
5,847
1,169
4,421
3,769
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Merlin
TuxedoFace
Merlin
9
1 / 2 / 1
5,226
1,045
4,434
3,070
1,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
10
Kills
5
5
Deaths
10
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
D3NPanda
Apollo
1
2
6
2
L
1
2
2
1
L
Achilles
HoodieKaz16
Achilles
0
0
0
0
L
The Morrigan
Kragtor
The Morrigan
2
4
1
0.63
L
Scylla
1
2
2
1
W
6
1
4
8
W
2
0
8
6
L
Merlin
TuxedoFace
Merlin
1
2
1
0.75
W
1
0
7
4.5
W
Cthulhu
shadowmars37
Cthulhu
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,334
Damage
15,782
22,066
Taken
17,583
12,328
Mitigated
11,073
11,493
Healing
2,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
D3NPanda
Apollo
1,691
423
180
1,126
5,250
2,395
196
3,997
1,127
0
2,562
L
3,914
1,293
0
873
6,766
6,881
0
2,533
4,233
8,081
0
L
Achilles
HoodieKaz16
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
Kragtor
The Morrigan
3,013
763
238
246
3,978
1,645
0
2,387
1,527
3,563
1,087
L
Scylla
4,421
581
46
561
3,769
1,482
0
1,716
2,053
10,483
0
W
6,262
2,873
544
2,112
5,642
2,821
575
3,870
1,738
0
12,013
W
4,246
814
1,785
1,444
2,810
1,248
266
2,035
755
9,679
0
L
Merlin
TuxedoFace
Merlin
4,434
36
431
262
3,070
1,065
0
1,745
1,325
12,652
0
W
2,391
129
687
620
2,050
1,011
190
1,565
441
11,763
0
W
Cthulhu
shadowmars37
Cthulhu
1,744
23
1,752
1,243
6,314
4,853
161
3,185
2,994
4,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,413
Gold Earned
23,274
65
Minions Killed
51
0
Camps Cleared
0
533,085
Distance Traveled
351,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,151
1,030
7
1
0
112,124
0
L
Atlas
5,748
1,150
7
1
0
95,699
0
L
Achilles
1,212
242
0
0
0
0
0
L
The Morrigan
5,241
1,048
5
1
0
81,623
0
L
Scylla
5,847
1,169
25
5
0
79,717
0
W
Artemis
6,598
1,320
10
2
0
110,721
0
W
Agni
5,939
1,188
15
3
0
95,836
0
L
Merlin
5,226
1,045
14
3
0
94,282
0
W
Nox
5,523
1,105
23
5
0
103,611
0
W
Cthulhu
5,202
1,040
10
2
0
110,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role